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[–] 62 points 1 year ago (11 children)

That… and the damage to subspace caused by speeds over Warp 5, which soon gets forgotten about.

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  • [–] 46 points 1 year ago (2 children)

    Remember the parr where it took basically ecoterrorism to get the point across?

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  • [–] 11 points 1 year ago (4 children)

    All warp caused damage, but they agreed to have a speed limit of warp 5 to manage the damage caused. It was still bad, but space had a chance to repair itself from that amount.

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  • [–] 11 points 1 year ago (3 children)

    So that's where all the weird time loops and energy fields just floating in space come from.

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  • [–] 1 point 1 year ago (2 children)

    Time loops are space state troopers.

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  • [–] 2 points 1 year ago (1 child)

    Hello, it appears you've attempted to circumvent the amount of time it is supposed to take to travel this distance. Please enjoy this time loop until you arrive at your destination at the proper time. Thank you, have a great loop-day.

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  • [–] 28 points 1 year ago (2 children)

    several story lines, mostly in tng, refer to damage to subspace caused by warp engines being the reason for the imposed 'speed limit'

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  • [–] 12 points 1 year ago (1 child)

    Who is enforcing the speed limit (beside in-universe physics)?

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  • [–] 19 points 1 year ago (9 children)

    Did they ever address why some ships have gone over warp 10, even though hitting warp 10 means you occupy all points in the universe simultaneously?

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  • [–] 17 points 1 year ago (5 children)

    The scale changed from TOS to TNG. Then in All Good Things which is the only other time we've seen it presumably they changed the scale again.

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  • [–] 7 points 1 year ago (3 children)

    And then back for Picard when the max sustainable is warp 9.99.

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  • [–] 3 points 1 year ago (2 children)

    Nah AGT and Picard don't happen in the same timeline. AGT was some sort of alternate timeline. But the events of the Prime timeline diverge enough from the AGT timeline that it makes more sense that the new warp scale was unique to the AGT timeline and didn't happen in the Prime.

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  • [–] 1 point 1 year ago (1 child)

    They certainly exist separate of each other. That we all have to call into question the timelines is half the fun.

    Concerning times they exceeded warp 10 in TOS:

    • "By Any Other Name" - ROJAN: And we'll go faster yet. Increase speed to warp eleven.
    • "The Changeling" - ENGINEER: It just won't stop, Mister Scott. Warp eleven!

    The narrative awareness and scaling has changed over time. I imagine largely due to people like us.

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  • [–] 3 points 1 year ago

    The TNG Technical Manual explains the change, it went from a cubic function to a logarithmic function along with some technobabble justification for why. There's also some interesting background info and formulas on Memory Alpha, apparently the scale change happened in 2312 according to some magazine.

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  • [–] 4 points 1 year ago* (last edited 1 year ago) (1 child)

    I forget which episode used it, but there was a graph of the "warp barriers" on one of the ships. Maybe Archer's Enterprise. It's on Google. Anyway the graph shows the different energy thresholds that must be output when moving between different velocity levels. Presumably every warp level was at least double the previous amount (edit, it's actually exponential!). The chat can extend beyond warp-10 but there may be a cutoff point where the energy required to push into the next threshold is no longer an effective use of resources.

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  • [–] 5 points 1 year ago*

    It's inconsistent. Canonically in most Trek warp 10 asymptotically approaches infinity, which is why you see a lot of nine-point-nine-something when really high speeds come up, but every now and then the writers forget and you'll hear about exceeding warp 10.

    You also have things like transwarp, quantum slipstream, or the proto-drive which operate on different principles and don't follow the warp curve. Their equivalent warp factors would just involve stacking up ever more 9s after the decimal point, but their speeds aren't typically expressed in terms of warp.

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  • [–] 17 points 1 year ago

    This is why you move at warp 1-3 at work and never let them know you're capable of going higher than 5.

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  • [–] 18 points 1 year ago (6 children)

    Don't worry! You only need to be at your best 8 to 10 hours a day, every year of your life, with maybe a week per year off! Much more manageable :(

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  • [–] 22 points 1 year ago (3 children)

    Best? They don't pay the best, I don't work the best. Act your wage.

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  • [–] 6 points 1 year ago

    20 years ago I worked at a shitty chocolate shop in a tourist town that put up a massive banner over the front of the building, opposing the effort to raise the minimum wage to $15 an hour.

    These assholes would have literal temper tantrums if I wasn’t running at full speed through the back of the shop with knee-high sugar boilers cranked full bore, which I could have easily fallen face first into, to fetch whatever the customers wanted in that moment.

    Like, you fuckers want maximum effort from me, while actively opposing an increase in the minimum that you are allowed to pay me? Fuck all the way off.

