Reddit.

The patent called “STATE MANAGEMENT FOR VIDEO GAME HELP SESSIONS” describes multiple examples where a pop-up might ask a player to let a helper take over the gameplay for a while.

Imagine if a user were struggling to find a rare gem in an RPG; if allowed, the helper would take control from the player. They would proceed to chat and guide the user through the process of acquiring the gem.

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[–] 68 points 8 months ago (3 children)

Might as well watch youtube for free

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  • [–] 28 points 8 months ago (2 children)

    Might as well skip the gameplay, give the achievements and trigger the good ending.

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  • [–] 130 points 8 months ago (1 child)
  • [–] 49 points 8 months ago (12 children)

    What's the point of gaming with this?

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  • [–] 10 points 8 months ago (3 children)

    It's kind of like the old Nintendo hotline. Call when you're stuck on something in a game. Or just looking up a walkthrough online.

    That said, this makes it far easier to ask for help and kids might just rely on it too much instead of figuring stuff out on their own.

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  • [–] 11 points 8 months ago (2 children)

    With the hotline and guides you still had to actually play yourself. This is a step further, you just watch the game play itself.

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  • [–] 0 points 8 months ago (1 child)

    At least, it's not just someone watching a YouTube video of someone else playing... though I imagine some of that is just due to affordability.

    I know my young nephew gets frustrated on some games and then just gives up... even if he knows what to do. Maybe when he's older he could get better at those, but by that time, he'll be on to something else.

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  • [–] 3 points 8 months ago

    At least, it's not just someone watching a YouTube video of someone else playing

    I would much rather pay nothing to watch a human being play a video game than purchase a video game just to watch the game play itself. I say this as someone who has zero interest in twitch, let's play, etc.

    Just save your money and pirate a fucking a movie at that point.

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  • [–] 0 points 8 months ago (5 children)

    If it works I expect it to be popular. A lot of people don't actually want to engage with videogames and would rather zombie through the experience

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  • [–] 2 points 8 months ago (4 children)

    Exactly, "I hate the grind", "The boss/sub boss fights are too hard", "I only have so many hours in a day".

    Some days I barely have an hour to play a game, sometimes I think maybe, just maybe, I could use a bot/AI to get a little more done while I'm doing those tedious life things, then I think "What's the point if I don't do it myself?"

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  • [–] 5 points 8 months ago* (3 children)

    That's a game selection issue IMO. Busy people shouldn't play games they don't have the time to get invested into. AAA design and marketing has pushed this idea that every game has to be this big 100 hour open world RPG narrative adventure, but there's so much good stuff out there that's over in less time or doesn't demand huge play sessions.

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  • [–] 1 point 8 months ago (2 children)

    Right. I mostly buy Indy and, I guess, AA games like Arizona sunshine and metro awakening, 6 - 8 hrs of story driven game, I have elder scrolls (not oblivion but the one that they have remade/rereleased like 6 times, only got half way through that as I kept forgetting what I was doing lol)

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  • [–] 88 points 8 months ago (5 children)

    First pay for the game, then pay for slop shit so you don't have to play the game. Corporate big brain time at its best 😄

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  • [–] 13 points 8 months ago* (last edited 8 months ago) (3 children)

    Edit: I didn't read, I'm stupid, don't be like me. It's even worse than I imagined.

    Not even. They're going to sell you the idea that you're a game dev, and sell you each piece and asset.

    It's the optimized AI version of "during a gold rush, is the people selling shovels and picks that get rich."

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  • [–] 16 points 8 months ago (2 children)

    “Finish” as in beat or best, not as in complete a development work to be shipped

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  • [–] 34 points 8 months ago* (2 children)

    I do play some video games and I guess this is nice, but what I really enjoy is listening to music. When am I gonna get an AI helper to listen to songs for me so I can get that done in peaceful silence instead?

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  • [–] 30 points 8 months ago (1 child)

    Why even bother living. Just get "AI" to live for you, and recycle your meaningless meat form.

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  • [+] 27 points 8 months ago (1 child)
  • [–] 23 points 8 months ago (18 children)
  • [–] 2 points 8 months ago (16 children)

    People who are stuck on a boss and can’t get past it.

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  • [–] 15 points 8 months ago (6 children)

    is that even fun though? part of what makes a difficult boss fight so satisfying is when you finally DO beat it

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  • [–] -1 points 8 months ago (5 children)

    Sure, if you're a masochist. Not everyone has the time/energy/willpower to not even get close to finishing a boss after 50 attempts and need to do another 150 more. I can't tell you how many games I've completely given up on because one specific boss does something that I just can't manage.

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  • [–] 10 points 8 months ago (2 children)

    Huh. If I don't like a game I just don't play it.

