all 7 comments

sorted by: hot top controversial new old
[–] 7 points 1 year ago (5 children)

That's interesting.

Assuming they're hosting the project on GitHub, I did a search but the only repo I found that seems relevant is the backend SpacetimeDB mentioned in the article: https://github.com/clockworklabs/SpacetimeDB.

Do they really intend to open the source of the entire game? Or just the backend?

  • source
  • hideshow 5 child comments
  • [–] 5 points 1 year ago (1 child)

    I remember seeing an article about it a month back. It's just the backend that they're open sourcing, since that will let it be audited for bugs, help the community make mods for private servers, and help other studios in the future since the backend is the hard part about making MMO's. The devs are wanting to maintain ownership of assets like art and writing so those will not be oprn source

  • source
  • parent
  • hideshow 1 child comment
  • [–] 6 points 1 year ago

    The backend is already open source (SpacetimeDB) but they announced that they will also be open sourcing the game code as well. But yes, the art assets will not be open but that's pretty standard for a lot of commercial games that later get open sourced (the open sourced id software projects for example).

  • source
  • parent
  • [–] 5 points 1 year ago

    There is also currently a demo available on Steam for the game for anyone interested in trying it.

  • source
  • 13 comments in c/linux_gaming@lemmy.ml view that post
    [–] 22 points 1 year ago

    wow, quite excitednfor this. It's got gentle Runescape vibes

  • source
  • [–] 5 points 1 year ago (1 child)

    I hope we see a blossoming of high quality open source games. Beyond all Reason is looking towards a Steam release within the year or so and it's really impressive how much love can be put into a game that is run almost entirely by donations!

  • source
  • hideshow 1 child comment
  • load more comments (-1 replies)
    [–] 4 points 1 year ago (4 children)
  • [–] 1 point 1 year ago (3 children)
  • [–] 2 points 1 year ago (2 children)

    it's click to move to target. you can set WASD in control settings though I think

  • source
  • parent
  • hideshow 2 child comments
  • [–] 1 point 1 year ago

    Ah you're right, you can rebind camera movement but still have to click to move. At least it's not a game where fast action is needed, but hopefully they do add movement binds in the full game.

  • source
  • parent
  • [–] 6 points 1 year ago (3 children)

    How do you do MMO’s open source? Wouldn’t it be easier to find exploits?

  • source
  • hideshow 3 child comments
  • [–] 1 point 1 year ago

    Judging by the fact that I have never heard of the game or the company before, I guess it's tiny and obscure, meaning it would have either been completely ignored by hackers or some hacker would completely flatten it with hacks.

    Probably nothing about that has hanged by open sourcing it.

  • source
  • parent
  • [–] 15 points 1 year ago

    Security through obscurity is generally considered terrible practice in the cybersec community. It's much better to actually find and fix the flaws than just put your head in the sand and hope no one notices the issues.

    Exploits in games and the exploits used by hackers for various other purposes are very similar in nature if less often in effect.

  • source
  • parent
  • [–] 2 points 1 year ago

    Wow, looks fantastic. It being open source as well is really exciting

  • source
  • 3 comments in c/linux_gaming@lemmy.world view that post
    [–] 6 points 1 year ago

    From the promotional materials I've seen so far, the game seems to be a showcase for the SpacetimeDB backend so this move does actually make sense.

  • source
  • [–] 3 points 1 year ago
    [–] 1 point 1 year ago

    I'm just waiting for open beta.

  • source