keep your anticheat code off my cpu and on the server where it belongs.
wtf.
why is this so fucking hard for developers to understand?
keep your anticheat code off my cpu and on the server where it belongs.
wtf.
why is this so fucking hard for developers to understand?
I honestly really like the finals. If they're this based I can't wait to see a single player game from them.
Based
Use AI instead of paying voice actors
That’s a pass from me, dog
I though they were paid voice actors? I'm pretty sure they had credits in the game.
They paid them one time to use their voices for AI generation, which is a sketchy practice notwithstanding the fact it makes the voices sound unnatural and is effectively just an excuse to not pay workers.
You might be waiting a while for that. Venture capital funded and so far have made a Battle Royale and an Extraction Shooter. Will probably be a Survival game next if a new trend doesn't come along first.
Battle Royale? Do you think the finals is a battle royale? Do you know what a battle royale even is? Because the finals is pretty obviously not a battle royale bro jfc.
Battle Royale bro? Not in the strictest sense of "is it PUBG", but it has a lot of the genre's elements in there. It's basically a hyper speed Hunger Games with heroes. I'd say it's a fusion of BR and Hero Shooter for sure.
The point is, it is about as far from a single player experience as you are going to get.
You’ve got to be joking me. It’s closer to an arena shooter than a battle royale. You obviously have no idea what you’re talking about.
It’s basically a hyper speed Hunger Games with heroes
Ok first there’s no fucking heroes. There are classes with specializations, but classes are the exact opposite of heroes. I guess Battlefield 3 is a hero shooter now bc they have classes? Second, if you think that this game has anything in common with hunger games you’re not just batshit, but then you also must think that literally every shooter is like hunger games.
The point is, it is about as far from a single player experience as you are going to get.
Oh holy shit stop the fucking presses. An online multiplayer fps is not a single player game? No way. My mind is absolutely blown this whole time I thought my friends in my party were npc’s and I was playing a single player game.
it has a lot of the genre’s elements in there.
There’s really no point in continuing this conversation, but please tell me what battle royale elements does the finals have? I mean specific game elements, not just saying something vague like “it’s like hunger games”.
Take the blinkers off, have a sip of water, calm yourself down a bit.
I love The Finals. You don't need to jump into a thread to defend it from me like it's your first lover. Getting worked up about me labelling it a Hero Shooter and then stating it has zero elements of a Battle Royale is absolutely deranged. Battlefield is literally one of the origins of the hero shooter genre. Classes and gadgets are very customizable but have hero shooter mechanics in that the 3 different body types have distinct abilities and utilities.
It may not be a "circle closes on one lifed competitiors" pure PUBG BR. But it is a dystopian game show where people (albeit avatars) are pitted against each other in a fight to the death (albeit with a monetary points scoring element). Like, you know, Battle Royale.
Oh holy shit stop the fucking presses. An online multiplayer fps is not a single player game? No way.
Oh so you agree they tend to make only multiplayer live service games? Which was my entire point. I guess there was no reason to argue about genre based semantics at all!
No one dies. It’s a virtual tournament. It’s literally paintball in the future. It’s not a battle royale. You’re insane if you think it’s a battle royale. Battle royale is a defined subgenre of fps at this point, and this carries none of the battle royale characteristics. You couldn’t come up with a single facet of this game that resembles a battle royale game, so you fell back to drawing comparisons with a Korean movie that still aren’t accurate.
Cool I’m glad you like the game. I like it too. I’ve been playing since CB1. It’s not a BR and shares nothing in common with BRs.
I’m not “defending it like it’s my lover” (which sounds incel af btw). Im not arguing with you about semantics. I’m clearly stating that you’re totally wrong about genres. So wildly incorrect that I’m convinced you’re trolling. I want to get into more of what you said about hero shooters, but further communication with you is probably going drive me to literal insanity. Good bye.
So wildly incorrect that I’m convinced you’re trolling.
You can think that if it helps you sleep if you like.
I guess BRs must all have some sort of airdrop beginning, a deadly moving circle and permadeath. In which case I guess Apex, Warzone and PUBG itself ceased to be BRs since they introduced respawning. From now on, everything will be labelled "Arena Shooter".
You’re putting words in my mouth I never said. I also said goodbye, because this conversation is going nowhere. You just can’t accept the fact that you could possibly be wrong can you?
Haha. “My initial comment was facetious”, the go to weasel phrase for someone that knows they’re wrong.
