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[–] 64 points 11 months ago (17 children)

hmmm.

As DM, I'm always looking for ways of creating the potential for highly improbable but incredibly humorous TPKs.

And I think I just found a new toy.

Best part is, the Murder Hobo is going to love it. At least, until, eh, we'll they'll just have to find out.

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  • [–] 24 points 11 months ago (10 children)

    Give it a quick spin and if you're fast enough, it'll just shake everything a bit but everyone around is going to puke.

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  • [–] 20 points 11 months ago (5 children)

    Brace your back against a tree and just point at an enemy. They'll fall into the sword.

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  • [–] 16 points 11 months ago (4 children)

    That's how you end up with a 200lb missile smashing your guts out

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  • [–] 6 points 11 months ago (3 children)

    Or they cast featherfall and start dropping things on you

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  • [–] 3 points 11 months ago* (2 children)

    How can they drop things on you when you just point the sword the other way?

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  • [–] 13 points 11 months ago* (last edited 11 months ago) (3 children)

    Sure. And imagine trying to swing it at something or stabbing someone with it. They’d get sucked into the sword, sorta.

    But.

    Interactions with the sword of down is going to be interesting.

    Also, there’s shield of upside-down causes it to reverse when it successfully blocks.

    Also, there’s a small chance it’ll break at a really inopportune moment.

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  • [–] 8 points 11 months ago (5 children)

    Make it have an insanely high damage, like 50, 000 dps but since he soon learns a sword is useless if you can't swing it. Bonus points if he gives up his primary weapon to get the up sword so when he learns it's useless he has no weapon

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  • [–] 6 points 11 months ago (4 children)

    DPS? Do you play your ttrpgs in real time?

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  • [–] 7 points 11 months ago (3 children)

    I play by mail so it's damage by strike...do you have another meaning?

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  • [–] 5 points 11 months ago (2 children)

    DPS commonly means 'damage per second' mostly for RPG video games

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