Rockstar's alleged union busting has provoked protests and drawn skepticism from legislators.

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[–] 7 points 10 months ago

I'd say I'll boycott GTA6, but that doesn't mean much, I wasn't going to get it anyway.

This is obviously illegal...

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    [–] 113 points 10 months ago (5 children)

    Nope. But they did delay the game again and they pinky promised they didn't fire these people to union bust.

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  • [–] 33 points 10 months ago (4 children)

    I do worry about the longevity of unionization in the gaming industry. There's a lot of churn and high demand for the positions. There's remote work now, scabs don't even need to show up to cross the picket line.

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  • [–] 34 points 10 months ago (3 children)

    I mean, when they work indie, they don't need to unionize.

    We probably won't see unions; just a collapse of AAA. The Game Awards this year was a joke with only about 3 big contenders, and most were regarded as "indie".

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  • [–] 19 points 10 months ago* (2 children)

    There are only two types of games nowadays. Everything that isn't AAA is labelled "Indie", even when they're with major publishers and have three dozen devs and a hundred externals.

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  • [–] 4 points 10 months ago (1 child)

    Right, but if you try to follow a more strict definition that mostly follows 2D games developed by a single person, even their publishing framework ends up encompassing dozens if not hundreds of people. It’s become hard to make that definition strict. At the very least, very few notable games are made by the really big labels: Ubisoft, 2K, EA, etc.

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  • [–] 26 points 10 months ago

    I know why, its this one really cool trick for increasing shareholder value. Give it another quarter and that line will be going up up up!

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  • [–] 20 points 10 months ago

    Cunt company with cunty business practices

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  • [–] 25 points 10 months ago (6 children)

    Note to self: don't buy GTA 6.

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  • [–] 10 points 10 months ago (2 children)

    I know a place where it will be free

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  • [–] 9 points 10 months ago (1 child)

    I made that note when gta 5 killed off the storyline expansions.

    I was never interested in world of war craft with cars.

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  • [–] 11 points 10 months ago (3 children)

    This has become standard practice in this industry now. The play is to work for indie companies or bust.

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  • [–] 3 points 10 months ago (2 children)

    And as a gamer, don't stand for it. Be more aware and stop paying for bad behavior.

    And stop kids that don't know any better from getting sucked into it, too.

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  • [–] 2 points 10 months ago (1 child)

    I just buy whatever games come out that strike my fancy. It's an industry problem that can only be solved by unionization.

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  • [–] 2 points 10 months ago

    I'm not sure even that would fix it. It's clearly a capitalism-needs-to-learn-what-actually-makes-games-good problem. Unionization might be the real-world fix, but I'm worried that, even with that, getting a company to create unique games that are fun and high value to gamers could be out of purview.

    It's a money-people in charge problem, the same way that money-people are in charge of things like healthcare. I'm really not sure that unionizing a publicly traded company will have more effect than just changing who is being told what medical procedures are authorized, or in gaming's case: what decisions to implement to make the investors more money.

    And now that this structure has been in place long enough and has gotten so ingrained in the surrounding structures, like education and standard business practices and expectations, and also in culture, it's going to take more than unionization. Maybe if the whole industry suddenly unionized and had a very clear goal of telling the bean counters to collectively fuck off, but good luck with that happening. We'd all like to see that happen.

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  • [–] 29 points 10 months ago (7 children)

    And they don’t need to. Just like we don’t need to give them a reason why we’re not going to buy their shit any more.

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  • [–] 2 points 10 months ago (6 children)

    Cant imagine its the case that they dont need to, only some shit hole country would not have basic employee rights

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  • [+] -6 points 10 months ago (5 children)

    You can't exactly force a company to employ someone. Even in a pro-labor-rights country the employer would be free to terminate. The termination would come with all sorts of employee benefits of course.

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  • [–] 4 points 10 months ago (3 children)

    Even in a pro-labor-rights country the employer would be free terminate

    That's false and you know it. Or it's a lie for some reason.

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  • [–] 0 points 10 months ago (2 children)

    Honestly curious why you believe otherwise. Termination without cause is absolutely allowed, and again, comes with legal provisions for the employee. In Ontario, Canada, for example, this manifests in severance pay.

