Full post: Exact budgets of video-game productions can be tough to corroborate (more transparency from publishers would be nice!) but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry

To address some frequently asked questions:

  • These are US and Canada productions. If you're wondering why game X cost so much less, it was probably made elsewhere
  • These budgets are almost entirely dev salaries + overheard and have nothing to do with executive compensation (which is mostly stock)
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[–] 11 points 7 months ago*

Well yeah 300 million, but is the game any good or is it just made to be doodling with the D‘s of game "Journalists"? Just because you pay a lot of people doesn’t mean it’s good.

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