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[–] 6 points 3 weeks ago

Good fuckin' luck with this one, idiots.

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  • [–] 1 point 3 days ago

    I wonder if this is why an old friend of mine who worked at Epic as a manager of sorts in the AI department was let go recently, I bet he would have pushed super hard against an all AI or AI first mode to coding.

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  • 57 comments in c/technology@lemmy.world view that post
    [–] 96 points 3 weeks ago (21 children)

    lol holy fuck, this is going to be amazingly entertaining to watch crash and burn

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  • [–] 3 points 2 weeks ago

    I'm not convinced they'll crash and burn. Fortnite still prints money. Limited-time skins and the continued existence of children still works. Plus, fortnite has hundreds of "games" within it at this point just from Epic, plus all kinds of user-created modes. It's pubg, it's roblox, it's Lego, it's hot wheels. Honestly more shocked that it sounds like this Disney venture is making separate titles and not just more fortnite modes.

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  • [+] -32 points 3 weeks ago (19 children)

    This will be extremely painful unless you live in a very smart and protected community.

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  • [–] 45 points 3 weeks ago (17 children)

    What…?

    I’m talking about watching Epic footgun theirselves into irrelevance and likely bankruptcy. What did you think I was talking about?

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  • [+] -7 points 3 weeks ago (16 children)

    I'm not sure everyone is as anti AI as foljs on Lemmy. But I do see a general dislike for AI art, so they may be able to pull off AI-made logic, but if they use AI art, they will meet sime resistance

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  • [–] 22 points 3 weeks ago (1 child)

    I think most people react most strongly to the lack of quality in purely AI generated things. Especially art projects. No one likes buggy games and AI doesn’t change that. If they can manage to be one of the few to pull off a polished and successful game entirely generated by AI the I’d wager the actual backlash will be far more limited. But most people have now come across at least a few generated slop projects and they tend to leave a bad taste. So resistance to supporting the decision to go all in on something that has generally provided distasteful outcomes is to be expected, no?

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  • Precisely.

    I have serious and significant objections to how LLM codegen models have and are being created/trained, marketed, deployed, and used, for a whole litany of ethical, personal, and professional reasons.

    To my deep chagrin, I and my team have effectively been forced to start using those tools to expedite some of our work lately, largely due to the very fucky and understaffed state my team has been in for the better part of a year. So, yeah, I do use claude, and I am fully versed in how to get higher-quality output from it by including adversarial and specialist agents in workflows, and how to present goals in a way that you minimize nonsense and maximize targeted, incisive agentic changesets. But I always treat that agentic output as a draft, and wherever possible, give my workflows a manually, tightly coded baseline example to serve as a change template. I categorically refuse to yeet LLM output into a PR - in fact, there was a multi-month period earlier this year where a bunch of contractors were doing just that, and I consistently took the piss out of them - and after enough restatements to make it clear they weren’t listening and didn’t care, we fired three of them.

    There is a reasonable and incisive way to employ codegen tools, but you absolutely have to know what you’re doing, and you have to be conscientious about it.

    Fully cuck coding is generally a recipe for disaster, including horrifying security vulnerabilities, awful performance, and various exciting categories of bugs that can yield interesting prod issues and outages. It will tank your code quality if you let it - and worst of all, it will make you a worse engineer if you intellectually lean on it too much. Delegation of your critical reasoning and technical aptitude to the clankers is a great way to allow those skills to atrophy to an alarming degree, and on top of that, you will have a much shakier understanding of the systems you are building and supporting.

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  • [–] 44 points 3 weeks ago (13 children)

    Cuck coded games and launchers are demonstrably awful.

    If you don’t understand why forbidding your employees to write any code manually as a matter of corporate policy is a deeply stupid idea, I feel pretty confident in saying that you’re clearly not a software engineer.

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  • [+] -36 points 3 weeks ago (12 children)

    You have no clue what is or isn’t being developed with AI. That’s a fact.

    Enjoy the easy dunks if you must, but I would argue that most of the software you use today is being developed alongside AI.

