you are viewing a single comment's thread
view the rest of the comments
[–] 27 points 1 year ago (2 children)

Individual devs seem to generally manage better I think :3. It's once the companies expand is that stuff starts going awry

  • source
  • parent
  • hideshow 2 child comments
  • [–] 9 points 1 year ago* (last edited 1 year ago)

    Coffee Stain's another good example on the bigger end.

    It does seem like there's a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.

  • source
  • parent
  • I dunno, dwarf fortress seems to be doing alright for itself so far. Tarn and Zach really needed some more help and some graphic design backup. I don't agree with the total abandonment of the keybindings system in favor of mouse clicks, but I understand that it was necessary to make the game's learning curve less precipitous.

  • source
  • parent