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  • [–] 0 points 8 months ago (1 child)

    What if you like the game, just not that one boss?

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  • [–] 2 points 8 months ago* (last edited 8 months ago)

    Are we ignoring difficulty settings? I don't mind turning things down.

    Final boss? Meh, I'll look it up to enjoy the final scene and move on if I get pissed enough.

    Middle boss? Depends. Does it have a history of being a shitty midpoint and things get better from there? Maybe. If things will escalate I may have to admit that I don't actually like it.

    Early boss? Clearly I'm not going to like what is coming up. Maybe even refund time.

    And, honestly, if you're not speaking in hyperbole about trying a boss 50 times? I think at that point you're just a glutton for punishment.

    I don't think I've ever bothered with a boss for that long. Closest I can say is I've done some serious farming in monster Hunter, but even for rare drops 50 is quite a lot.

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  • [–] 6 points 8 months ago* (last edited 8 months ago) (2 children)

    I would rather pay another human being to TeamViewer in and beat the boss.

    Good Lord.

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  • [–] 2 points 8 months ago (4 children)

    Why not just put in a "skip" button?

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  • [–] 22 points 8 months ago

    The other thing the helps people get unstuck in games is good game design. 🙃

    I suppose this is just the equivalent of reading a game guide that someone has written, but this feels like it could remove too much friction. Are you playing the game if everything just becomes a tutorial?

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  • [+] 15 points 8 months ago* (last edited 3 months ago) (5 children)
  • [–] 6 points 8 months ago (2 children)

    Next new AI feature; an AI that can watch the series/films for you, think of all the time you can save!

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  • [–] 1 point 8 months ago

    Are we all certain they haven’t just been asking an AI trained on Pimp My Ride clips for advice? This path seems to point to “we heard you like AI, so we put an AI on your AI to use your AI”. And only X to the Z can save us now

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  • [–] 5 points 8 months ago

    They need it to do something, anything, to justify the investment. As time goes and the sunk cost gets worse, the attempts will be more desperate.

    This kind of feature will be for a fee.

    They are all looking for a “killer AI app”.

    This is why “consciousness” is trying to be marketed as achieved. This assumes the tasks performed can be varied, adapted to, and the AI left unattended while its rich owner fucks off and no longer has to pretend to pay insurance premiums for workers.

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  • [–] 15 points 8 months ago

    i hope they sit on the patent to prevent other devs in implementating AI assistants in their games.

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  • [–] 15 points 8 months ago*

    A STRANGE GAME.

    THE ONLY WINNING MOVE IS

    NOT TO PLAY.

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  • [–] 13 points 8 months ago (4 children)

    I mean... Use the developers console or a cheat if you're stuck with something and want to continue playing, or just quit the game. There's no need for an AI to do this.

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  • [–] 7 points 8 months ago (3 children)

    I do wish that more games still had cheats. It does feel a bit like a lot of newer games have foregone them entirely. You can't type plane into GTA V, and have a plane materialise, like you could in Vice City, for example.

    You'd need to mod it in.

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  • [–] 3 points 8 months ago* (2 children)

    I'm not a gamer, but besides getting stuck at one point of an otherwise great game, I read that people were paying gamers in other countries to play as them and "power up" their characters. If that's true, it could conceivably be a "job" for AI.

    On the other hand, how do people buy games that are so frustrating that you actively pay money to someone (person or AI) to play them for you? It goes completely against my idea of what a game represents.

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  • [–] 6 points 8 months ago* (last edited 8 months ago) (1 child)

    It's just p2w with extra steps. Pay to get stronger, or pay someone to play for you to get stronger. When games are designed to either make you play a lot or pay to get stuff to make you stronger, some people will gladly pay to either feel powerful, or just skip enough of the grind that they can focus on what's fun.

    I kind of get it, but at the point where I'd be spending hundreds or make someone play for me, I'd just look for a different game.

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  • [–] 1 point 8 months ago

    It's just that games should have a balanced 'just the story' mode where you both feel like you're actively playing the game but not be frustrated at the hardness. If some impossible perfectly execute or die versions of a campaign exist, then it should also have a leisurely immersive stroll. choose your own adventure movies should be an option. Like those game books that used to exist (Lone Wolf etc); some people roll the dices and play, but just going through the options is no less fun.

    I can see why someone would want an AI helper to help 'finish the game' because there are games that are locked away by skill when all you want to see are the stories and options. but it's the fault of developers and gaming culture as a whole if 'games are supposed to make you feel powerful' are the only demand that are being catered to. Why should enemies in Core Keeper get stronger in multiplayer when it's just a local game; sometimes you just want to coop marauding through the biomes, and that's not a vanilla option.

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  • [–] 13 points 8 months ago

    Wake up, babe - the stupid ass patent wars are back again, AI edition.

