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[–] 186 points 2 months ago (3 children)

So the kids had something to do

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  • [–] 40 points 2 months ago* (last edited 2 months ago) (8 children)

    EDIT: What I said in this comment probably is not true. While the changes I made were added to the map, only users can create pokestops via a review process, apparently. Must have been a coincidence.


    Niantic uses Open Streetmaps to create their pokestops. Somebody probably created a P.O.I. on the island based on a real statue or structure which an algorithm then automatically turned into a pokestop.

    Source: I sometimes contribute to OSM and the additions I make often turn into pokestops a couple of weeks after, especially in remote areas without other P.O.I.s nearby.

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  • [–] 6 points 2 months ago (4 children)

    Do you get anything for contributing to the Pokéstops?

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  • [–] 23 points 2 months ago (2 children)

    He just said that Nintendo scraps data from Open Street Maps so, probably no

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  • [–] 5 points 2 months ago* (last edited 2 months ago)

    Ingress and PoGo use the same database of locations (portals, stops), and it was painstakingly built and added to by the (ingress) players, years before PoGo; location, name, description, reason for addition (art, historical significance, etc), pictures. Then they added the same 'submit' system for PoGo.

    I was invited to ingress during it's closed beta, 14 years ago, and was a very heavy player for the first two years, myself submitting several portals for review.

    The (initial) financial reasons for these games? To map walking paths/navigation. Every player is supplying their GPS data while they play. The partnership with Pokémon was just an easy way to get extra players, and capture more of the market that wasn't interested in the geeky lore of ingress. They have a whole microtransaction store now for both, but that was after they needed more cash.

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  • [–] 67 points 2 months ago* (last edited 2 months ago) (6 children)

    The obvious explanation is that the stops were created by an algorithm.

    Edit: Yikes, I guess I’m wrong.

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  • [–] 45 points 2 months ago (2 children)

    From what I remember, most of them were not. At least in the early days, Pokéstops used the same locations as the portals in Niantic‘s earlier game Ingress. Those in turn could be requested by high level players and approved by the devs. If someone was playing Ingress on the island or if someone requested it as a joke, we might never know.

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  • [–] 18 points 2 months ago (1 child)

    Shit, didn't even have to be high level. As long as you could give a decent justification for the location, usually some sort of historical, or other type, of context making the location a general place of interest, they would almost always allow it. At least early on, I stopped playing that a little more than a year after it came out. We used to select places in the city that had historical importance, but in the modern day were hotspots for prostitution, drug sales, and other crime. Like the one Art Deco theater that was historically important to hollywood, and politics, a long time ago, but, at the time, was a porn theater that always had a crowd of prostitutes that would follow you down the street pressing you to pay for services, if you walked past.

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  • [–] 13 points 2 months ago

    For kids to play during breaks

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  • [–] 13 points 2 months ago* (last edited 2 months ago) (1 child)

    Oh, so that's why people went there! To play Pokemon Go! No wonder the DoJ isn't proceeding to charge anyone with anything! It was just good, wholesome Pokemoning!

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  • [–] 13 points 2 months ago (1 child)

    Raichu was in the Epstein files

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  • [–] 21 points 2 months ago (6 children)

    I recently heard that a new law was made somewhere prohibiting stores from destroying unsold clothes. I'm upset that they were doing that in the first place

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  • [–] 13 points 2 months ago (5 children)

    They all destroy unsold because if they gave it away, everyone would wait for it to be in the unsold pile.

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  • [–] 27 points 2 months ago (1 child)

    Let us follow the shoe manufacturer of your city. He has no way of knowing, as I have already pointed out, who will or will not be able to buy his shoes. He makes a rough guess, he ‘estimates’, and he decides to manufacture, let us say, 50,000 pairs. Then he puts his product on the market. That is, the wholesaler, the jobber, and the storekeeper put them up for sale.

    Suppose only 30,000 pairs were sold; 20,000 pairs remain on hand. Our manufacturer, unable to sell the balance in his own city, will try to dispose of it, in some other part of the country. But the shoe manufacturers there have also had the same experience. They also can’t sell all they have produced. The supply of shoes is greater than the demand for them, they tell you. They have to cut down production. That means the discharge of some of their employees, thus increasing the army of the unemployed.

    ‘Over-production’ this is called. But in truth it is not over-production at all. It is under-consumption, because there are many people who need new shoes, but they can’t afford to buy them.