    I would sometimes pick up lunch at the Taco Bell across the street and do my best to keep the total below the $6.75 per hour I was being paid. That wasn’t a lot of Taco Bell in 2005.

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  • [–] 6 points 1 year ago

    I need a minute to recover

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  • [–] 9 points 1 year ago (4 children)

    This is the difference between pulse and continuous use. I'm familiar with this from being in the vaping hobby. Batteries have ratings for short discharges and long discharges.

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  • [–] 17 points 1 year ago (2 children)

    vaping hobby

    That's a weird way to spell addiction

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  • [–] 3 points 1 year ago

    And here I thought it was because of The Traveler that they didn't travel over warp 9.

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  • [–] 7 points 1 year ago (10 children)

    I get that's a joke but the real answer is fuel efficiency.

    As velocity increases, air resistance increases quadratically. The formula is:

    F = ½ × ρ × v² × Cd × A

    Where: ρ = air density v = velocity Cd = drag coefficient A = cross-sectional area

    So as warp speed increases, the drag force skyrockets and so does the fuel usage. That’s just basic aerodynamics.

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  • [–] 33 points 1 year ago (5 children)

    They did the math! If there is air resistance in space...

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  • [–] 8 points 1 year ago* (last edited 1 year ago) (2 children)

    Actually, kinda. Space is not a true vacuum, the particles per cubic meter is just really low, low enough that it's basically close enough for most stuff humans do in space. But, IIRC, when you travel at relativistic speeds and keep closing in on light speed, these particles are enough that there's a similar effect to air resistance in terrestrial travel.
    I could be wrong though, it's hearsay and I'm not even sure where I got this from. I think it might have been SFAA though.

    Edit: found this:

    1. Density of Matter in Space

    It seems to me that with space travel, the speed of a spacecraft would be limited by the matter in space due to friction. Is this true?

    The density of matter in our Galaxy is about 1 particle/cm³ (in the disk, with the halo being less dense). The density of matter in intergalactic space (between galaxies) is about 2 x 10^-31 gm/cm³, mainly hydrogen. At these densities, I don't think one has to worry about friction.

    Dr. Louis Barbier

    1. Friction in Space

    Does friction exist in deep space?

    Yes, when two surfaces rub together in outer space, there will be friction. Friction is a surface effect and doesn't depend upon there being air. There is also a force like air resistance from the very sparse gas in space, but it will be very, very small, since space is a very good vacuum.

    Dr. Eric Christian

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  • [–] 4 points 1 year ago* (1 child)

    At anything approaching relativistic speeds, the name for what would happen when those random atoms of mostly hydrogen impacted the spacecraft's hull would not be friction, but more likely, fusion, the formation of a high energy plasma and a bit of radiation that used to be that bit of hull. Can't imagine that ending well.

    However, since the hypothetical warp drive doesn't actually push the ship through space, but bend space around the ship, there should be no contact between the ship and "space air" in the path of travel.

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  • [–] 2 points 1 year ago

    Preventing that sort of thing is the primary function of the deflector dish, and not just whatever they're jiggered it to do in order to solve the Negative Space Wedgie problem of the week this time.

    And somehow they snork up hydrogen via the Bussard ram scoops, as well. I don't think anyone's ever adequately explained just how the hell that's supposed to work at warp speed, only that it does.

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  • [–] 5 points 1 year ago (1 child)

    Maybe there's space gas in the future, you don't know

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  • [–] 3 points 1 year ago

    There is. That's why they have a deflector. When you're going any appreciable fraction of c, which impulse is, even atomic particles are going to cause problems for your starship. The deflector moves things out of the way so your ship doesn't hit it. If you need to collect that gas you turn off the deflector and turn on the bussard collectors.

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  • [–] 14 points 1 year ago (3 children)

    What part of the equation takes warp and deflector shields into account?

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  • [–] 3 points 1 year ago (2 children)

    Eh, let’s swap air density for deflectors, and drag for the warp bubble.

    But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for?

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  • [–] 2 points 1 year ago (1 child)

    Deflectors are for impulse speed are they not?

    Full Impulse is supposed to be 0.25c, at which speed i guess stuff starts coming at you pretty quick with no space time bubble to protect you

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  • 42 comments in c/microblogmemes@lemmy.world view that post
    [–] 42 points 1 year ago (9 children)

    Assuming we’re talking about the original Enterprise…

    Regular cruising speed: Warp 5
    Maximum cruising speed: Warp 6
    Maximum possible speed: Warp 9… for 4 hours.

    Find your regular cruising speed and save your maximum speed for emergencies.

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  • [–] 21 points 1 year ago (3 children)

    Can someone tell this to my "faster faster" ass boss?

