This is /v/, which means this post is behind over 9000 layers of sarcasm.
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I'm going to school right now for game design. I'm an international student hoping to work here after too. I've put all my eggs in this basket, I barely even have enough estimated money for a plane ticket home if I don't get work right out of school
Let AAA burn. I want to see it collapse, I want to see all the big game companies shutter. Now is such a great time to see indie studios going wild making pieces of art and I want people working there instead
May each of those big ass studios perish and may their market share become a financial whale fall for you and your peers' wonderful, impossible indie game passion projects.
I hope you go far friend and I hope to play something you've had a part in making one day
I'd say now if you are an honest Dev youll get way more respect from the community than ever before. I can't stand these liars.
AAA profits are higher than ever. Layoffs are tremendously inefficient. They do nothing to reduce costs long term, and can actually lead to increased costs. There is a good amount of economic research which demonstrates that.
Layoffs are corporatist virtue signalling.
Shareholders only want short term gains so they could sell their shares and win big.
Long term goals are for the suckers that bought the artificially inflated stocks.
Layoffs actually tend to artificially deflate stock prices as it's seen as a signal of a company in financial distress - this is actually one of the reasons why industries tend to do layoffs simultaneously across multiple corporations. Of course this can be used to turn a profit through short selling but you'd need to have some sort of prior knowledge to set up the short positions prior to the layoffs being announced.
Just FYI, "dearth" means a scarcity or very little of something.
Oh wow, you're right, why the heck did I think it was the opposite? I've been misusing that word for years. Thanks for letting me know!
The opposite would be a “plethora”
They're a temporary bump in the metrics which are measured by shareholders. They've also become short sighted morons who only care quarter to quarter and not long term sustainability. Why? Because the average age of most of the larger ones are other companies ran by people well over 60 who will die before it happens.
It's the enshitification of triple AAA titles fucking slapping surcharges on EVERYTHING; day one dlc, microtransactions, always online DRM, the ability to revoke access to the shit we pay for, it's death by 1000 cuts. EVERY anti-consumer action, every attempt to squeeze more of us while delivering the same rehashed shit over and over. Yup I will keep playing my old consoles and the games I own. The intent of us withholding our money and refusing to purchase your shit is to provide publishers with a sense of pride and accomplishment for retaining their customer base.
Ya know what was an awesome game that just fucking worked? Granted I think it had hats or some shit. But pico park. Great game that worked awesome and didnt need any bullshit. Idk just came to mind.
AAA knows that their primary competition is old games, that run better on more hardware, and are just better games.
Via a combination of acting like a cartel in a market, and also personally being basically unimaginably vain... they distort reality around them to the greatest extent that they can, to continue to convince people their overpriced garbage is actually the hottest shit and you're some kind of horrible bad person if you don't pay them.
That's why they have entire networks of access journalists, why they constantly write essentially op-eds that follow the meta, or the meta-meta of the actual video game industry, why AAA games have marketing budgets bigger than Hollywood movies.
It is literally a propaganda machine.
Piracy is morally superior to feeding these nepo baby gaslighting rainbow capitalists that love to pretend they're progressive.
They're not progressive, they're entitled faux nobility, delusional narcissists that live in hugboxes that reward complancency and not rocking the boat.
What I find utterly asinine is it seems like the even care less about profits than they do feeding their egos and following this shit model of operation. Building shit games, injecting all the dlc, microtransactions crap and then charging so much no on wants to buy more. I constantly overspend on GOG and the like because its easy to get me in the door. If I have to save up to buy a game I have a lot of time to talk myself out of it.
Yeah, it is assinine.
Because really what this all boils down to is an excercise in vanity, in self-validation essentially by force.
You can see this everywhere in society... fucking, Trump is threatening the genocide of a civilization, ultimately, to avoid having to ever admit he was wrong about anything.
What is wild to me is that... you know like schizotypal people get a horrible rap in society, because they're unstable and dangerous!
Yeah, yes, its tragic when one of them snaps and does something horrible.