    The result? The warehouses are stocked with the shoes the people want but cannot buy, shops and factories close because of the ‘oversupply’. The same things happen in other industries. You are told that there is a ‘crisis’ and your wages must be reduced.

    Your wages are cut; you are put on part time or you lose your work altogether. Thousands of men and women are thrown out of employment in that manner. Their wages stop and they cannot buy the food and other things they need. Are those things not to be had? No, on the contrary; the warehouses and stores are filled with them, there is too much of them there’s ‘over-production’.

    So the capitalist system of production for profit results in this crazy situation:

    1. people have to starve — not because there is not enough food but because there is too much of it; they have to do without the things they need, because there is too much of those things on hand;

    2. because there is too much, manufacture is cut down, throwing thousands out of work;

    3. being out of work and therefore not earning, those thousands lose their buying capacity. The grocer, the butcher, the tailor all suffer, as a result. That means increased unemployment all around, the crisis gets worse.

    Under capitalism this happens in every industry.

    Source

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  • [–] 4 points 2 months ago

    It is over production.

    If a manufacturer sells out the entire production, it means that they've missed potential sales. They could have produced and sold more, so that's what they're going to do for next season.

    When a company has over production, they won't just drop the price to hand off the products. To some degree they do, in outlets and other off season sales that don't interfere with the main sale. But even then, there's a lower limit to how cheap they can sell it off without damaging their perceived price point. Wholesale buyers are not going to buy from a brand that can't keep a high enough price for the retailers to earn money on the markup. The price must be artificially kept up by not making the products available too cheap on the main market. The result is that some items just don't ever get sold out, only because the product has lost its resale value. That's over production.

    Budgets go up, because the owners want more. If they had owners who were satisfied with making less money consistently, they could easily adjust their production to the demand and settle for that steady income. But they want more, so they will always attempt to sell more.

    What EU is doing now is to force the manufacturers to pay for the damage of their overproduction. The solution for the companies to avoid this is to figure out their actual sales better and/or make on-demand production. On-demand production of textile is difficult, because even fast fashion has a pipeline of about a year, and they need to know well in advance how much textile they need to make the products. A solution to that is to forget about fast fashion and make products that are sold over several seasons instead, and by using more basic textiles in their designs instead of printed patterns that only have appeal for a very limited time.

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  • [–] 6 points 2 months ago (1 child)

    In the past, clothes were shipped to the developing world and sold in markets there. Fast fashion clothes don't really sell in the developing world (too low quality) so there's nothing else to do with it other than throwing it out.

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  • [–] 9 points 2 months ago (1 child)

    I suggest a competition to hack the servers and figure out everybody that collected it or whatever you do at one of those

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  • [–] 9 points 2 months ago* (1 child)

    It allowed Jeff and others to get an easy Pikachu from the bushes.

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  • [–] 9 points 2 months ago

    “Gotta catch 'em all”

    • Jeff
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  • [–] 7 points 2 months ago

    why? obviously a minor trap.

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  • [–] 5 points 2 months ago

    That island takes up so much mindeshare for many millions of people. Of course someone would spoof their GPS position to propose a PokéStop or Gym there, just for the fun of it.

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  • [–] 4 points 2 months ago

    Somebody level 40 plus was playing there and submitted a request for a Pokestop.

    Oligarchs playing, actual kids playing, the world will never know but I think we can make some educated guesses.

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  • [–] 4 points 2 months ago

    For all the kids, duh.

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  • [–] 3 points 2 months ago (1 child)
  • [–] 3 points 2 months ago* (last edited 2 months ago)

    So they have data on who spun it

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  • [–] 3 points 2 months ago* (1 child)

    Probably for the same reason that Kiribati has them.

    GPS spoofers, and fake nominations.

    TrainerTips did a great video on the island and a good waste of fifty minutes of your time. It's worth noting that Kiribati has the advantage of proximity to the international date line, where Epstein Island doesn't.

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  • [–] 1 point 2 months ago

    Ugh, I totally forgot about that. Locations that were inaccessible by anyone but the land owner or whoever, and portals popping up for farming. I'd report them but it's a game of whack-a-mole, one gets removed and three more appear. Or people linking portals and making huge fields when it is impossible to travel such a distance from portal A to B so quickly...

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