Go look up the official brand guidelines for the finals then think very hard about what kind of game it is. You don’t have to tell me, but I know you’re going to respond with an attempt at a snarky or “witty” reply anyway because you can’t help yourself.
Yeah bro you don’t get to say absolutely wrong things as fact, defend them as fact, then say “hurr durr my username is no /s i was being super duper sarcastic the whole time”. I mean you can say it, but everyone sees right through you.
Hmmm, maybe you should read what I said again.
Game design is one of the only things that I try to engage with seriously on Lemmy. I was genuinely discussing elements of genres that aren't as cut and dry as you dismissively poo pooed without actually providing any backup for what elements you think are crucial to any of those genres. There was no real discussion, but thst was not because of me throwing in some sarcasm occasionally.
The mods have removed some of my comments for some reason and I guess I will just stop engaging seriously here and go back to shitposting. Trying to talk seriously about elements of game design is obviously frowned upon and just repeatedly calling someone stupid and wrong is encouraged.
For everyone who says we don't want ring 0 or kernel level "root kits" I would agree, but then whats the solution when you can easily defeat these anti cheat solutions by going kernel level?
Genuine question, is there a solution?
There's many solutions ive heard like
All these options are based on some level of trust with someone or something and can be easily taken advantage of, but these are concepts nonetheless.
I dont know why the first solution is even a suggestion. It's worse than having kernel/ring 0 anti cheat. You're literally associating yourself by your real identity
You are correct as that is the whole point of that idea where you bind your ID to an account. The entire reason thats a suggestion (not that i like it at all either) is because of the fact anyone can evade:
In what other method is there to prevent some person from evading a ban? To answer your initial question, that is the reason. If Kenerl level anticheats are not acceptable then this is one of the only options left that allows us to bind some person to an account and actually enforce a permaban.
Yes:
But otherwise, there is NOTHING you can tie an account to a person that's avaliable to enforce a ban. Nothing is unhackable, or unspoofable. Literally a cat n mouse game that has no winners.
Even if it's worse in your opinion than having kernal level anti-cheat, it's picking between two deadly poisons. IMO i just dont play games that require anticheat, or play any competitive games. too toxic and stressful for me personally to even install something like that.
Technically Valve themselves is that. That have VAC-anticheat, which is connected to your account. unless you get money into your account soley through gift cards, they have your card info, or paypal. They have drm, but not kernel level. your CC has your legal name, and billing address. About as Government ID as it gets with honestly ANY game with microtransactions in it that allows you to put raw CC details in it.
// as a side thought/rant //
if it's super necessary to play/engage with those games, why not have a seperate OS specifically for gaming? either to dual boot, or seperate pc altogether, and just pipe the display output as a PIP or use as a second monitor? then its seperated and not compromising of your actual OS?
It also comes down to other loooooads of other factors, but (IMO) it comes down the fact that companies overcharge, (insert other xyz reasons), which people dont want to pay full price or at all for so they pirate, which make companies put more and more invasive drms/anticheats, which snowballs. especially with online stuff, it's because of the many bad actors (and with how lucrative that business is) that constantly abuse competitive games that IMO originated in good faith, but have had to clamp down super hard that made their protections soo bad. It's the only way they can protect their playerbase, game, and sales reliably (insert denuvo controversies here).
TLDR: Pick a deadly poison, its all bad ideas. Imo, dont play live service games, and play more indie stuff.
What's more important? Stopping people cheating at games via technology or digital freedom to prevent all kinds power abuse? (Forced obsolescence, surveillance, anti-features, etc)
I don't care that much about games to be honest. If they get caught cheating, how about just legal action?
There is a 2-part solution:
You can't expect the assholes who need to win to "just enjoy the game" when they aren't playing multiplayer games for that reason.
As for point 2, every server-sode solution I've seen has just not worked lol. RuneScape comes to mind when I think of how much that seems to fail
Point taken. Still, I think designing the game around positive things like team work and rewarding experiences is important.
I can't see why server side solutions won't work when implemented properly. High ping? Just provide more servers and allow players to filter that out or do that automatically.
Best anti-cheat is to run games on local. Bring back LANs. Gaming on internet was a mistake xD
I hope LAN café become more popular.
Cheating has gotten pretty bad on this game, it really hurts the experience. Do I like giving someone this much access to my hardware; no. But i love the shit out of this game and i'll take that risk to keep the small dick cheaters out of my lobbies.
i don't think i've ever heard of this game.
i also don't understand how they think they can get around kernel-level stuff just being unfeasible on linux.
