At least they're working on it as opposed to releasing a mess, or not supporting Linux at all.
post
Worked fine with linux in the last beta. Why disable it now?
There's a theory that they are trying a different anti-cheat, but I really don't know.
I miss the days of server-side anti-cheat.
I've returned a few games because of KLAC, if it pops up demanding I install spyware I'm out, which really only hurt for Star Citizen.
Pretty annoying if true. I preordered with the idea that I could refund if the beta didn't work. It worked great so I was happy to wait for release but now it looks like I'll have to refund after all.
I was thinking the same thing. He did claim they are working on it, so I might wait for release before refunding. I bought it to have access to the beta though so I'll still be pissed either way.
The game doesn't release Sept 10th, it enters early access.
During early access the devs encourage people to refund if they don't like it.
You just have to wait the same amount of time as you thought you would yesterday.
Calm the fuck down, and if you didn't know any of that, you didn't pre-order "with an idea" you did it with an assumption after not putting in any effort or you'd have known that.
if you want money for your product you are releasing it... the EA shit is just there so companies can have 2 big reveal advertisments
During early access the devs encourage people to refund if they don’t like it.
I'm not 100% sure but I think this was referring only to the play tests and then refunding the pre-order. When it enters EA I think Steam's normal refund rules will apply, i.e. less than 2 hours played and within 14 days of purchase.
Probably because they are not actively working to make sure it works properly. So it is better to set low expectations vs having people get upset if they hit problems.
Better efforts and communication than a lot of other developers
A Discord message does not equate to good communication. Good developers use blogs posts on websites, not random messages locked behind a login.
It annoys the crap out of me when people say "YOu can give feedback on Discord.
No, no I cannot. I dumped them when they decided to do an IPO, and from what I've seen since it was a great decision.
Yup. If Discord is your main point of contact, then you already failed community management.
Let's be honest, for most people discord is fine. There's a good chance of all the options they have, discord is one of the ones that reaches the most people. No option will fit every player.
Everyone can access a website. So of all the options they have, a simple blog is the best. Stop defending shitty practices.
Honestly If i have to make an Account for a Website for every Single game that would be annoying aswell.. If a game is on steam they should Post These Things on steam and be active in the steam Forums as devs.
You wouldnt have to create any account. You would type in their blog URL and scroll through a record of their updates and comments, no extra friction.
If they wanted to host their own forums, OpenID exists to let people use existing credentials. They could also embrace Steam's blogging and forums, as you said, which is better than Discord at least.
You know, it's possible to analyse and discuss a situation and the factors contributing to it without 'defending shitty practices'. I don't have a bone in this fight.
That sounds like "It's okay to post official statements from agencies and organizations only on Shitter because everyone has Elon's Nazi slopfest.
There's a difference between govt agencies and public organizations as compared to a private game company though. I wouldn't want the former using discord either, but it's honestly not a big deal and pretty understandable for the latter.
There are a few I've come across who have bug reporting vis Facebook.
It's a terrible idea to limit how people can contact you, especially to something that requires an account, and now quite possibly requires the limitless fuckery of identity leeching like that Persona crap.
They don;t even have a bloody email, FFS.
I agree with you, but the point I'm trying to make that most people here are missing, is that we are a minority. The average player is fine with and already has discord, and there's an argument to be made it provides less friction than making users sign up on a website or send an email.
Perhaps, but it blocks a segment of your customers, and that segment is often the more adept...
And, to be perfectly honest, the segment most likely to buy... Or to just flat pirate things and discuss them on forums with pirates rather than talking to you and payihng for your work if there are too many roadblocks thrown in their face because you are trying to reduce "friction" by cutting out anyone not using the most popular method.
I've also seen people set up a Matrix server that gets relays from multiple other places, or having bots redirect things to their Mastodon, giving peolple the ability to contact them from anywhere and let them reply from a central hub...
Though I've opted out of Discord linking because the idjits running it can't keep from losing their data every time I look in that direction.
