I might make a future post about how much I struggled to get my game out there and the non-game dev stuff that slowed me down (like losing my job because our company decided to dismiss 50-60% of its work force).

My promise to the players: no vibe coding, no AI art, no AI scripts, no AI music, no AI voices.

My game is called The Milgram Experiment

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[–] [S] 8 points 2 months ago (2 children)

Well I'm happy that you kept your job and stability but I mean have you seen the news lately?

Sooo soo many lay offs. Just because it hasn't happened to you it doesn't mean that it doesn't happen everywhere else. I can find you 10 stories of companies doing mass lay offs. And that's just the companies we have heard of like Microsoft, EA and so on... there are thousands more.

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  • [–] 1 point 2 months ago* (last edited 2 months ago)

    i dont know your situation but those big companies didnt layoff for ai.

    it wasnt fir ai. microsoft and similar companies do mass layoffs all the time. ea is now owned by saudia arabia and that process is why they laid off people

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