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[–] 129 points 7 months ago (7 children)

No thanks. To me, indie is an escape from all this bs.

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  • [–] 26 points 7 months ago (4 children)

    I could see this as useful to get for a month so you can try out a bunch of indie titles to find ones you like before you buy them. Could be helpful for developers that don't have small demos or anything.

    Certainly not useful to have perpetually.

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  • [–] 37 points 7 months ago (3 children)

    2 hour refunds on steam have never let me down. Also I'd rather encourage devs to release a demo versus yet another subscription model. This is a big pass from me.

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  • [–] 6 points 7 months ago

    To be sure, that's a decent way to do it. If indie.io had something similar, that might be nice.

    Though given it's all indie games over there, I'd be on board to pay this 6.99 not as a subscription, but as a fee to get a week to try out whatever I'd like for some reasonable amount of time, maybe set by the developer. Then of the games I've tried but not purchased the full version of, split the 6.99 between them.

    Maybe utopian thinking but it'd be nice.

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  • [–] 2 points 7 months ago (1 child)

    I get the impression most devs would rather you didn’t use the refund window as a trial; eg, if you think you’re only 5% interested, they’d rather you don’t buy it with plans to refund.

    Refunds still cost them, and some players have received warnings from Steam support for excess refunds even if they follow the hour limits each time.

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  • [–] 6 points 7 months ago

    If I thought the majority of my $7 went to indie game devs, particularly ones doing interesting stuff that the market doesn't properly reward, then I wouldn't bat an eye at it. Probably wouldn't even use the service and would continue buying game licenses directly, but if I'm only funding the few hits that make it in front of me, then I'm just contributing to the BS capitalist lottery that is the entertainment industry. Would much rather have a communal way to fund devs.

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