damn now I can make my shitty proof of concepts that I never share out of embarrassment with HDR
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there doesn't seem to be anything here
5 comments in c/linux_gaming@lemmy.world view that post
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2 comments in c/godot@programming.dev view that post
... Wow.
Unless I'm mistaken, most... AAA engines can't even figure that out correctly, proper HDR on Linux, or just half the time on Windows as well.
Here's the article from Godot about it: https://godotengine.org/article/hdr-output-arrives-in-godot-4-7/
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