[–] 3 points 1 day ago

A lot of the documentation I write is transcribed from voice (using the whisper engine so bare that in mind) and I find myself talking like that without AI scrubbing it. I guess it sounds more professional in my head. Honestly though, I don't really get a lot of human interaction, so that could definitely be part of it.

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  • [–] 2 points 3 days ago

    I use VLANs for this as others have mentioned. You can create VLANs for the logical grouping of devices (ex. Home, Work, IoT, etc), then you create firewall rules to block specific traffic sourced from the IoT VLAN to the other VLANs or out the WAN interface. This still allows traffic originating from the Home/Work VLANs to talk to the printer but doesn't let devices from that VLAN scan the network.

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  • [–] 0 points 4 days ago (3 children)

    A streaming service would run into the same issue, though. In the end, they would need remote high-end GPUs to power the games which are not going to be available to them cheaply enough to justify.

    I think they will try to use older hardware (which would potentially fit the handheld idea) and push studios to design around that. He mentions the iterative nature of games which get more and more graphically intense. I'm assuming the thought is to break away from that.

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  • [+] -20 points 5 days ago (18 children)

    Why do people always use "clanker" as some weird stand in to make faux-inappropriate comments? Like it's always "Well, I'd like to do a racism today but want to make sure I can get away with it on technicality."

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