Parasite Eve (PS1). Great atmosphere, music and a hybrid turn-based gameplay that I enjoyed.

Resident Evil 4 (PS2/Gamecube/Wii). It is not very scary but my favourite because of the fun gameplay.

Parasite Eve (PS1). Great atmosphere, music and a hybrid turn-based gameplay that I enjoyed.

Resident Evil 4 (PS2/Gamecube/Wii). It is not very scary but my favourite because of the fun gameplay.

Might be Alan Wake 2. I've actually been saving myself the DLCs for a rainy day, and I'm probably due to play through The Final Draft again this October followed by them.
I guess it's not a full fledged horror though in the sense that the story and the mystery is perhaps the biggest focus. It's plenty scary at times and the nursing home level is just survival horror perfection, but it's not one of those games that solely focuses on scaring you shitless all the time if that's what you want.
Also you kinda gotta play Alan Wake 1 first, and ideally Control too and the AWE DLC. And those aren't as scary.
There's a shitload of nice indie horror games right now. I follow alpha beta gamer on YouTube to find new stuff. What kind of horror games would you like? Point and click, fps, action, etc. I recently bought Beyond Hanwell, Abscission, Mouthwashing, Fears to Fathom...
Signalis.
It's probably a combo of it being an eyesight issue and games sucking at making it clear, but I always had depth of perception issues in video games. In OG Resident Evil games (1-3) in particular, I always had a problem gauging the distance between my character and zombies, which made it difficult to enjoy knife play.
Signalis completely fixed this for me by switching to a kind of top down perspective. It also has a really good story and I don't even care or look for stories in video games, but I replayed this one to see the multiple endings.
I don't really find typical horror games all that spooky/scary. They can have good atmosphere and mystical motifs, but at the end of the day a lot of the jump scares or mechanics like hiding in lockers can feel too abstract (and fundamentally gamey).
That being said there are some games that still manage to create a sense of unease and discomfort.
Soma - The underwater setting and the overall story arc with existentialist themes does strike a nerve. It's not the monsters in the game that are the scary part.
I Have No Mouth, and I Must Scream - A point and click take on a rather uncomfortable horror/sci-fi short story. The point and and click element bring the story too. It helps that the author was involved in the game version.
Iron Lung - A pretty simple game that's not all that scary. But the surreal apocalyptic setting (even with the rather minimal lore) is rather sinister.
Mouthwashing - A fun spaceship stuck in space horror/sci-fi setting with some psychedelic elements. I wish a bigger emphasis was put on inter-character dynamics and tensions that we saw early in the story of the game.
I'm not much into the genre, but I played The Forest a bit ago. It's a bit buggy, but the overall aesthetic is pretty good.
I ended up watching a playthrough and wish I didn't so I could buy and go in blind, but definitely Happy Game just for the trippy disturbing visuals.
Would not recommend if you have epilepsy or flashing light sensitivity, though.
I do like World of horror, it has a really unique artstyle and atmosphere.
Strangely, I think this is an very nice horror game to relax to
I really don't like horror games
I don't enjoy the stress at all.
However, there was one game that did have kind of an ominous vibe that I did enjoy
Gone Home. I can't really explain out the game without spoiling it, but it definitely doesn't have jumpscares or the like. You travel abroad for a year, come home expecting your family to greet you, and find the house deserted. The game is traveling through the house trying to understand where they are, and uncovering story.
Dreaming Sarah pulls in the bizarre and the uncanny. Parasite Eve is survival horror if limited resources while facing off things with horror themes is your thing. Mary Skelter trilogy may have a few clashing genres, but on the horror side, well, exploring uncanny mazes while being chased by pretty much immortal guards strikes your fancy?
Can't remember many else rn
Oh, right, though not directly horror-oriented, metroidvanias often borrow from horror elements, like the grotesque from Blasphemous, the gothic horror style from Castlevania/Bloodstained, the melancholic decay/abandonment of Hollow Knight, the physical corruption of Minoria, etc.
So maybe worth checking, or strays too far from the desired?
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