I might make a future post about how much I struggled to get my game out there and the non-game dev stuff that slowed me down (like losing my job because our company decided to dismiss 50-60% of its work force).

My promise to the players: no vibe coding, no AI art, no AI scripts, no AI music, no AI voices.

My game is called The Milgram Experiment

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[–] 1 point 2 months ago* (last edited 2 months ago)

i dont know your situation but those big companies didnt layoff for ai.

it wasnt fir ai. microsoft and similar companies do mass layoffs all the time. ea is now owned by saudia arabia and that process is why they laid off people

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