1 comment

sorted by: hot top controversial new old
[–] 12 points 3 months ago*

The article is very light on any technical details, so it's hard to tell if this is a big deal, someone misunderstanding the hypervisor method that's exploded this year, or just click bait. I'm going to assume click bait.

Edit: the Lemmy.world post had a comment that explains this better than the article:

... An important point though: hypervisor cracks were available exclusively for Windows.

Or at least that was the case until the “Linux breakthrough” was revealed yesterday, which gives Linux the ability to run Hypervisor cracks, and with modern CPUs, you can run the hypervisor cracks without even using a hypervisor.

Support for Linux has to be implemented in the cracks themselves too, though I did read that DenuvOwO (de facto THE hypervisor cracking team) is backporting support to all previous releases :D.

Of course nothing beats actual cracks but then again hypervisor cracks weren’t support to replace them, they’re supposed to ruin denuvo’s reputation by making games pirateable on day 1 of releasing. This will have a bigger effect now that the cracks are with tinkerers (Linux users) who wouldn’t mind a little setting-up to play their games.

  • source
  • 23 comments in c/games@lemmy.world view that post
    [–] 61 points 3 months ago (3 children)

    ^^ Important to note that this is all done in the user space, unlike the Windows bypasses, so there is no security concerns.

    (Reddit)

  • source
  • hideshow 3 child comments
  • [–] 15 points 3 months ago (1 child)

    all done in user space, you just have to disable this security feature preventing user space programs from calling these privileged cpu instructions 😅

  • source
  • parent
  • hideshow 1 child comment
  • [–] 3 points 3 months ago*

    I love the Internet's naming schemes. Some folk don't like it but with the amount of genderqueer and furry folk maintaining fundamental internet services you could say that we're vital in keeping the world the bigots know running. They'll have no choice but to accept the catfaces! 😺

  • source
  • parent
  • [–] 7 points 3 months ago (2 children)

    Sounds like it would be trivial for Denuvo to detect it’s on a Linux host.

  • source
  • hideshow 2 child comments
  • [–] 6 points 3 months ago

    That would only do anything in new releases or updates for games where the dev is still paying for deuvo. Or maybe a dev could seek compensation for 'losses' of sales due to exploited denuvo version in the form of money or extended end date.

  • source
  • parent
  • [–] 32 points 3 months ago (11 children)

    In recent years, successful bypasses have become so rare that many viewed Denuvo as effectively unbeatable.

    Denuvo has been almost universally cracked since the start of this year, author sounds pretty out of date to be talking as if this is a recent development.

    It would be nice if they talked more about this mysterious 'Linux-based breakthrough'. Given that the hypervisor crack is so widely effective and platform independent, what is the breakthrough they're talking about that's beating it? This is the first I'm hearing of it, and I'm not convinced they haven't gotten it mixed up with hypervisor.

  • source
  • hideshow 11 child comments
  • [–] 41 points 3 months ago* (6 children)

    Calma homie
    Denuvo was indeed basically unbeatable until Voices38 started cracking and MKdev released the hypervisor about a year ago.

    The author definitely meant the period before this year and they’re right; before the great return of Denuvo cracking and hypervisor cracks last year, very popular games like Persona 5 Royal and Blackmyth Wukong had no cracks and despite also being the 2 games with the worst offline activation consistency.

    Hypervisor cracks were (or even are) infamous because they’re hard to set up, have to be set up per game (last I heard), aren’t perfectly stable since the live patch the kernel, and mostly because they didn’t meet user expectations. An important point though: hypervisor cracks were available exclusively for Windows.

    Or at least that was the case until the “Linux breakthrough” was revealed yesterday, which gives Linux the ability to run Hypervisor cracks, and with modern CPUs, you can run the hypervisor cracks without even using a hypervisor.

    Support for Linux has to be implemented in the cracks themselves too, though I did read that DenuvOwO (de facto THE hypervisor cracking team) is backporting support to all previous releases :D.

    Of course nothing beats actual cracks but then again hypervisor cracks weren’t support to replace them, they’re supposed to ruin denuvo’s reputation by making games pirateable on day 1 of releasing. This will have a bigger effect now that the cracks are with tinkerers (Linux users) who wouldn’t mind a little setting-up to play their games.