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  • [–] 17 points 3 weeks ago

    Companies have been very forthcoming with their AI use and development, actually.

    And you can tell when it starts getting used. Suddenly the UI will be replaced with the ubiquitous Clod™ look. Then the bugs and awful performance start rearing their head. If you use programs, it's plainly obvious that the quality of software over the last year has plummeted.

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  • [–] 24 points 3 weeks ago (7 children)
  • [+] -19 points 3 weeks ago (6 children)

    So I can point at any software, and you can tell me whether it’s clean and blessed and pure vs coded with AI?

    Meme all you want if that helps you cope

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  • [–] 18 points 3 weeks ago* (last edited 3 weeks ago) (5 children)

    With a reasonable degree of accuracy, in most cases, yes, I can. I have been doing this for damn near 20 years.

    I cannot overemphasize how little I care about your opinion or pithy retorts.

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  • [+] -16 points 3 weeks ago (4 children)

    You absolutely can not, regardless of how much code you’ve written, period stop.

    That’s preposterous, saying you know how any program comes together by looking at it?

    That’s delusion

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  • [–] 16 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

    It's not, they are correct. There are so many telltale signs of AI code it's not even funny. The most obvious being the absolutely garbage comments that people invariably leave in. And the god awful naming of things.

    But it's more than that. If you're in this industry long enough, you get pretty good at reconstructing a real author's thought process when they wrote the code. Part of understanding code is understanding why it was written the way that it was, which means understanding how the author thought. Sure, there was plenty of garbage code and stupid thinking, but it was still thought and usually had its own kind of internal consistency. AI code has no thought process, no reason. It is pure mimicry, an amalgamation of millions of authors all at once. It has no internal consistency. It produces code no human ever would, because it doesn't make any fucking sense. It's like reading an alien language, where the constructs it produces are so aberrant to how any human would ever think that it could be nothing but an LLM.

    I definitely can't tell you everything about a piece of code by reading it, but I sure as hell can smell an LLM in it, because it fucking stinks.

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  • [–] 12 points 3 weeks ago (1 child)

    You have no clue what is or isn’t being developed with AI. That’s a fact.

    Except they do, because it says so in the article. It even says it in the title of the article if you're too lazy to open the link

    In an internal messaged reviewed by Bloomberg, a game director supposedly told staff there would be "no more hand-written code"

    Seems pretty straightforward to me.

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  • [–] 61 points 3 weeks ago (1 child)

    Epic AI Disney Shooter.

    It's like the four horsemen of the acrapolipse.

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  • [–] 45 points 3 weeks ago (4 children)

    Once upon a time I worked for a company that provided DSL internet.

    One day we got a call from a customer complaining that they had no connection.

    We investigated and discovered that their line had been completely cancelled from under us and ask the customer what happened to their telephone line.

    They said they had set up VoIP on their internet connection, and thus no longer had need of their telephone line and so they cancelled it.

    The telephone line on which we had provisioned their DSL internet...

    "No more hand-written code" sounds to me an awful lot like "we don't need that telephone line any more".

    The real shame here is that the fall-out won't be as sudden and the people who ought to be getting the brunt of it will manage to squirm out of any responsibility.

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  • [–] 11 points 3 weeks ago

    The real shame here is that the fall-out won’t be as sudden and the people who ought to be getting the brunt of it will manage to squirm out of any responsibility.

    Thank you for the wise way of putting this, because I was getting excited with the whole "too subtle and sudden approach of justice to escape it" opposite emotion-driven interpretation, where dangerous fools always escape justice with some scratches, leaving others to suffer, but this time they will get complacent. Like with debt or with antivaxxer ideas.

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  • [–] -2 points 3 weeks ago (2 children)

    While I get what you're saying, you don't actually need POTS service on a copper line to have DSL work. I used to sell DSL circuits without telephony services in one of my first technology jobs. We'd order "dry circuits" and pipe data only through Copper Mountain or Paradyne branded gear (pretty sure both companies are dead now). Most telephone companies wouldn't let you do this because they wanted to prop up POTS line sales, not because it was technically necessary.

