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[–] 123 points 1 year ago (24 children)

on steam at the moment, Cyberpunk is 20.99.

Switch 2 version is 69.99

👋thanks for trying nintendo.

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  • [–] 28 points 1 year ago (10 children)

    If you know where to look, a certain athletic woman can give it to you for free if you're on a Steam Deck!

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  • [–] 33 points 1 year ago (3 children)
  • [–] 14 points 1 year ago (1 child)

    Or you could reward CDPR for maintaining support and releasing a wonderful DLC for it with a purchase on a platform that lets you own your games (and is incidentally owned by CDPR too)

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  • [–] 4 points 1 year ago

    While I agree that one should support developers of games they enjoy if they are able, I recently tried another playthrough of this game and it reminded me how unpolished it is.

    Things like

    • Quest NPCs taking very robot-like paths while walking (walk straight for 10 steps, turn right 90 degrees instantly, walk straight 5 steps...) instead of something more natural
    • Needing to wait 5 minutes for an NPC to get to a specific spot and/or complete actions before being able to continue conversation. Typically on the fight missions, you'd win the fight, they'd take 30 s to get up, then saunter over (using an unnatural path) to the designated spot, which then took another 10 seconds to activate the speech option finally.
    • Pedestrians diving into the road in front of your car instead of away.

    Perhaps games like GTA spoiled us, but I just found these too annoying to continue.

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  • [–] 3 points 1 year ago (1 child)

    Do you know how to use said athletic woman's installers on the Steam Deck, or Linux in general?

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  • [–] 2 points 1 year ago

    Sometimes adding the installer as a non-Steam game and running it through Proton works, otherwise I use Lutris. You can find tutorials online for setting it up to use with FitGirl's installers.

    Although specifically for Cyberpunk 2077 I had issues with the install, so I found a no-install version, I believe from DODI.

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  • [+] -10 points 1 year ago (7 children)

    Nintendo aren't the ones who set the price

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  • [–] 8 points 1 year ago* (5 children)

    no, they don't. but the game has been out for 5 years at this point.

    articles like these seem quite pointless to anyone who doesn't already own a switch 2. and possibly pointless even to people who own a switch 2, but have already played cyberpunk on better or similar hardware.

    this article is an attempt to pat a multi billion dollar company on the back so it doesn't feel as bad that people aren't racing out to buy their 5-year-late, overpriced attempts to dominate the handheld market again.

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  • [–] 1 point 1 year ago* (last edited 1 year ago) (3 children)

    Possibly the dumbest take I've ever seen on this site, are you saying an article objectively comparing the performance of two handhelds is "an attempt to pat a multi billion dollar company on the back"?

    articles like these seem quite pointless to anyone who doesn't already own a switch 2.

    "Performance comparisons are pointless if the results aren't what I like", I'm sure if the steam deck performed a lot better you would be in the comments singing praises for it. Digital foundry have been comparing performance for many years but suddenly now their findings are worthless.

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  • [–] 1 point 1 year ago (2 children)

    Yeah they'd never shill for Nintendo and fail to disclose it was an ad https://m.youtube.com/watch?v=V10wHzV5zp0

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  • [+] 0 points 1 year ago (3 children)
  • [–] 7 points 1 year ago (2 children)

    I don’t miss selling my two month old games for five dollars at GameStop.

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  • [+] 1 point 1 year ago* (1 child)
  • [–] 5 points 1 year ago

    Normally, I would agree with you. In the case of game keys, even though I have a physical cartridge now I have to make sure that servers are still up and available for me to download a game. So the massive market for retro games is kind of null and void if you’ve got a cartridge with nothing but a transferable license agreement on it and no way to actually get the game.

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