  • source
  • parent
  • hideshow 6 child comments
  • [–] 4 points 3 months ago

    Support for Linux has to be implemented in the cracks themselves too, though I did read that DenuvOwO (de facto THE hypervisor cracking team) is backporting support to all previous releases :D.

    main issue is that the HV bypasses actually checked if the HV is active - that check fails on linux and is currently being removed

  • source
  • parent
  • [–] -2 points 3 months ago (4 children)

    the method takes advantage of how Windows games behave when run through Linux compatibility layers such as Proton and Wine. Exactly why it works is still being investigated by the community, but the result is a growing list of games that can be launched under Linux where the same approach does not work on native Windows installations.

    That sounds like a very confused author, then.

  • source
  • parent
  • hideshow 4 child comments
  • [–] [S] 30 points 3 months ago (3 children)

    Hi there!

    I'm the author. Not only have I chatted to Voices, but I did an AMA with Dodi, organized the same with FitGirl (which didn't actually happen), and even chatted to Empress. Which...wasn't very fun. I've interviewed KaOs and also the gentleman behind Ghost eShop for jailbroken Switches. This is just to say I know the scene, and I know the people.

    Denuvo has been almost universally cracked since the start of this year, author sounds pretty out of date to be talking as if this is a recent development.

    Seems there was about 20 games released this year with Denuvo. Voices has changed the scene a lot, but he can only do so much. Now he's using A.I. to help with his process this is speeding up a ton, but he cannot possibly keep up with 'demand' as it were. I found four he's done, for 2026 releases:

    • Resident Evil Requiem (February 2026)
    • PRAGMATA (April 2026)
    • LEGO Batman: Legacy of the Dark Knight (May 2026)
    • 007 First Light (May 2026)

    It certainly hasn't been "universally cracked". It will get quicker, but it is still an effort. One game every two weeks or so at the moment.

    universally cracked

    This is not only a stretch, it isn't true. The fun thing is that he has cracked 2026's build, and then their updated build, then a day one release. From a technical POV, it is super interesting to see.

  • source
  • parent
  • hideshow 3 child comments
  • [–] 5 points 3 months ago (2 children)

    Hi!

    I'd love to know more about the chat with Empress 😂

    Sorry, when I said universally cracked I meant they had figured out a general viable method, not that all denuvo games were cracked.

    I'm mostly just wondering what you meant by a Linux-based breakthrough? Since it seems you're talking about the hypervisor method which originated on windows. That's the part that's really unclear in your article, some elaboration would be nice.

    I'll link the other thread to this one so we don't have to maintain both threads :)

  • source
  • parent
  • hideshow 2 child comments
  • [–] [S] 18 points 3 months ago* (1 child)

    Good point, I should have been a little clearer with my wording. The hypervisor technique itself isn't a Linux invention, and you're right that the underlying method originated from Windows research.

    The Linux angle is more about how the community has been applying it now: using Proton/Wine compatibility layers to run Windows games on Linux in a way that interacts differently with Denuvo's checks. That distinction is what made it interesting from a totally Linux gaming perspective, especially given how unusual it is for Linux compatibility layers to become part of the discussion around a major DRM breakthrough.

    I'll update the article wording because "Linux-based breakthrough" makes it sound like Linux created the exploit itself, which isn't what I intended!

    Dodi was lovely. At the time he was literally getting married (the day before, of or after...I forget exactly which!), in Egypt which is his home. FitGirl is far funnier than I expected, we used to check in every now and then, but that has long-since ended. She's also got an iron-clad no press rule nowdays. Empress was brilliant, I'll fight tooth and nail on that, in the early days she was brilliant. But...that 'front' wasn't put up, she was and is quite 'unique' in her views.

    There was a few others too, I found it really interesting to reach out to these names, they were all just quite surprised because few ever did!

  • source
  • parent
  • hideshow 1 child comment
  • [–] 4 points 3 months ago

    using Proton/Wine compatibility layers to run Windows games on Linux in a way that interacts differently with Denuvo's checks. That distinction is what made it interesting from a totally Linux gaming perspective, especially given how unusual it is for Linux compatibility layers to become part of the discussion around a major DRM breakthrough.

