you are viewing a single comment's thread
view the rest of the comments
[–] 1 point 4 months ago (3 children)

I don't follow this logic. Could you expand on it?

  • source
  • parent
  • hideshow 3 child comments
  • [–] 6 points 4 months ago* (1 child)

    They likely mean that if a game is just a few GB in size, people won't think twice about uninstalling it since they can just quickly download it again if needed.

    By making the download bigger and so the installation time longer, it disincentivizes players to do that.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 7 points 4 months ago

    Gotcha, I hadn't considered that angle. When I'm in need of space, the largest one I'm not really playing is usually the first to go (e.g. Helldivers). Then once or is uninstalled, the large size is my disincentive to install it again.

    What makes an install sticky for me is something like mods or customizations that I would have to set up again after a reinstall... which are much more prevalent in single player offline games than monetized live service chum.

  • source
  • parent