Ah shit, here we go again... (anarchaos.s3.eu-central-003.backblazeb2.com)
submitted 3 months ago by to c/games@lemmy.world
 

Back into the Grim Dawn we go!

you are viewing a single comment's thread
view the rest of the comments
[–] [S] 2 points 3 months ago (4 children)

Its mainly noticeable as a unstable framerate independent from any real system load. The Latency of your internet connection is the actually deciding factor while the game is waiting for the cloud save to update.

The issues you describe sounds very much like the consequences of packet loss somewhere between the host and the clients. Anyone using mobile internet or WiFi instead of all cables? Thats the main culprit for these problems - their net code never was super stable and badly coped with spotty connections.

  • source
  • parent
  • hideshow 4 child comments
  • [–] 1 point 3 months ago (3 children)

    Your description of the issue lines up with what I was thinking as well, but my friend who has been experiencing the issues, who is also quite technical, immediately assumed it was an issue on my end. I do believe he uses wifi while I do not. I get so much grief for insisting on a wired connection heh.

  • source
  • parent
  • hideshow 3 child comments
  • [–] [S] 2 points 3 months ago* (2 children)

    Yeah, let him plug in a cable and see if it changes anything 😁

  • source
  • parent
  • hideshow 2 child comments
  • [–] 1 point 3 months ago (1 child)

    He can't really do it because of his home layout until he gets gets conduit installed or the house properly wired up. The internet gateway is on a different floor and a repeater would likely be needed because of the distance. Also cat6 six cables going down split level stairs sounds like trouble. If he had a coax outlet anywhere nearby I'd suggest he look into a MoCa setup which I've had decent luck with in the past (better than WiFi, worse than cat6).

  • source
  • parent
  • hideshow 1 child comment