On one hand I think I finally see what point you were trying to make, but on the other it reinforces my original point even more that the bar is now that damn low that we've got people simping for a marketing strategy like it was some act of philanthropy, because it happened to create a useful thing.
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Ran perfectly for me from Lutris as GOG game. Worked with zero adjustment on default settings.
Them selling games makes direct profit. Them improving a compatibility layer for another operating system creates more potential customers, sure. But it also lets people play most of their games from elsewhere too.
Proton isn't a direct cash generator, it's a fortunate bonus of them having so much money and nobody else to answer to.
they’re contributing to things that don’t directly generate cash for them.
Who said anything about them not making cash.
You did. Don't you read your own posts or something?
Some situations work themselves out if you wait long enough.
I'm not going to lie, as a software developer with decades of experience under their belt...I lowkey trust frontier AI models' design choices more than your typical developer at this point...
Who said anything about them not making cash. Just that it isn't their soul purpose. Their contributions to proton and stuff are helpful to everyone. And now it's encouraging the likes of gog and epic to try, with varying levels of quality. But it's something. It breaks us from the singular standard desktop gaming os.
Eh? How does becoming the main platform for Linux gaming not generate cash for them?
Yes, but it can't block AI message scanning. And the developers don't seem too motivated to work against Discord's privacy violating bot.
No, they aren't.
No such thing
waiting till the next morning to give someone their epipen seems like a too late situation.
No, they aren't.
I'll keep an eye out, I'm sure someone has
I'd care a lot more if I could figure out how to get Hitman Absolution to run. Last time I tried installing my GOG version, it wouldn't run after installation on wine, proton, or any other method I tried. I failed to get it running and gave up, so if they can get it running through their platform I'll absolutely get the launcher when it's out of beta and officially launched.
That's news to me. I'm not overly cautious with privacy so I'm not expert. My general ethos isn't to maximise privacy but to minimise advertising, and get as much customisability as possible.
Often that ends up with me using privacy focussed software by chance, and I may have applied that here, but looking at desktop, it blocks discord telemetry and limits system access, which is at least something.
Yeah, KDE lets you modify just about every hotkey, so it's probably possible to do what you'd want, but it'd be a pain in the ass. There's a chance someone has already done this work though. It might be worth looking into for you.
Superficially command (super) on Mac OS acts like like control on Windows and Linux, but command is semantically the modifier for entering shortcuts and has no overlapping functions, where alt and control on windows and linux both serve multiple conflicting roles.
On Windows the super key is reserved for doing OS things, Linux desktops follow the convention. At some point apple added the globe key which does OS level things, but it's poorly thought out and hard to reach, I pretty much only use it open the emoji picker.
What I like about Mac OS keyboard:
- Basically all hot keys are command plus something. It's the same across apps. That frees up ctrl and alt and shift for other uses
- The lineage just goes much better with terminals because shortcuts do not overlap with terminal input codes. There is the alt/meta key situation, which does affect terminals, but I haven't really ran into this as an issue in like 10 years or more. I run into ctrl+c overlapping kill on linux every session.
- Having more modifiers allows richer interactions with the same keyboard mnemonic. Undo is cmd+z, redo is cmd+shift+z (instead of ctrl+Y). But a lot more is build on this, for example close tab (cmd+W) -> close window (cmd+shift+W) -> close all windows (cmd+shift+alt+W) -> close group (cmd+alt+W). So semantically, close all windows is close all groups. This is way easier to remember for me.
- Text input has a lot of nice affordances. It includes classic unix codes (ctrl+a goes to start of line, ctrl+e end of line), plus it has some nice motions (alt+left/right move cursor by words, up/down by paragraphs).
- I find many windows shortcuts like switching browser tabs a lot harder to use than Mac OS equivalents (cmd+[ tab left, cmd+] tab right, vs ctrl+tab ctrl+shift+tab).
- Not a keyboard thing, but in any app on mac OS if you forget a hotkey, press cmd+shift+/ and it brings up the help menu, and you can just type the function you want and call it directly. It shows you a help overlay, but it's actually a superpower.
- There are no alt codes, there's no scroll lock, no num lock. I find removing statefulness from the keyboard a lot easier to reason about and work with
I would love a Linux desktop that worked like this, and it's probably possible, but you'd have to modify everything.
I can see the value of windows/super as the OS modifier key, but it means you have to kind of context switch and I feel like it locks up a lot of potential application shortcuts.
No such thing. Every time in my life I didn't do something because I thought it was too late I was wrong. Time marches on and on and on and on and new people become sentient every day. Linux's user base may be the largest it's ever been but its growth potential is substantially larger, and a native client lowers the barrier to entry.
I honestly have no idea how the super key works on Mac, so I can't say if you can. I think it's probably likely, but I don't know what it does.
bro how are you gonna enforce that? "Oh you must have never used an LLM to learn, investigate or try it!!!" is just silly, as long as no AI is used for the actual code that is fine
You don't have to set up anything yourself in Lutris for games from GOG - you just go to the GOG view in Lutris where it lists all your games in GOG and click "Install" on the game you want to install and play: Lutris has scripts for the vast majority of GOG games that will automatically do whatever tweaks are needed to be done to Wine to run it so you don't have to do anything beyond that.
It's about as likely that you have to do anything further than clicking "Install" to get a GOG Windows game to run from Lutris as it is likely that you have to do anything beyond clicking "Install" to get a Steam Windows game to run from Steam, and even if you do get an issue, like with Steam in Lutris most of the problems are solved by just switching in a pull-down box in the config for that game to get it to use the latest Wine or Proton version.
As I said, I get no more hassle with running GOG Windows games in Linux with Lutris than I have running Steam Windows games in Linux with Steam.
If you run pirate games from Lutris, THEN you do often have to set it up yourself since Lutris doesn't have install scripts for such versions of the game at which point one does indeed need to dive into logs and poke around Winetricks to get the game to run (though you might get lucky, especially with DODI repacks).
Even if installing and launching GOG games from Lutris wasn't that convenient, you would be paying GOG rather pirating the game to pay the makers of the game for having made something you enjoy, and in fact I would recommend you to buy the game directly from the makers if you can bypassing the games stores (ANY games stores, GOG included) so that they get the maximum amount possible as they're the ones doing most of the work and the games stores are just middlemen taking advantage of market inefficiencies and networking effects in games distribution to get a disproportionate cut of the money for doing a tiny fraction of the work.
As a question of principle I actually chose to pay for games in GOG when I could just download pirated copies of the GOG offline installers for those games and install them just as easily - the Lutris scripts for the GOG versions of the game work for both direct download from GOG and for local offline installer files, and those local offline installer files can just as easily be pirated copies as they can be something you downloaded from GOG.
I'm excited for this. I've been hoping this would happen for some time. Hopefully GoG will provide a friendly counterpart to steam to keep each other honest. Never consolidate!
I'd like to remind everyone that Discord on Linux fucking sucks, they couldn't be bothered to include basic functionality such as streaming audio! The community stepped in and provided hacks to make Discord better, and now I'm afraid that's all going to be undone. The screenshot being a Windows task manager is very telling. Hopefully my worries will be moot and clanker decompilations will ensure we have the feature parity that we deserve.
I know every software engineer uses AI to code now. It's just sometimes it's vibe-coded slop and sometimes it feels more like AI-assisted human code.
I don't. After seeing how poorly coworkers did with it, I never will.
Ooh, yes. Actually, I'd put that over Steam in priorities. Steam is serviceable as is. Itch needs more love.