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[–] 5 points 2 months ago (1 child)

Curiosity rover simulator when?

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  • [–] 4 points 2 months ago

    JPL actually released some of the software that they used to plan drives for Spirit and Opportunity, but they haven't done so for the current rover missions.

    I would absolutely adore anything that simulates actually rover planning and driving.

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  • [–] [S] 8 points 2 months ago* (1 child)

    Currently it's unknown if Curiosity is being driven with a Steamdeck as of this moment, but it's definitely possible if the one here on Earth can be controlled with one :D

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  • [–] 4 points 2 months ago (1 child)

    34 minute latency, literally unplayable

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  • [–] 4 points 2 months ago* (last edited 2 months ago) (1 child)

    It's not often that I downvote anything posted to this community, but I've done so here. A few notes of caution about this article are required:

    • It contains no mention whatsoever of Curiosity, Perseverance or any rover currently scheduled for launch to Mars, let alone one currently operating on the planet
    • The time delay for signals between Earth and Mars is currently ~17 minutes - that's one way - and is never less than ~4. I don't think thumbsticks, face buttons or a handheld screen are going to mitigate that. Your refresh rate is going to be just a bit short of 60 FPS. Unless the Steam Deck/tablet/PC can violate relativity.
    • Remotely operated ground vehicles on other planets (with the possible exception of Luna) are semi-autonomous, in the sense that they drive themselves to locations that the scientists direct them to. Geologists choose a point in the landscape where they want to the rover to go, then the rover chooses a path through the landscape via image analysis. Rover "drivers" (AKA Rover Planners) can issue a "directed drive" command, i.e. manually pre-planning the route, but the autonomous capability ("AutoNav") is commonly used for longer drives.
    • We are not in continuous communication with any Mars rover, lander or orbiter. Interplanetary communication for landed vehicles works like this: Rover uploads to Mars-orbiting satellite, via its weak transmitter --> Mars-orbiting satellite transmits to Earth, via its stronger transmitter --> Absurdly powerful ground-based receiver on Earth captures signal --> Data packet from rover is transmitted to control center. In the case of uploading commands, the sequence is reversed. Please note that all of this requires the satellite at Mars to actually pass over the rover's location, preferably directly overhead (not always the case). This entire sequence can happen, at most, a few times a day, but generally it happens once or twice.
    • Using handheld devices to plan the rover's route (in the case of the engineers) or review the rover's data and photos (in the case of the scientists) makes little sense. Larger displays are clearly better for this task, where mapping and visualization are essential. The complex software suites that the engineers use to plan the rover's drives aren't going to be better suited to a video game controller than they are to a mouse and keyboard.

    In short, the suggestion that a handheld gaming device would be used for operating a currently active spacecraft, lander or rover is absurd.

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  • [–] 3 points 2 months ago

    All of that being said, I can imagine that there could be some utility in operating a rover prototype in the lab or in a sandbox via a gaming device like this. It would have some advantages over a laptop, assuming the wireless connection is solid and latency is low.

    Provided the Steam Deck is in the same room as the rover, not 200 million km away.

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  • 19 comments in c/steamdeck@sopuli.xyz view that post
    [–] 36 points 2 months ago

    This feels like the opposite to a cheap logitech controller driving a submarine

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  • [–] 17 points 2 months ago*

    "Yoooo bro your ping is fucking dog water. Fix it."

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  • [–] 13 points 2 months ago (3 children)

    It's a fully functional pc that can run any software you need, with built in controls that are ergonomic and familiar to almost any potential user. It's basically perfect for controlling things. Saw a guy on YouTube using it to control industrial robots or something since you can use the back grips as a dead-mans switch.

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  • [–] 5 points 2 months ago (2 children)

    I think capacitor sensors might make better dead-man switches here, especially with chords (requiring both being active at the same time), as holding the grip buttons feels kinda tiring quickly and awkward to my hands.

    But it's still so cool.

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  • [–] 7 points 2 months ago* (1 child)

    Capacitive buttons can get pressed by drops of water, so I personally think the physical buttons are better for a safety system.

    It probably depends on what the robot is, but it might not be something you need to hold down for very long, just at the same time as a joystick movement.

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  • [–] 22 points 2 months ago (7 children)

    And somehow, Tom Scott doesn't even know what it is! He just calls it "basically a gaming console" with no further clarifications.

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  • [–] 32 points 2 months ago (4 children)

    But it is basically a game console. What clarifications do you need? It would be kinda awkward if he started explaining that a steam deck is technically a pc that runs linux and so on.

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  • [–] 16 points 2 months ago (3 children)

    Knowing him, I expected something like: "Turns out, it's a Steam Deck, and half of you will have been screaming at the screen about how I could possibly not know that."

    That's it. Not an explanation of what it is, just an acknowledgement of what it is. This kind of thing happens on Lateral pretty often.

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  • [–] 9 points 2 months ago (2 children)

    Why do you even assume he doesn't know what it is?

    His videos are edited to tell a story and to flow better than a podcast. Stepping away from the main event to point out the product's name and making a comment about it sounds like an unnecessary distraction.

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  • [–] 5 points 2 months ago

    Every one of these comments have been correct, despite sounding like they're disagreeing.

    However, I wouldn't be surprised if he doesn't know what it is. Gaming has never seemed to be something that's interested him. It could be, but it doesn't seem like it'd be a high priority. Most non-gamers probably do not know what a Steam Deck is. Hell, a lot of gamers probably don't if their only platform is a console, and they don't engage with gaming spaces online.

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  • [–] 8 points 2 months ago

    I use mine to shitpost at work and for my DND character sheet.

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  • [–] 8 points 2 months ago (1 child)

    "The new mars rover simulator looks awesome"

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    [–] 7 points 2 months ago* (last edited 2 months ago)

    With the one-way latency being upwards of 20 minutes, I wonder what the software looks like... They've basically got to queue up an hour worth of actions before they'd even see the first response from the rover.

    I'm guessing that's in the Tom Scott video, so I'll have to watch that later.

    Edit: It looks like they're only using it for manual driving of the test rover on Earth. The autonomous driving is a whole separate system.

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  • [–] 6 points 2 months ago

    Shout out to Mars First Logistics, a very fun game where you build rovers out of Lego-style connecting pieces, then use them to deliver things from point A to point B.

    I got really sucked into it and spent like a month straight playing only that game. 5/7 perfect score

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