But you what is fucking everywhere, so commonplace that its just expected, seen as unavoidable?
Absurdly overconfident malignant narcissists.
They're very often literally sociopaths, and they very often do nothing other than ruin the lives of those around them, to validate themselves, because they fundentally are not capable of self-validation.
But again this is just apparently so normal, that it only even registers at a social level when it is hyper obvious and extreme, as with Destiny or Thor/Pirate Software.
They're all the same personality type... never take real accountability for anything, gaslight you into thinking you somehow made a mistake or misunderstood them... when they will and do just say anything that they think will make them more highly regarded.
Its narcissists that are the most dangerous kind of person to human society, but we hardly at all treat them the way we treat a far smaller number of people with overall, far less dangerous neurotypes.
Certainly doesn't help the field of psychology itself is full of narcissists.
They should sell products users want at prices they're willing to pay. Without abuse, deception, or other malicious acts.
But won't somebody please think of the shareholders? /s
Funnily enough it would probably be better for the majority of shareholders.
It's easy problem to fix they just have {YOU MUST OWN THE PREMIUM BATTLE PACK FOR $9.99/MONTH* TO VIEW THIS CONTENT}
I don't mind passes honestly, but also they should not expire. I paid for that shit, let me finish it, if it takes a week or a month or a decade, let me finish it at my own pace.
No love for the eisbrecher version?
Start making better games.
Even better.
Stop charging us again and again for the same shit just cause it's on a newer system.
Stop blocking backwards compatibility just to charge us again.
Stop attacking rom sites because they have a file of a game you stopped supporting or selling 40 years ago.
Make better shit.
Stop nickel and diming us with "dlc" on your unfinished piece of trash.
Stop micro transactions.
Stop attacking your fucking customers and bleeding us dry.
Shareholders gotta eat I guess.
Those are fine ideas, but most people are really not even that picky.
Make it good, price it even halfway reasonable, people will buy it. Lots of games are selling well.
(Maybe stop spending half a billion on the budgets if you want to be profitable, instead of trying to squeeze more out of the players.)
Or put less of that half billion into ads and use it to improve the game development part
As a business case, I do have to admit that money spent on advertisement is rarely wasted and should be looked at seriously. It's not rare to see a 10-1 ROI as long as you don't go completely overboard. There are a lot of good indie titles that nobody has heard of or played because they had no hype.
let AAA and AAAA fail. indie devs would have a much larger platform. current gen equipment is too expensive as it is and will get worse.
2024 survey from Consumer Reports here. Representative sample of 2022 people.
"Still playing gaming systems released before 2000" in this case means "has used at least one gaming system released before 2000 at least once in the past year."
What you probably imagined is probably very different from what the survey actually reported.
It's not a great metric since systems from before 2000 can be emulated on newer hardware, and in fact that's the most common way for people to play old games.
I actually don't know that it excludes emulation (or to what extent it excludes it). Like I wouldn't personally count emulating an NES game on a Switch, but when I pop an actual PS2 DVD into my computer, burn it to an ISO, and play it on PCSX2 – when I own two functioning PS2s, dumped the BIOS, and help work on the emulator – I would probably ultimately answer "yes" to this question.
But it also seems clear that the person writing it knew almost nothing about retro gaming to have not clarified this even a little.
If I play Streets of Rage 2 (1992) but on an emulator running on my Steam Deck (2022), does that count?
People still read classic books, watch classic movies, go to see classical art and listen to classical music. Why would video games as an entertainment art form be any different?
If I were to come up with my top 10 favorite games list, I believe more then half would be indie.
GOOD. The AAA gaming industry deserves to be destroyed, the main thing is they're happy to be considered art but don't treat it that way at all.
This could literally cause the collapse of the entire western AAA gaming industry.
Wouldn't be the first time: https://en.wikipedia.org/wiki/Video_game_crash_of_1983
TL;DR: A much smaller gaming industry was enshitified at an alarming pace, barely after it got started. There were too many competing options, many of which were sub-par experiences, and there was no way to tell until after purchase.