    Can you provide technical details about that? It's frustrating for the article to mention the breakthrough but not actually dive into what it is or an example of how it works :)

  • source
  • parent
  • [–] 4 points 3 months ago* (1 child)

    They literally show half a dozen pictures of denuvo games running on Arch in the article. Several of the top posts on r/crackwatch (the subreddit mentioned in the article) are about the Linux denuvo workaround.

    https://www.reddit.com/r/CrackWatch/comments/1uw9y89/were_bringing_you_the_year_of_the_linux_desktop/)

  • source
  • parent
  • hideshow 1 child comment
  • That's the hypervisor crack, which is platform agnostic and works on windows as well. So year of the Linux desktop as in we're getting access to titles that we couldn't previously run perhaps, but it's not like what the article implies, that we're getting something that can't be done on windows.

  • source
  • parent
  • [–] 4 points 3 months ago (1 child)

    Could anyone explain what a "hypervisor crack" is in this context? I'm very familiar with hypervisors but less so in relation to gaming.

    Is this just using a hypervisor to virtualise system services the DRM uses to assure it it's not being monitored or interfered with at the OS/kernel level? Do you have to intercept networking as well?

  • source
  • parent
  • hideshow 1 child comment
  • [–] -3 points 3 months ago (3 children)

    I don't get it. Denuvo is easily removed within days? Is this just an ad?

  • source
  • hideshow 3 child comments
  • [–] [S] 21 points 3 months ago

    Hey there.

    No, it is not easily removed within days. I'm more impressed than most by Voices, but he has cracked four games released in 2026 so far.

    Is this just an ad?

    It is news. Did you know this before my post? If not, we call this 'learning something from news'

  • source
  • parent
  • 9 comments in c/linux_gaming@lemmy.world view that post
    [–] 33 points 3 months ago (5 children)

    Does denuvo do that it claims it does? More sales due to less pirating?

    I would wager companies lose more money using it than the sales lost due to pirating.

  • source
  • hideshow 5 child comments
  • [–] 26 points 3 months ago (2 children)

    Not to mention pirates do increase game visibility, which is free advertising. And pirates play games that they wouldn't otherwise buy.

    Small percentage, sure. But it's a factor.

    They're not denuvo games but I tried CO:E33 and BG3 because they were big and popular. I eventually bought both. I would have never tried or bought them otherwise, the price tag was just too great to bother.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 1 point 3 months ago (1 child)

    and every pirate can tell you the list of games that they ended up buying because they enjoyed the game.

    Piracy does get converted into sales, when the game is good enough and deserving enough.

    Especially when you ignore the logical fallacy that every pirate download is a lost sale, which absolute bollocks and in no way true or even realistic.

    Which I think is a big reason you don't see demos anymore, cause the majority of games are broken shovelware shit and letting people know that before they drop 70 dollars on it would be a surefire way to tank profits.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 1 point 3 months ago

    I eye a lot of indie games and more often than not, I just wait for a really deep discount before I pull the trigger.

    But when I try a demo... and that demo SLAPS, I buy shortly after. AND I tell my friends about the game.

    I love demos.

  • source
  • parent
  • [–] 16 points 3 months ago

    It's very difficult to prove either way. There's also the factor of making a big deal of removing Denuvo post release; if sales were lost due to its inclusion, does it fully recoup those? Does it actually result in more total sales?

    Whether it actually causes measurably more sales, my thoughts are that if paying customers are treated worse than pirates, then piracy is justified, so including Denuvo inherently justifies pirating the game to me.

  • source
  • parent
  • [–] 8 points 3 months ago

    Didn't buy the 2nd Doom (2016) due to Denuvo. I enjoyed the first (modern) Doom and apprecitated how well it ran but I've not looked back to see if it was removed (too late now, my standards are even higher now).

  • source
  • parent
  • [–] 18 points 3 months ago

    This week, members of the CrackWatch community declared "the year of the Linux desktop" after a new Linux-based method emerged that can launch an increasing number of Denuvo-protected games without triggering the DRM.

    Useful quote for people like me that had zero idea what Denuvo was.

  • source
  • [–] 10 points 3 months ago (1 child)

    do we have more technical information on how this works? this article is pretty light on that

  • source
  • hideshow 1 child comment
  • 7 comments in c/steamdeck@sopuli.xyz view that post
    [–] 14 points 3 months ago (2 children)

    In recent years, successful bypasses have become so rare that many viewed Denuvo as effectively unbeatable.

