According to retail data, 35% of Marvel’s Wolverine sales were physical discs. This comes from Ampere Analysis (via The Game Business), which tracks sales data across major markets globally.

The data suggests Wolverine shifted 2.16 million units in September (it went on sale September 15), and a significant portion of those sales were on-disc. In Europe, 51% of Wolverine sales came from the boxed version. Zooming in, more than two thirds were physical sales in France, but two thirds were digital in the UK.

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[–] 0 points 4 weeks ago (2 children)

Surprised anyone bought that slop

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  • [–] 2 points 4 weeks ago (1 child)

    It was, by every account, a well made game from a respected studio other than the fact that they decided to treat the people playing their M-rated hyper violence festival like they needed their hand held to make it to the next objective.

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