all 18 comments

sorted by: hot top controversial new old
[–] 19 points 6 months ago (10 children)

I 100% recommend Shapez 2. I bought it during early access but even then it felt complete enough that I got my fill of it. Imagine my surprise right now when I discover it had a 1.0 launch. It's an exceptional factory game because it strips the genre down into the most fundamental aspects of factory building and then implements those key aspects with perfection. It's the purest form of factory builders. No exploration, no collecting resources to build bigger factories, no time limits, no combat, very little space restrictions (99% of the time your own builds are what get in the way). You just build factories that build shapes and then you build ways to get those shapes into the vortex and that's the entire game. Conceptually simple, elegantly designed, very customizable and can easily get very complex.

  • source
  • hideshow 10 child comments
  • [–] 6 points 6 months ago (8 children)

    I feel I like exploring in games like Factorio, the trains delivering faraway resources was the funnest part for me.

  • source
  • parent
  • hideshow 8 child comments
  • [–] 1 point 6 months ago* (7 children)

    I guess technically no exploration isn't exactly true. There is some exploration in the sense that you have an insanely huge map with different shape resources and scroll around the map until you find the shape resource you want to use. But it's not the kind of exploration where you have to clear the fog of war to see what's out there. And you do use trains to move resources around because some of those distances can get pretty big.

  • source
  • parent
  • hideshow 7 child comments
  • [–] 1 point 6 months ago (6 children)

    Yo did you notice the map is now shaped like a spiral instead of just white noise of shapes? I really like that. It also helps to find home much more easily. Really good call.

  • source
  • parent
  • hideshow 6 child comments
  • [–] 1 point 6 months ago (5 children)

    I did notice that but I never used it to find home. There's a hotkey to go straight to home, I think it's "h" by default.

  • source
  • parent
  • hideshow 5 child comments
  • [–] 1 point 6 months ago (4 children)

    When you drag train tracks home, do you just hit H?

  • source
  • parent
  • hideshow 4 child comments
  • [–] 1 point 6 months ago (3 children)

    Oh, I don't think it works for that. I also don't drag tracks home. I have main lines in each direction that go straight home so I just connect my nearest main line

  • source
  • parent
  • hideshow 3 child comments
  • [–] 1 point 6 months ago (2 children)

    So I guess you somehow found home when you made those main lines. I just know you get where I'm going with this lol.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 1 point 6 months ago (1 child)

    I think you might be overthinking my solution. I go to the vortex and then go straight left, right, up or down some distance and then drag the train tracks straight back home. If I need to expand I just go the end of the track and continue going in that direction. And for use if I'm for example in the top right quadrant I know I just have to drag my factory tracks down or left and I'm guaranteed to hit my main tracks and from there I know it goes straight into the vortex.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 1 point 6 months ago

    Well the beautiful thing here now with the spirals is that you can linearly search for suitable shapes to mine. It's great, and also makes sense in the context of space and the vortex. It's such a good addition.

  • source
  • parent
  • [–] 7 points 6 months ago

    I played a ton of pre-1.0. It's SO good. What an astronomical leap from Shapez 1.

    I'm stoked to dig into 1.0 of the sequel, the new mode looks cool

  • source
  • [–] 3 points 6 months ago (2 children)

    I know what I am doing my two hours of gaming time today!

  • source
  • hideshow 2 child comments
  • [–] 3 points 6 months ago (1 child)

    I played Early Access and even as an avid factorio player I wasn't convinced.

    There is something that makes it meaningless in the fact we are just building shapes.

    In Factorio, if I create a battery factory I just automated a core component for a specific range of items and technologies.

    In Shapez, you make an arbitrary shape and that's it.

    It wasn't for me.

    Now I will give it another chance and I totally understand that to some it might be a purer form of factory management games, but to me it will probably lack purprose.

    Interested to check the Manufacture mode though.

  • source
  • hideshow 1 child comment
  • [–] 2 points 6 months ago

    Phenomenal game, can't wait to give it a second go

  • source