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  • [–] 7 points 3 weeks ago (1 child)

    This was the in the UK over a decade ago, back in the bad old days of migration codes and everything being underpinned by BT Openreach who basically had their arm twisted to allow other ISPs to exist and use that infrastructure. And even then they guarded everything jealously (and sometimes incompetently, but that's another story).

    We didn't sell telephone lines, so every DSL we sold was on an existing POTS line that each customer already had. Most of our customers wouldn't have known about getting a separate POTSless line even if that was possible at the time. And the customer in question certainly didn't.

    They had it installed on their company's one and only telecommunications line. Of all the hundreds of customers I dealt with over the years, it only ever happened the once... although we did have to warn at least one other customer off the idea when it happened to come up in conversation.

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  • [–] 2 points 3 weeks ago

    Yeah I worked for a company that sold DSL in ATT and CenturyLink areas in the United States. We could also sell stuff with telephony from ATT, but we had some ancient agreement that let us sell DSL using their lines without telephone service. They were ordered in ATT's system as "alarm circuits". We also could run service 3x further out because of some old tech called ReachDSL. It was only 256k to 1.5M, depending on distance, but most of the people on it could only get dial up at the time, so this was the best they had available.

    Those were indeed dark days.

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  • [–] 21 points 3 weeks ago (1 child)

    Why do companies have to adopt the worst version of every policy towards AI?

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  • [–] 17 points 3 weeks ago

    Some projects are banning AI code

    And then there's Tim, banning human code

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  • [–] 16 points 3 weeks ago

    The jank when they finally push this turd out the door is going to be, well, Epic.

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  • [–] 15 points 3 weeks ago (1 child)

    Tim Sweeney is a fucking moron.

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  • [–] 11 points 2 weeks ago (1 child)

    As a person who recently switched to using Unreal for a project... Oh god Tim Sweeney please just give me another year before you start pulling shit like this goddamn

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  • [–] 2 points 2 weeks ago

    Ha! I was using unity when they lost their shit. HAHAHA How does it feel?? Lmao I kid. But no, yeah, that sucks :/ 🫂 I would say hopefully epic pulls their head out of their ass, but not only has it been up there from the start, but it seems like people and companies that taste AI get hooked in because it's like easily accessible ragebait catered just for you. You feel like you're getting stuff done, but when the dust settles, you realize everybody knows youre an asshole but you and you accomplished nothing but shitting in your own mouth and trying to convince everybody else to have a taste.

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  • [–] 11 points 3 weeks ago (1 child)

    No more ehand written code is literally like saying "we pledge never to innovate, and will only ever remake what has been made before"

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  • [–] 1 point 2 weeks ago* (last edited 2 weeks ago)

    That fully tracks for Disney which, long before the GenAI bubble was a glimmer in grifters' eyes, had already settled into being the place creativity went to die while old shit continues to be rehashed and resold to consumers ad nauseam by corporate drones.

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  • [–] 27 points 3 weeks ago (8 children)

    AI is a democratizing technology (is this a thing?) while concentrating control. We’re lured into dependence, and someone else holds the keys. RAM prices show us how they can revoke access..

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  • [–] 21 points 3 weeks ago* (6 children)

    Don't worry, the bubble pop will make it much harder for companies to afford doing this.

    Current estimate, based off the financial side of the AI industry, is mid 2027 or earlier.

    Look up Ed Zitron if you are interested in following the current situation.

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  • [–] 10 points 3 weeks ago (2 children)

    Yeh, I watch his stuff. IMO, it won't be a pop where there is a concentric splatter of damage hitting everyone. Those that are propping this whole thing up have so much wealth that they can keep circulating it back into the market and decide when they want it to go. So, when this goes, IMO, it will be more like an intentional harvesting of organs with entities ready to take for their own use. I think this is just part of the plan .. another part being Anthony Snyder calling out superpower suicide... there are interconnections with all of this.