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  • [–] 12 points 8 months ago (2 children)

    My biggest fear with this is an arms race between puzzle developers and these solvers. I hope devs never design their games with the expectation that players will use AI

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  • [–] 12 points 8 months ago

    Ain't this just botting?

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  • [–] 12 points 8 months ago

    They don't just want the machines to create the art and music for us, they want them to consume it for us too, so that we'll have more time to slave away at our jobs.

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  • [–] 10 points 8 months ago

    So, basically a movie?

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  • [–] 9 points 8 months ago

    Clearly they think that gaming is the same as working.

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  • [–] 7 points 8 months ago

    Then they tell publishers and game developers that more players finish their games on Microsoft’s platform than any others!

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  • [–] 6 points 8 months ago (1 child)
  • [–] 6 points 8 months ago

    How would the assistant "proceed to chat and guide the user through the process of acquiring the gem", if it already took "control from the player"? 🤔

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  • [–] 6 points 8 months ago

    This sounds like the ironically good version of the Nemesis System patent - no AI helpers in non-Microslop games for the next 20 years.

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  • [–] 11 points 8 months ago* (last edited 8 months ago)

    New Xbox controller just leaked

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  • [–] 5 points 8 months ago

    Prior art: I remember a long time ago seeing a video of a Barney (as in purple dinosaur) video game for little kids that would just start playing itself if you didn't touch the controller for a while. It was a side scroller, probably NES/SNES/Genesis.

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  • [–] 5 points 8 months ago (3 children)

    Wasn't there a similar shit patent headline about sony doing that?

    Oh yeah, there was, "ghost assistance", aka "no need to look up on youtube"; something which I'm pretty sure exists as "previous art" in some game or another - https://www.gamesindustry.biz/sony-patents-ai-generated-ghost-support-system-to-assist-stuck-players

    Also, bots that automate play have existed since the old MUD days, this patent must be like the many that are "something that already exists, but on a computer with AI"

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  • [–] 3 points 8 months ago (2 children)

    One of the mario games would have Luigi show up and play a level for you if you kept dying

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  • [–] 4 points 8 months ago

    So when everyone speaks about a game and it's scenes, you will be "the what?".

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  • [–] 4 points 8 months ago

    Cheater mode

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  • [–] 4 points 8 months ago

    Microcheaters

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  • [–] 3 points 8 months ago

    Good. No-one else can use it now.

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  • [–] 3 points 8 months ago
    [–] 3 points 8 months ago

    If it hallucinates and is wrong and wastes my time, I get compensation, correct?

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  • [–] 4 points 8 months ago

    Yoda voice: Begun the AI Patent wars have.

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  • [–] 4 points 8 months ago (1 child)

    Eh... Folks used to pay people to level up their characters in WoW....

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  • [–] 2 points 8 months ago

    That's what I was thinking this would be used for. Leveling MMO characters, or grinding gold.

    Swordsman had an bot where you would let it take control while it farmed an area around where you let it.

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  • [–] 2 points 8 months ago (4 children)

    Im definately contrarian here. I like games but some aspects a hate. I would totally give over to a helper for platforming and all sorts of stuff I hate. Heck I like things like the ff12 gambit system. I love rpgs because I like to setup and build and see how it goes.

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  • [–] 3 points 8 months ago* (3 children)

    I would just choose to play games that aren't mostly things I hate 🤷‍♂️

    I guess it could be used to get through forced stealth segments in games with absolute dogshit stealth mechanics, but I would rather just see developers not put forced stealth levels in their game that wasn't built to do stealth mechanics well.

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  • [–] 3 points 8 months ago (2 children)

    its not most but like elden ring had platforming I would 100% allow the agent to go do. Lets me clear I have watched people do it without editng out their save scumming and these are the people good at it and it took a few tries. Again the game is not mostly that. but that is in it and games like to throw like that particular thing I hate pretty often.

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  • [–] 2 points 8 months ago (1 child)

    The first jump that the DEVS point you toward in that one platforming area is so fucked. The only jump worse is the one in DS3 to get the Firekeeper Set. The geometry in both instances is hella fucked. 😩

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  • [–] 1 point 8 months ago

    honestly I hated both of them. actually one thing my wife and I talked about the game in terms of graphics was how it trigger both of our aggrophobias. Whats funny is hers is worse in real life but im easier effected virtually. All the ledge areas made me nervous as heck.

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  • [–] 1 point 8 months ago* (1 child)

    Tbh I wouldn't mind this, I hate boss fights in games, I would definitely let the AI do those, and switch back to me for the stuff I enjoy :D

    Edit: Though as another commenter said below, a skip button would achieve the same, no need for an LLM if that's what they mean by "AI".

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