Perhaps that's not directly comparable, but to my eye, the biggest similarity is not enough value for the liquidity (disposable capital) people are willing to put forward on a product. At some point, people will just spend less or spend on something else entirely.
Meanwhile, you have older gamers like myself that are more than happy to take a trip down memory lane, since a few decades can make those old games fun again. I'm in this 14%. That said, I tend to buy new indie titles, mostly due to the lower pricepoint, lower expectations, reliably better art, lower system specs, smaller time commitment, and so on. Games like Assasin's Creed Odyssey showed me that big studios aren't necessarily pushing more and interesting narrative into monster-sized titles, opting for cut/paste easter-egg hunts and aftermarket content purchases instead. Less really can be more.
older gamers like myself that are more than happy to take a trip down memory lane
Not only memory lane, but stuff like ROM hacks and randomizers can make new games from their retro roots. Hell I've gotten back into Doom in the past few years, and people just basically never stopped making new (free) levels for that since it came out 30+ years ago.
Hell I’ve gotten back into Doom in the past few year
There's also the Quake Brutalist Jam 3 that came out last month. It's playable with a modern Quake I engine, and man, some of those maps are incredible.
All for the low-low price of $0.
Looks neat! In fact I never heard much about Quake having singleplayer.
It's super neat. Map quality is all over the place, but most are real gems. I've only had one soft-lock in about 20 maps, and only a handful of those had impossible to beat final fights (I'm sorry, but failing to take down 15 shamblers at once, in a room with four central columns for cover is not a "skill issue").
In fact I never heard much about Quake having singleplayer.
It had good singleplayer for the time. IMO, it hasn't aged particularly well. ID was learning how to do a fully 3D game on the fly here, and it shows in spots. The best moments are built on experience with building Doom maps, but that's practically a different sport.
Micro transactions weren't addictive enough. Games should sell bump of heroin
The gaming industry turned its back on gamers a long time ago by making it difficult to truly own a game. It's no wonder people want to go back and play old games that don't rely on a server somewhere that could be shutdown at any point.
sorry anon but i'm with guybrush

That's $149.89 in 2026 dollars!
I started being done with modern games around the ps4 era. Things have not gotten better since then. I just bought a ps3 and it feels great to just put in a disk and boot up a game.
I admit there are some games that ask you to update them but it has not been madatory for me yet. I just got the system and am still exploring it. But, a ps3 super slim with 23 good games for about $100 is better than any AAA experience you will get for the same money.
I am not even going to pirate games since they are so cheap. The only exception will be in cases where there is not an option to get a disk.
Maybe don't make everything a micro transaction grindfest and actually make a good game. Outside of Nintendo which I play with my kids, I hardly fuck with new games. I've skipped the last gen of consoles because I can't fucking stand modern gaming, and I honestly don't think I've missed anything important. I know I'm painting with a broad brush, but for the most part I don't think I've missed anything extraordinary. I'm sure I'll get GTA 6 as long as my 2020 mid ass gaming laptop can support it, but I've grown very jaded about the gaming industry. It feels like games are designed by the C-suite and not gamers these days.
I mean ive thought of this. I mostly do play pre 2002 games. And I'm always thinking wow, they put so much work into this, no vibe coded bullshit, no endless updates, working with difficult hardware , mad respect for those devs. And I feel a little bad I can enjoy their creations 20 years later and they're not getting anything for it.
However we know what's coming. Corporations aren't dumb, they see this, and in a couple years there will be a huge crackdown on retro gaming (they already shut down a huge archive). So enjoy while you can, they're coming for you.
You know, maybe if you could buy physical disks and cards of games that dont require internet access (unless it has specific online features like trade, battles, co-op, etc) And the games were actually good and not corporate slop then maybe we'd want them
I out an origonal halo 2 disc into a brand new xbox a couple of years ago. It refused to read it. My switch wants me to pay a subscription to play SNES games. As it turns out everything after the 3ds and the 360 was a mistake.
It's only retro if it's a modern thing made to look old, otherwise it's vintage.



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