Very hard to feel sympathy for people who not only fell for an NFT-grift, but an NFT-grift by Peter Molyneux.
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It’s not just Molyneux, even Will Wright has been behind some weird NFT project. As an old boomer that idolized some of these people it’s a real let down. Dark Knight was right man: you either die a hero or become a villain
Ah that's so disappointing to hear that Will Wright was partaking in this crap. He was such a pioneer in games.
That reminds me, they worked NFTs into star citizen yet?
I looked into it (should be telling of the company) Thus far still just a lot of overpriced digital content. Over 100 dollars for a digital spaceship. 🚀
Can be a fun game if your computer doesn’t implode trying to play it.
Star Citizen is the perfect example of why NFTs do not have good use cases.
But there is no good reason for CIG to deal with the extra headache of adding NFTs on top. It's just more cost, risk and UX complexities (let's for the sake of argument forget about regulatory issues) for no gain.
I couldn't stop following this from the moment it was first announced. It looked so incredibly bad. Ignoring that the economics of play to earn don't work without a steady stream of new rubes players buying in, this looked like the most uninspired, boring idle management game I'd ever seen. It was so clearly the lowest effort rug pull they could manage.
Can't wait for Molyneux's next game
“The reality is… what you really need in order for this really to work is a great game that people want to play and get nothing out,” Brink said. “And that’s the problem… By and large, web3 games are predicated on getting something out.”
That and, there's no incentive or real obligation for developers to use the money earned that way on the game itself, it sounds like Molyneux made no secret of using it for something else entirely:
Despite the game’s almost total failure as a going concern, though, Legacy rode the crest of the crypto hype wave to pre-sold economic success that Molyneux said “[gave] us the money to fund Masters of Albion,” in a 2024 interview. “That’s what we used the majority of the money for…”
I somehow missed this whole chapter, and I can't get enough of Molyneuxs wild ride any chance i can.
I'd have happily got ripped off just to say I was there. Like when someone willingly gets humiliated by a stage hypnotist.
What’s funny is, the phrase “Molyneux’s failed legacy” is accurate without this specific game being named “Legacy.”
It was obvious in hindsight. It was also obvious before and while it was happening.
The article is worth a read, it’s a common enough story that not exactly groundbreaking reporting but I liked how they tied the scam into Molyneux’s next project.
@GammaGames Imagine putting money into a Molyneux project and expecting to get a functional game out of it, let alone rewards.
Now that’s a name I haven’t heard in a long time! RIP, apparently 😔
This week, players are being asked to pay $25 for early access to Masters of Albion, a god game throwback that legendary designer Peter Molyneux (Populous, Dungeon Keeper, Black and White) says will be the last game he ever works on.
Also, Curiosity and Godus. Let's not forgot about those "legendary" games.
"Play to earn" and NFTs have never been about making games, it's always been about "how to pretend our speculation-based scam is something that everyone wants".
They know they can only get so many faithful into the crypto bullshit. And if they don't get more people in, or at least pretend a lot more will be interested very soon (get yours early!) the illusion breaks.
Soooo... Hey fellow gamer? Do you know what you need? Game money that's totally (not completely unlike) real money! And you can even earn more just by playing! (our shitty, hastily made pseudo-game).
He started with excellent ideas that created some amazing games Fable, Black and White, Dungeon Keeper and then went completely of the fucking rails with ideas that lead nowhere, but some devs from those days seem to have issues with visualising new ideas after exhausting their first one, remember Romero and how he was going to make you his bitch? and then made Daikatana that was his biggest failure and same is with Molyneux they started swinging and then crashed and burned.
not only devs. I think this happened to George Lucas as well
I think he would’ve been fine if he’d had constraints. When he has a huge budget the games still try to do too much.
The Romero thing is interesting… apparently he can still make a decent WAD, but not every game the guy works on is going to be a banger. Sometimes the marketing team leans in a little too hard. Not to say he didn’t believe in the game, I’ve never played that one
If you believe anything Molyneux says about a game in 2023. You did zero research and someone was going to steal your money regardless.
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