I have a ridiculously long list of games that I want to play so I finally got a copy of this game.

I am about 3 hours into and and Wow, it is really great. The save system is a bit wonky so about an hour of that three hours was being annoyed getting past the first boss. You are only allowed to save at save points and the first save point you get to is after the first boss. So I died on him/it twice.

Most of what you do leading up to the first boss is just learning the mechanics of the game. So having to redo that three times was .. annoying.. but that makes you learn fight mechanics, so I appreciated that after I got him “down”.

Visually the game is great. The combat system is really intuitive and the game uses camera angles that are a bit jarring at first. Sometimes the camera angles feel like old school 90s arcade games. The aesthetic of the game is awesome.

The game seems to be very deliberately rolling out the story, so the experience so far has been very hack and slash. I am curious how that will play out. I am hoping that the story gets more involved the more I play the game.

Like I said I am only three hours into it and so far it has been fun!

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[–] 20 points 7 months ago (12 children)

Without spoilers, there are 5 major endings to the game, A-E, and you haven't really "beat" the game until you have seen them all. There are 21 additional minor endings, F-Z, which are more or less optional.

Take advantage of the game's online connectivity. Similar to Dark Souls, other players that died will leave messages and a bit of their loot in your world.

I hope you enjoy the game! Nier:Automata is one of my favorite video games of all time.

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  • [–] 4 points 7 months ago (1 child)

    Part of me is really confused they're called "Endings". Like, the "switch" after the first credits, to be vague, is the closest to that. But moving past that part, what you're playing are "Chapters" where more stuff is happening. When you realize it's a terminology switch, it becomes less "genre-breaking" and more just "a confusing, long game".

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  • [–] 1 point 7 months ago (1 child)

    There's also a 27th (non-alphabetical) "ending" that's quite different from all the others. I think it was originally part of a DLC but it just came with the version on Steam when I played the game ~5 years ago.

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  • [–] [S] 1 point 7 months ago (5 children)
  • [–] 6 points 7 months ago (3 children)

    What HarkMahlberg means is that the game isn't finished when you reach the credits.

    When you replay the game a second time, you get the story from a complete different perspective. And when you start again after beating the game again, you get again a totally different experience from a different perspective.

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  • [–] -1 points 7 months ago (2 children)

    IMO, you should spoiler tag that.

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  • [–] 2 points 7 months ago* (1 child)

    It isn't a spoiler though, it are basic game mechanics for Nier.

    It is crucial to know you should keep playing after the credits. Because this isn't normal for games. Otherwise people would get to the credits and think that's the end.

    I specifically also didn't include any information other than the game changes when replaying.

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  • [–] 1 point 7 months ago*

    I should have been clearer about what I think should be spoiler-tagged. I do agree that knowing to keep going after reaching the end for the first time is important, but regarding your comment specifically, I think it's also fun to discover the twists that come (the perspective change / the third playthrough) by yourself, even if they're small.

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