Reeeeally shouldn't have a recurring subscription. How much development is even going into this? Should be a one-time $30 and have the option for private servers. Like Minions of Mirth did 20 years ago.
BTW that game had the 3 classes system~
Reeeeally shouldn't have a recurring subscription. How much development is even going into this? Should be a one-time $30 and have the option for private servers. Like Minions of Mirth did 20 years ago.
BTW that game had the 3 classes system~
It will largely depend if they are using the 99 ui and control, or something modern.
After my best friend that I met playing EQ died a few years ago I started playing again a bit, but the ui and controls are so last century I could not keep doing it. Bit if it is modernized I still at least try.
OMFG.. EQ is coming back.
While the grind in EQ was relentless, EQ sure was magic at times.
I doubt I will play it. My PC is too old for modern games.
I can't say I understand the pricing model here. With a solo-oriented game, feels to me it would have been smarter to cash in early with a $40 price tag and do something more like a Guild Wars-style drip feed of paid content instead of a subscription. Not like there isn't tons of it to slap on. That way you get the most out of those initial sales from the people who try it from nostalgia or because they've always been curious, realize the jank isn't worth it, and never turn on that subscription.
Maybe I just don't understand what exactly is on offer here. As much fun as it'd be to do the old content I never got a chance to see, I can't see myself doing it until the price structure changes.
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