you are viewing a single comment's thread
view the rest of the comments
[–] 3 points 4 months ago* (2 children)

It should be easy enough to implement a refundability window based on either time-in-game or percentage completion (based on main story line, not side quests and diversions).

I mean if the game says 20 hours of gameplay but you complete it in an hour, that's false advertising and there should be an exception. But if a game says it takes an hour to complete and you complete it in an hour, there's no reason why you should be able to get that refunded.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 3 points 4 months ago (1 child)

    Ok, sure. I think we're missing the forest for the trees here though

  • source
  • parent
  • hideshow 1 child comment
  • [–] 2 points 4 months ago*

    What's the forest in this case, and what are the trees?

    Are the trees the individual cases of refund abuse, and the forest is the culture of unmitigated refund abuse?

    Cause if so, I don't see how my comment was missing the forest for the trees...

    In fact, yours was the one focused on individual cases and claiming there's no larger unifying structure that can be addressed...

  • source
  • parent