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  • [–] 6 points 3 weeks ago* (last edited 3 weeks ago)

    Most of the wealth is share prices though, so when there's a market crash, they won't have as much anymore...

    Also the banks lending the money for the data center build outs will have some big defaulting loans similar to the 2008 financial crisis(although i think the peak debt is possibly still a lot less than 2008?), but with even less real estate value as security, since they're mostly built on lower value land...

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  • [–] 4 points 3 weeks ago

    Yes, it's going to hurt the small fish the most, the big fish the least, and also all kinds of VC and individual investors, in short, grease of the economy that could benefit a lot of things instead of getting burnt. Not even talking about those investors suffering. Kicking the ladder is the real "flaw of capitalism" and not what people who want to rob those they don't like think.

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  • [–] 2 points 3 weeks ago

    At the same time AI-transitioning companies are not those under whom the control is being centralized, all those managers don't seem to understand this. If demand for developers and their negotiating position against employers is eroding due to this technology, then so is that of those employers against their customers.

    Meaning, of course, that there will be changes in demand for tech workers in the world even after the bubble burst. I'm mentally prepared to try myself in trades. Woodworking is nice. All the dangers of losing your fingers or getting git in the head with something heavy, accompanying construction jobs, are sad, while construction is cool.

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  • [–] 6 points 2 weeks ago
    [–] 6 points 2 weeks ago

    Hmmm. Should probably uninstall epic store.

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  • [–] 5 points 3 weeks ago (2 children)

    Man I know bethesda has some serious jank but I wonder how bad it would be if they tried this and got ai to do it for them

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  • [–] 1 point 3 weeks ago* (last edited 3 weeks ago) (1 child)

    As much as I hate the ongoing “AI” scam, and as many hours as I've wasted on Bethesda's games (or on modding them), in Bethesda's case (especially modern Bethesda) I actually believe the slop machine might actually be an improvement.

    At least the code for the unofficial patches will be in its training set, which is a start...

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  • [–] 4 points 3 weeks ago

    It would probably be equally bad. Current systems can't hold enough context in memory to manage the architecture of a system. Development is going to be piecemeal, and reimplement a bunch of stuff. Like if you had a new developer take over every week.

    So individually each piece would probably be better, but overall it's going to be an even bigger spaghetti mess.

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  • [–] 4 points 3 weeks ago (1 child)

    Personally looking forward to playing as Mickey Mouse with 13 fingers

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  • [–] 3 points 3 weeks ago

    Making everything equally shit.

    I love Democracy.

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  • [–] 1 point 3 weeks ago

    Very poorly timed announcement.

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  • 2 comments in c/technology@piefed.social view that post
    [–] 1 point 3 weeks ago* (1 child)

    Surely there's no way this will go wrong

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  • 2 comments in c/technology@beehaw.org view that post
    [–] 11 points 3 weeks ago
    [–] 1 point 3 weeks ago

    Dude, I haven't hand written any assembly code for 30 years... those "AI compilers" have been doing ALL the work, the optimization, and especially the optimizers inject a lot of bugs - particularly in the 25-30 years ago timeframe.

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  • 1 comment in c/gaming@beehaw.org view that post
    [–] 5 points 2 weeks ago

    As if "Disney shooter" wasn't bad enough lol

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  • 1 comment in c/gaming@lemmy.zip view that post
    [–] 2 points 3 weeks ago

    Big company stress-tests hyped technology on serious project

    Neat!

    as crunch

    Oh fuck off.

    It would be genuinely great for some studio to deliberately commit to a trial by fire for agentic coding. Small team, modest budget, schedule measured in months. Show everyone what's possible through sincere effort.

    This is not that. This is gasoline on a dumpster fire. You've mismanaged a project to where ship-now-fix-later isn't an option, despite being yet another franchise-wank "live service" unlicensed casino. Piling on new tools and workers wouldn't work at this point even if you hired actual sentient human beings. You need to triage what goes in at launch, and honestly estimate how much more time the team requires... not reassign developers to also train new blood, in the vain hope that a larger crowd will move faster.

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