    Denuvo has been almost universally cracked since the start of this year, author sounds pretty out of date to be talking as if this is a recent development.

    It would be nice if they talked more about this mysterious 'Linux-based breakthrough'. Given that the hypervisor crack is so widely effective and platform independent, what is the breakthrough they're talking about that's beating it? This is the first I'm hearing of it, and I'm not convinced they haven't gotten it mixed up with hypervisor.

  • source
  • hideshow 2 child comments
  • [–] [S] 17 points 3 months ago (1 child)

    Oh how fun, you shared the same comment on two posts. Here's the same reply I left on your other one:

    Hi there!

    I'm the author. Not only have I chatted to Voices, but I did an AMA with Dodi, organized the same with FitGirl (which didn't actually happen), and even chatted to Empress. Which...wasn't very fun. I've interviewed KaOs and also the gentleman behind Ghost eShop for jailbroken Switches. This is just to say I know the scene, and I know the people.

    Denuvo has been almost universally cracked since the start of this year, author sounds pretty out of date to be talking as if this is a recent development.

    Seems there was about 20 games released this year with Denuvo. Voices has changed the scene a lot, but he can only do so much. Now he's using A.I. to help with his process this is speeding up a ton, but he cannot possibly keep up with 'demand' as it were. I found four he's done, for 2026 releases:

    • Resident Evil Requiem (February 2026)
    • PRAGMATA (April 2026)
    • LEGO Batman: Legacy of the Dark Knight (May 2026)
    • 007 First Light (May 2026)

    It certainly hasn't been "universally cracked". It will get quicker, but it is still an effort. One game every two weeks or so at the moment.

    universally cracked

    This is not only a stretch, it isn't true. The fun thing is that he has cracked 2026's build, and then their updated build, then a day one release. From a technical POV, it is super interesting to see.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 9 points 3 months ago*

    Hi!

    I'd love to know more about the chat with Empress 😂

    Sorry, when I said universally cracked I meant they had figured out a general viable method, not that all denuvo games were cracked.

    I'm mostly just wondering what you meant by a Linux-based breakthrough? Since it seems you're talking about the hypervisor method which originated on windows. That's the part that's really unclear in your article, some elaboration would be nice.

    (Thread continued at https://lemmyverse.link/sh.itjust.works/comment/26382834)

  • source
  • parent
  • [–] 7 points 3 months ago (3 children)

    I can imagine this just leading to Denuvo blocking linux platforms (if possible).

  • source
  • hideshow 3 child comments
  • [–] 11 points 3 months ago

    Could, but that might be a hard sell to publishers with the popularity of deck, machine, steam OS, and just Linux rising popularity lately in general. Still a minority of the gaming market for sure but growing.

  • source
  • parent
  • [–] 4 points 3 months ago*

    Tbh, if you are already able to bypass their whole protection, this is just a few more syscalls to hook into - proton already does that work anyways because windows syscalls don't mean anything to linux boxes.

    Also, doing so would mean that piracy is the only way to play those games on linux, leading to mass proliferation of bypass techniques.

  • source
  • parent
  • 5 comments in c/technology@lemmy.world view that post
    [–] 3 points 3 months ago

    Just checked out the forum mentioned in the article and it works, I haven't had a chance to try yet. But many people are having success with a number of games and should work with any distro.

  • source
  • [–] 5 points 3 months ago*

    members of the CrackWatch community declared "the year of the Linux desktop"

    It's this year guys, I swear! rattling cow bells

    In all seriousness though, I wish the article gave a little more info then it did. I'm curious on how analyzing how games operate through the layer could somehow bypass the anticheat. I'm all for it if it means less rely on it and more games are supported on linux but, I have my doubts.

  • source
  • [–] 8 points 3 months ago (2 children)

    Dominance of what exactly? There are countless games that don't use this garbage.

  • source
  • hideshow 2 child comments
  • [–] 5 points 3 months ago

    It probably means dominance in terms of how it "won" against piracy by being so difficult to bypass on games that had it that very few people knew how to do it. And even then, it took a lot of time and hard work to the point where some of them gave up.

  • source
  • parent