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[–] 15 points 7 months ago (1 child)

We are automating not only the production of art, but the consumption of art as well.

What the actual fuck are we doing, honestly.

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  • [–] 18 points 7 months ago (3 children)

    how is this useful or fun AT ALL?!!!

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  • [–] 10 points 7 months ago (1 child)

    In GTA 5 there’s a famous spot on a mountain where, if you call a taxi to come pick you up and drive you away, the AI really struggles to stay on the road. It’s actually really fun to see how far it gets.

    https://www.offroadxtreme.com/news/game-watch-gta-v-wild-off-road-taxi-adventures/

    I can see this new thing being fun in a sense that you put the game into a really weird or unwinnable state and watch the AI struggle to correct it.

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  • [–] 8 points 7 months ago

    To each their own, of course, but for stuff like that, I rather watch recorded vids of people finding out and demoing these glitches.

    What's the point of a game I start and then it plays itself?

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  • [–] 7 points 7 months ago

    Donate our blood and energy to power it all?

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  • [–] 6 points 7 months ago (1 child)

    What are we doing?

    endlessly shit posting on Lemmy

    Amen!

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  • [–] 5 points 7 months ago

    Slaving away for $7.50/hour making RAM for the AI.

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  • [–] 4 points 7 months ago

    “Add a difficulty selection? Be very clear about how challenging a game is? Fuck that, AI!!”

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  • [–] 3 points 7 months ago

    I have wanted the steam remote couch co-op to work on any game so you can take over for that one spot making your friend rage quit but not like this

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  • [–] 3 points 7 months ago

    It's like the story is more important than the game being fun. Simple game dev arrogance. If I wanted to watch hype action I would watch a movie.

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  • [–] 3 points 7 months ago (1 child)

    If they actually start doing this game devs should add achievements that are basically impossible for AI but not so bad for humans. Then you can check who used AI to play their video games

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  • [–] 1 point 7 months ago

    You know had that shit in Resident Evil 5 and that bitch AI made it fucking difficult to finish. She would steal all the ammo and health items and you couldn't get back from her. Learn later it was built for co op play. But goddammit I bet that game solo sort of. Fucking AI.

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  • [–] 4 points 7 months ago

    Man, we already got tool-assisted speedruns, leave us alone.

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  • [–] 2 points 7 months ago

    Damn.. it's nearly 10 years since the last moron games executive tried to give us a "sense of pride and accomplishment".

    This next-gen version is really stretching the limits of those terms..

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  • [–] 2 points 7 months ago

    Isn't that just...an in-game cinematic?

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  • [–] 2 points 7 months ago

    Warehouse work.

    That's all you water bags are good for.

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  • [–] 2 points 7 months ago (1 child)

    Why not play on easy at the challenging segments, just asking..

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  • [–] 3 points 7 months ago

    No, I need someone to finish the boss for me while saying that I'm the best at the game. 🍼

    I want a Dark Souls experience nearly like watching a playthrough but still be in control of the trivial parts.

    /S

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  • [–] 1 point 7 months ago*

    No, it isn't. Stop believing the hype.

    (Note the "could" in the headline, and I thank whoever wrote it - most aren't that discerning)

    Unless they meant the other meaning of AI - actually Indians - then it's already happening.

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  • [–] -4 points 7 months ago (2 children)

    This could be huge for accessibility, people aren’t considering that this could enable the disabled to play without needing to perform every action, or prevent the need for expensive custom control solutions.

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