▲ 176 ▼ 'There are no plans to drop support for SteamOS': The Finals devs commit to Steam Deck and Linux players despite new kernel-level anti-cheat (www.pcgamer.com) submitted 1 year ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca 31 comments fedilink hide all child comments
[–] rdri@lemmy.world -1 points 1 year ago (2 children) There is a 2-part solution: Build a game people enjoy playing more than winning. If you need an anti-cheat solution, design one on a server side. permalink fedilink source parent hideshow 2 child comments replies: [–] RedAggroBest@lemmy.world 1 point 1 year ago (1 child) You can't expect the assholes who need to win to "just enjoy the game" when they aren't playing multiplayer games for that reason. As for point 2, every server-sode solution I've seen has just not worked lol. RuneScape comes to mind when I think of how much that seems to fail permalink fedilink source parent hideshow 1 child comment replies: [–] rdri@lemmy.world 1 point 1 year ago Point taken. Still, I think designing the game around positive things like team work and rewarding experiences is important. I can't see why server side solutions won't work when implemented properly. High ping? Just provide more servers and allow players to filter that out or do that automatically. permalink fedilink source parent
[–] RedAggroBest@lemmy.world 1 point 1 year ago (1 child) You can't expect the assholes who need to win to "just enjoy the game" when they aren't playing multiplayer games for that reason. As for point 2, every server-sode solution I've seen has just not worked lol. RuneScape comes to mind when I think of how much that seems to fail permalink fedilink source parent hideshow 1 child comment replies: [–] rdri@lemmy.world 1 point 1 year ago Point taken. Still, I think designing the game around positive things like team work and rewarding experiences is important. I can't see why server side solutions won't work when implemented properly. High ping? Just provide more servers and allow players to filter that out or do that automatically. permalink fedilink source parent
[–] rdri@lemmy.world 1 point 1 year ago Point taken. Still, I think designing the game around positive things like team work and rewarding experiences is important. I can't see why server side solutions won't work when implemented properly. High ping? Just provide more servers and allow players to filter that out or do that automatically. permalink fedilink source parent