Unfortunately, Discord is where the people are. The devs are making an effort to reach the most people.
No, they are making zero effort.
A blog is incredibly simple to setup. There's no excuse for this other than laziness.
They're just regular people.
The title here is misleading. A game not being supported can be completely ok. The vast majority of games ran through Proton on Linux aren't and they typically work perfectly fine regardless.
As the announcement itself says, they have actively chosen to not enable the setting that would allow Linux, but is working to support it in the future, presumably to get it SteamDeck-verified for the real launch.
I appreciate the heads-up, though. I was planning on getting it for the beta, but I guess I will just keep waiting. My Steam library isn't hurting for other things to play, even within the genre.
This is fucking annoying. I’m tired of being treated like a second class citizen for choosing to not install spywareOS on my computer.
Fuck these companies. I’m refunding my wardogs purchase.
The previous beta was fine. First For Honor and now Wardogs. Fucking shameful.
Why even pre-purchase a digital game ?
Pre-order bonus items?
My reasoning was that I enjoyed the beta so much I was 100% going to be playing this game on launch. I had already come to that conclusion.
Because they actively encouraged users to prepurchase the game, play the beta, and refund if they didn't like it. Many prepurchased based on previous comments about supporting proton and are now considering refunding based on recent comments.
$20 discount if you pre-order during beta, $10 discount if you buy during EA
Btw. from what I've found, people are claiming that Stream's refund rule is less than 2hr play time AND less than 14 days since purchase. And allegedly the play test (beta) doesn't count towards those, so those timers would start when the game enters early access on September 10. I mean I hope that's true, so personally I'm going to avoid going into the shooting range (people were saying they could circumvent the AC and do that yesterday) and then I'll request a refund the 20th if they haven't sorted it out by then.
This is because, while EasyAntiCheat was installed previously, it wasn't enforcing. So Linux clients could run because EAC wasn't kicking anybody.
In Early Access, EAC will be enforcing because it is one of the systems they want to test at scale.
As it stands now WARDOGS plans on adding EAC Linux support but it isn't ready for the playtest. So once EAC is enabled, without a valid Linux client, it will kick Linux users.
This is just more of a 'This is currently Beta/Early Access' thing than a 'WARDOGS hates Linux' thing.
I hope Liam plasters this on front page of GoL. Shame these motherfuckers.
Currently Steam page says:
Uses Kernel Level Anti-Cheat
Easy Anti-Cheat
Did they add this recently?
As of two weeks ago it was listed when I bought.
Also Easy Anti cheat does not preclude Linux from being supported.
I mean, yeah, Proton does have EasyAntiCheat Runtime but I wondered because it says kernel level anti-cheat. Though I know a couple games that run fine on Linux even though their Steam page states kernel level anti-cheat, so maybe that's not a problem at all. But I guess we have rights to have suspicions.
Oh yea no doubt.
The whole anti cheat thing is so damn silly anyways.
Kernel level anti cheat only really became necessary after we destroyed user hostable servers and mods that could just kick and ban cheaters.
Could have easily expanded that system and lets humans be the anti cheat. Would have educated a bunch of people and brought us all closer by watching each other's digital backs..
But nah you need to let EA access your systems most vulnerable parts after reading that Bobby Kotick and Jeffrey Epstein were indoctrinating kids into the economy via CoD points.
Love this world
Edit: I know Bobby Kotick and EA are not literally related, point is I don't trust any of these people.
Ah yes, the classic "it's not on Linux because all Linux users are dangerous criminals and I don't have kernel access." They're wrapping it in nicer packaging, but what else could "it's an anti-cheat issue," and "we're focusing on security ahead of that part of the player base" mean?
Almost like the check box is there for a reason and some things might not work properly or require extra testing if it's enabled...
I assume this may be due to the nature of the closed beta being a focused load test on specific systems not a general playtest that the last one was. Removing Linux/Proton support may be a simple method of removing issues they aren't focused on tracking this weekend.

all 61 comments