Yes also really curious as to how kernel level anti-cheat is going to be implemented through proton 🤔
I guess they could port it to linux native?
All the big anti cheat systems offer Linux (Proton) compatibility. It's not kernel level on Linux.
doesn't that mean it's functionally useless?
I mean, there are cheats that work on kernel level anti cheats. They have always been useless.
It's honestly a great game. Fantastic movement, gunplay, and level destruction paired with unique game modes. I haven't enjoyed a shooter this much in literal decades.
It's free to play, which does come with it's own hurdles. If there are enough cheaters, it really does make the game miserable to play. And then people who are just very good start getting constantly accused of hacking...
That said, you can't stop all cheating, and the kernal based approach is always overkill. We'll see what they do.
not really into shooters anymore. arma 3 was probably the last one i spent any time with.
looks like the kernel level anticheat is still not effective, judging from other comments in the thread. the easiest way to fix this is of course with proper dedicated servers and an invite system, but nobody seems to want to do that anymore
Honestly been loving the finals - so much fun and I haven't bothered spending a dime.
Except buying the soundtrack on Bandcamp for a copy. That was 100% worth it.
could anyone tell me how is the experience for this game on a steamdeck, cause the fps fluctuates from 40 to 200 during firefights with a 3080ti, and requires pinpoint aiming.
Well, that's like...great and all. Is this game a big deal though? I played it a few hours and it never really hit with me. The movement was cool, but the actual gameplay was like Parkour Payday.
Yes. It is.
I know zero people who play it, so let me into the inside knowledge about it.
Because of the physics and destruction along with all the unique weapons and gadgets each of the 3 classes has, you can be really creative in your play style.
There's multiple modes to play, from more casual ones like power shift, here you try to push a platform from the middle to the enemy side by occupying it while the enemy tries to push it the opposite way. The main game mode is Cashout, which will have you stealing increasingly valuable vaults and depositing them at Cashout stations. Once they're in there, they have a countdown of about a minute or so (I'm not sure about exact timing) during which any other team can try to steal, so it comes down to defending it or losing your cash. Kills also grant cash. Team with the most cash wins.
Ranked play consists of tournaments, several rounds of Cashout where the poorest two of four teams get eliminated at each stage until only two are left.
If you're interested in cosmetics, the game has hands down the best system by far in my opinion and the cosmetics themselves look absolutely gorgeous.
The monetization is generally pretty player friendly, you can buy individual items from a bundle which will then decrease the bundle price by that items value if you decide to get it so there's no pressure to buy bundles but you can always change your mind at no extra cost. You can get previous battle passes now in case you missed them. Only thing is that they have a controversial "premium" battle pass now.
The sponsor system is really fun and provides a fun in-game integration of the lore of the game along with progression systems and free rewards.
There's just a lot of love put into the game and it tries to be on the side of the user. The devs generally listen.
It's the best game that didn't take off in my opinion.
I love this game.
My friends and I play it nightly, because it's a good casual FPS and it has many modes, decent progression. Honestly environment destruction is such a powerful mechanic for making games have variability between matches that it makes each feel unique - like a puzzle even at times.
There's not a great deal of free games right now that are capturing our attention, we wanted an FPS this month, and there's been no paid games everyone's been willing to jump on.
Funny enough we're waiting on Arc Raiders to drop which is also a game by the studio behind The Finals.
Can you rephrase this in a way that isn't an ad? 😂
"I know zero people who play it, so let me into the inside knowledge about it. "
"Hi, my friends and I play it. We're people. Here's why we like it."
"You sound like an ad".
My brother in Christ, you asked for someone to tell you about the game and then I did - wtf did you think was going to happen. I'm not even really giving it a glowing review. I'm mostly saying there's not a lot of great competition in the scene right now and this game does enough good to be fun to play. At the cost of free, my poorer friends are happy to play it while we wait for the next paid game we know we want to get.
I'd love to be playing Nightreign but it's not good enough for them to buy in, and other games like... Oh what's that extraction shooter by the original Hell Let Loose team... Hunger? That's not out yet.
Like ya dawg, I like The Finals - I'm a guy on the Internet responding to a comment from a random about the Finals. That's a pretty safe bet.
Everything they said is factual. Games are subjective, either try it yourself or watch someone else lol
It has an average daily peak of 20k players so i think it is somewhat important.
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