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[–] 6 points 19 hours ago (3 children)

Valve's disclosure policy is very specific. It's about visual assets (models and textures), audio (music and VA), script writing (not explicitly translation or subtitling either), and that's it. There is no requirement to disclose AI-assisted, AI-researched, or fully AI-generated code.

The assets stuff also is specifically about the final game. If a studio uses AI for placeholders and doesn't ship them in the actual Steam game, it's not required to disclose that process.

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  • [–] -1 points 14 hours ago (2 children)

    AI generated code does need to be disclosed actually, per https://store.steampowered.com/news/group/4145017/view/3862463747997849618. It's unclear to me exactly where the line is drawn between what needs to be disclosed through that and using AI for research like this, but IMO this is probably removed enough from the final product that it shouldn't need to be disclosed.

    To be clear, fuck ai, but examples like the one given are fair enough that I can't really be mad at them for using it.

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  • [–] 2 points 2 hours ago

    Where on that page does it say code needs to be disclosed?

    The most relevant bit I found is this, and that is not about code:

    Pre-Generated: Any kind of content (art/code/sound/etc) created with the help of AI tools during development.

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