    I'm not super well versed in EU practices so perhaps it's even more strict but fundamentally if a company cannot afford to retain an employee they must have the ability to let them go.

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  • [–] 1 point 10 months ago

    This is uninformed bullshit. You are wrong and talking with authority on something you clearly know nothing about, I can only assume you live somewhere without employee protections and rights.

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  • [–] 10 points 10 months ago

    It's always the fucking suits.

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  • [–] 7 points 10 months ago

    And they never will

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  • [–] 7 points 10 months ago (1 child)

    Personally I was never interested in GTA 6 to begin with, but this cemented my decision not to buy it under any circumstances.

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  • [–] 4 points 10 months ago

    I kinda was. But now it has been so long and the more that i think about it, the more i realise how much i hate what they did with gta5, or gtao to be specific. I hope to pirate it to fuck around a bit, i do not plan to give them any money

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  • [–] 16 points 10 months ago

    Oh, fucking fuck off with your "deeply concerning", Starmer. Fucking useless politicians. Actually do something.

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  • [–] 5 points 10 months ago

    Maybe the reason is theyre terrible shitty people and rockstar doesnt wanna ruin their chances of a new job

    /s

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  • [–] 2 points 10 months ago*

    maybe they had mapped out and developed this storyline about a weirdly orange-coloured real-estate tycoon that lives in a Mediterranean style villa called “Lago-a-mar” but somehow they had to throw all that out and start all over.

    the unionbusting is just a coverup!

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  • [–] 1 point 10 months ago

    Because they cost money.

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  • [+] -6 points 10 months ago (12 children)

    Because GTAV made over $700 million last year on 12 year old ip. They are in absolutely zero rush to release a sequel that may or may not flop in an era when it's clear that 90-100% of programming jobs will be eliminated within a decade.

    Every programmer they replace with ai now is one less bonus to pay out after release.

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  • [–] 16 points 10 months ago (5 children)

    I'm guessing you haven't actually seen the output from AI because you absolutely cannot replace humans with yet

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  • [–] 5 points 10 months ago* (1 child)

    That's exactly what we keep yelling at the companies that keep trying, but some of them don't listen, fire their staff for AI, and then regret it a few months later.

    Just because it is incredibly awful does not mean stupid fucks in charge of companies won't do it.

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  • [–] 1 point 10 months ago

    Yeah my company is going through this at the moment. I'm super duper hoping I get fired because I've worked for the company long enough that I'll get an a bit over a year worth of severance. That's just about long enough for them to realise that they actually need us and then they can rehire us back at a higher rate. As per established process.

    It's going to be excellent.

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  • [–] -2 points 10 months ago (2 children)

    So you think that 90-100% of programming jobs WON'T be replaced by AI within a decade? I realize there are limitations but I think exponential growth is difficult to see within the first three years. We are currently in year three.

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  • [–] 6 points 10 months ago (4 children)
  • [–] 2 points 10 months ago (3 children)

    If so, is it any good?

    I imagine if one writes janky spaghetti then it's easy to think that LLMs will result in redundancy. My experience is that they're like having an over-enthusiastic junior who doesn't learn. Useful when one can't be bothered to write something with very limited scope but is quickly out of their depth on anything involved.

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  • [–] 1 point 10 months ago (2 children)

    Yeah. AI 100% makes me more productive and by a good bit. I used it to write a section of code today to export all the information my program gathers about a system to a json file. Woulda taken me 20 minutes but chatgpt did it in seconds.

    It also, in the same snippet, introduced a breaking change I didn't ask for in the original code. I only copied the json part; I just happened to notice the change in the code it wrong. It added a fork bomb lol

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  • [–] 3 points 10 months ago (1 child)

    That's the thing though - I find that what it saves me in time writing it costs me in reviewing. I hate reviewing.

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  • [–] 1 point 10 months ago

    I've cut down on that by only giving it tasks that are reviewed automatically.

    "Spit this into a json"

    It gives me the code, I continue with my program knowing exactly what is where in the json and if I get a parsing error or something I know exactly where to look. TBH, though, for things like that I must have an error rate lower than 5%

    Ask it to configure a reverse proxy for a cors sensitive application, though, and I think I'd rather die

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