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  • [–] 3 points 1 year ago (1 child)

    If you're holding a speed for four hours, I'd call it cruising.

    That generally my cruise time until I need to pull in for a leg stretch, more fuel and snacks, and a pee.

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  • [–] 6 points 1 year ago

    That’s because after four hours the engine is running so hot things start to break or malfunction, inviting a warp core breach that is guaranteed to ruin everyone’s day. Even without any unexpected failures, you’re going to be put into space dock for a refit several years before it was necessary.

    Honestly, that just strengthens the allegory. Don’t run yourself hot, even if you can “handle it.” It still puts too much stress on your system. Even if you don’t give yourself a stroke, it will literally lead to an early death.

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  • [–] 23 points 1 year ago (8 children)

    Damn, I'm the only person on the internet that never watched any Star Trek.

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  • [–] 10 points 1 year ago (2 children)

    One of the main things that made me start was the prevalence of it on lemmy. Fast forward and I'm half-way through Voyager. You should totally give it a try, every series so far has been amazing in its own way!

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  • [–] 3 points 1 year ago (2 children)

    I can't afford any streaming services, so that makes us at least two

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  • [–] 2 points 1 year ago

    I literally started watching after a thread about warp speeds on reddit. Someone mentioned the TNG episode where the Enterprise hit Warp 10, watched it, liked it, watched all of TNG, decided I'm not gonna watch every show because there's just too many.

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  • [–] 18 points 1 year ago (1 child)

    I like the idea that if I were to explode from exhaustion spontaneously, I'd kill everyone in the room with me.

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  • [–] 17 points 1 year ago

    Well, it turns out that my norm is apparently not good enough for my family, so they expect me to, first, turn my best into my norm, then go somehow beyond my best. The result? Chronic burnout yesiree

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  • [–] 32 points 1 year ago* (7 children)

    There's that one (TNG?) episode where they figured out high warp damages spacetime itself, right? So the Federation capped cruising to a safe speed.

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  • [–] 30 points 1 year ago (3 children)

    Yeah, but the writers felt hogtied by that decision later on. So they just said that warp engine design changed so that it was no longer harmful.

    It was a problem until it wasn’t.

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  • [–] 24 points 1 year ago (2 children)

    Because it was a metaphor for the US speed limit being 55 for fuel efficiency standards after the 70s oil crisis, and they sort of extended that to be about climate change.

    Then when it turned out to be too limiting (har har), they invented "cleaner burning' warp engines. Which would be an obvious next logical step anyway if old warp drives were literally ruining the universe.

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  • [–] 11 points 1 year ago

    Also: when you perform on a constant low, it's also your best since you never go any higher.

    Like and subscribe for more inspirational insights

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  • [–] 11 points 1 year ago* (last edited 1 year ago)

    9.6 for no more than 12 hours or 9.2 max safe speed.

    Jesus. Get your facts straight.

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  • [–] 10 points 1 year ago* (3 children)

    Never mention numbers in regards to sci-fi, fantasy or comics. It will always lead to nerds deraling the conversation and debating the accuracy.

    Case in point: The "Enterprise" is the name of multiple ships that have max warp capabilities ranging from ~7 or less to way above 9.9. (The warp scale is different depending on the setting, but in general it's logarithimic with 1 basically being light speed and 10 being instant travel to the point of seeming like teleportation. So once you go past 9.9 it starts getting exponetially faster, at alarming rates.)

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  • [–] 2 points 1 year ago (1 child)

    But that's not logarithmic, that sounds like some kind of inverse scale with the asymptote at 10, meaning 10 can never be reached because that would mean actual infinite speed.

    With a logarithmic scale, the speed is literally increasing exponentially, at every point, like getting 10 times faster for every point on the scale.

    So yeah, I think you made the very mistake you tried warning people about ;D

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  • [–] 2 points 1 year ago*

    Cunningham's law strikes again!

    But seriously, thank you for the correction. Because the idea is exactly that, meaning it can't realistically ever reach 10. So the difference between 9.95 and 9.98 is a lot more than most people would think.

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  • [–] 9 points 1 year ago (1 child)

    What's the warp speed that turns you into lizards?

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  • [–] 7 points 1 year ago* (1 child)

    The Enterprise had fuel needs, plus the Federation imposed a speed limit of Warp 5 because high warp use was found to be damaging the fabric of spacetime. Ships had to ask permission, or just forgiveness later, to go over the speed limit.

    The metaphor is literally a speed limit of 55 to increase fuel efficiency to lower pollution and therefore climate change. Because this was all stiff written by humans for dramatic effect.

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  • [–] 3 points 1 year ago

    The neat part is that even my best is barely good enough.

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  • [–] 2 points 1 year ago

    That's a thing I needed to hear today, thanks!

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