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[+] 63 points 10 months ago (4 children)
  • [–] 46 points 10 months ago (2 children)

    Why would they make an easy solution to a problem they've created when they could sell you a convoluted one that makes use of everyone's favourite buzz word?

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  • [–] 26 points 10 months ago (3 children)

    I'm 100% certain I've seen this in a game ages ago, but without the dumb AI part.

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  • [–] 23 points 10 months ago (5 children)

    I wonder if the much more sensible strategy of just making the ghost a recording of a person beating it, instead of shoehorning in AI, would infringe on this patent.

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  • [–] 11 points 10 months ago (4 children)

    Thankfully that's unlikely due to such an approach having a completely different implementation.

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  • [–] 0 points 10 months ago (3 children)

    And also due to it being something no one fucking wants.

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  • [–] 2 points 10 months ago (2 children)

    No one wants a ghost recording? Due to the common use of it in racing games since forever and the implementation of a similar mechanic in FromSoftware games being so well received.

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  • [–] 0 points 10 months ago (1 child)

    Visual similarities ≠ identical mechanic.

    FS's is a way for human players to interact in each others games. And racing ghosts are just asynchronous multiplayer.

    This is literal hand-holding so the player doesn't have to bother actually playing the game.

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  • [–] 3 points 10 months ago

    Right. I'm going to have to suggest you re-read my comment and the context. What I was saying was that a ghost function that isn't AI-powered wouldn't be susceptible to legal action under this patent. I also have no doubt Sony will force this in anyway. All of the big companies have gone gaga for AI. I have absolutely no idea why other than very poorly made projections, but the reality is they insist on using the biggest crowbar they can find.

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  • [–] 34 points 10 months ago (3 children)

    I love patent illustrations.

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  • [–] 16 points 10 months ago

    Isn't this a Nintendo thing from like the 2000s? Why would you even need to use AI when you could just use a recording of one of your testers doing it or (crazy thought) just using a "skip this" button? This seems like a dumb way to shoe-horn AI into something that doesn't make sense.

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  • [–] 12 points 10 months ago (1 child)

    I feel like they do not understand why people play games.

    Also this thing is gonna get exploited for a cheat bot tout suite

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  • [–] 1 point 10 months ago

    Yeah, I usually KNOW how to get past an obstacle..... sausage fingers are my issue, not inability to follow instructions or basic deduction skills.

    I've got a fiver on it being hacked to cheat in competitive games.

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  • [–] 12 points 10 months ago

    So ... they patented NPCs?

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  • [–] 11 points 10 months ago (1 child)

    How can they patent it? I've seen something very similar more than 20 years ago. AI is a keyword here? Like you can patent everything as long as it's AI?

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  • [–] 4 points 10 months ago

    Yeah, it's especially funny to me, because the word "AI" has been used in gaming to describe the behavior code for NPCs since forever. And in this case, they actually even happen to refer the same thing in the end. At best, it's a different strategy for getting to that same end result.

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  • [–] 11 points 10 months ago (2 children)

    Player: "Uh, hey... wouldn't beating this section be easier if you didn't jump directly into the lava pit?"

    AI Ghost: "LOL, you're right!! 😂😅🤦🏼‍♂️🤦🏼‍♂️🤦🏼‍♂️🤦🏼‍♂️ I'll try to incorporate your feed back into future attempts to complete this section!"

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  • [–] 10 points 10 months ago

    If I need help I will look up a video or a guide. I dont need a fucking AI.

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  • [–] 9 points 10 months ago* (last edited 10 months ago)

    Good, now nobody else can implement this idiotic system and I will continue to just not buy Sony games.

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  • [–] 9 points 10 months ago

    Why even play the game then!?

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  • [–] 9 points 10 months ago
    [–] 7 points 10 months ago

    Let me guess, you have to pay a monthly subscription fee for this and if you want the free tier, it would just require you to play all games with an internet connection to ensure you aren't doing something you shouldn't and collecting your juicy data in the meantime. This fucking timeline is almost like the fallout timeline

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  • [–] 7 points 10 months ago

    Didn't they have 'drivatars' in that racing game years ago at this point? An AI imitation of a player should not be patentable.

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  • [–] 7 points 10 months ago (2 children)

    why not just have an AI play the whole game for you? sounds great /s

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  • [–] 3 points 10 months ago

    Yet another reason to avoid Sony.

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  • [–] 2 points 10 months ago

    Well that’s much easier than just designing a good game

    God forbid someone having to actually figure something out on their own…that’s practically abuse

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  • [–] 1 point 10 months ago*

    Uggghhh. Sony was already the worst with the annoying fucking nagging if the player takes a micro-second to look at anything that isn't a button to the next level/mission/etc. "I think this panel is part of a puzzle!" "Yeah, I fucking know that already. I'm just taking a second to look at the other 99% of the game you assholes spent years designing. Shut up!"

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  • [–] 1 point 10 months ago (5 children)

    You can't patent game mechanics, afaik

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  • [–] 3 points 10 months ago

    You can patent pretty much anything in a lot of countries because the patent office officials don't pay any attention. Probably it'd get thrown out in court, but that doesn't really matter to a patent troll who will be able to make loads of money from settlements that never go to court because settling is cheaper.

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  • [–] 0 points 10 months ago

    I wonder if in the future this sort of functionality would become common place.

    I could actually see this being useful in some complex strategy / business sims for querying more convoluted or unintuitive gameplay mechanic. But it would have been done well, more of a dynamic Wiki query tool powered by a local LLM than Sony's approach.

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