[–] 4 points 3 months ago* (last edited 3 months ago)

TotK fixed some of those issues, but I'm not sure it would make it enjoyable in your eyes. It follows a similar pattern of getting all the runes in the tutorial area before opening up. Each boss fight now has a longer dungeon that does give more unique abilities (and some that sort of open new areas) but not in the way metroidvanias do. Also weapons last much much much longer in BotW.

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  • [–] 5 points 3 months ago

    My biggest gripe with BG3 was that a major point of praise for it was how polished it was, despite it still being quite buggy and the UI being very annoying very often. Love the voice acting, I think it's good, great even, I just don't think it was God's gift to humanity or that it deserved game if the year.

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  • [–] 3 points 3 months ago*

    I think it's silly that they used the term as a term in a movie like that when it's a trope term, but we have billionaires naming surveillance companies Palantir and the tunneling companies Boring Company. It feels somewhat accurate in that sense. Someone sort of vaguely nerdy, out of touch, and giving something a name that's just way way way too on the nose.

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  • [–] 1 point 3 months ago

    Small point of order, there was an option to disable it, but it was extremely hidden and buried in the advanced settings area and called "enabling toxic mode". Also, this only disabled the runtime policy. There was no way for end users to disable the instance list that was in the source code itself.

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