Archived article: https://archive.md/HONwC

They'll release one more update (my guess is whatever release-ready content they've already got), then the servers will shut down next Thursday.

"We don't need player counts to be super huge in order to be successful" is starting to ring hollow.

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[–] 52 points 8 months ago (18 children)

Marathon next? Place your bets ladies and gentlemen!

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  • [–] [S] 44 points 8 months ago* (last edited 8 months ago) (12 children)

    Marathon is probably life or death for Bungie. Sony can't exactly afford to put out a mid game after spending so much on the studio... and "mid" is exactly what Marathon felt like. Just like so many copycats during the battle royale boom.

    I don't think it will fail (or if it does, not as hard as Highguard), but unless it manages to stand out from the Tarkov/Arc Raiders/Hunt: Showdown oligopoly, it won't bring in the numbers to please Sony.

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  • [–] 20 points 8 months ago (4 children)

    Idk I played the play test and it was easily one of the better extraction shooters. Bungie has gun play locked in. But they shot themselves in the foot with BattlEye linux support and my new linux build is literally being put together this week. So regardless, I won't be buying it when it launches cause it wont run on linux.

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  • [–] 5 points 8 months ago (3 children)
  • [–] 7 points 8 months ago (2 children)

    Case: O11 Compact Board: MSI 870e Edge TI Wifi
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    It took me over a year to get it all together and all of the expensive components were gifts

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  • [–] 12 points 8 months ago (1 child)

    Mid is exactly how I have seen Marathon described by the server slam feedback. People vasalating between whether or not they like it immediately after starting to play it is not a great look.

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  • [–] 4 points 8 months ago

    To be honest at this point toppling Embark Studios is pretty tough in my book. The games they make have the same feeling of passion that Bungie used to have. Great gun play, fantastic audio design and interesting ideas. I really hope for the best for Marathon, if for no other reason than competition drives creativity, but Bungie has had the soul sucked out of them unfortunately.

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  • [–] 3 points 8 months ago (2 children)

    I heard the most recent playtest brought some hype back. Did you play it?

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  • [–] 15 points 8 months ago* (last edited 8 months ago)

    People who enjoy hardcore pvp and extraction shooters are hyped... but the important question is whether or not those people represent a large enough niche to sustain a game with such a massive budget.

    I'm guessing no, but who knows.

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  • [–] [S] 7 points 8 months ago* (last edited 8 months ago)

    Not a lot, just enough to get the feel of the game, but also to realize that I'm not the target audience. In some ways, it's similar to Counter-Strike 1.6 or Team Fortress 2 back in high school: if I have a group of friends and an hour of free time, then sure, I might hop on. But I won't be investing the time and long-term effort that an extraction shooter expects of me.

    The moment to moment experience is good. Bungie haven't forgotten how to create a tight FPS experience. But the game needs both longevity and a healthy playerbase, that's what concerns me. Fans of hardcore extraction shooters already have Tarkov and Hunt, and casual players already have Arc Raiders. It takes something exceptional to move players out of their "home" game.

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  • [–] 0 points 8 months ago

    Marathon seems pretty good imo, it's problem is it's trying to be a more hardcore extraction shooter than the ones that already exist which is gonna make it too niche to sustain a large US-based studio like Bungie.

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  • [–] 15 points 8 months ago* (last edited 8 months ago)

    Marathon is the complete opposite of ARC Raiders in the fact that it essentially forces/encourages you to fight. I give it like 2 months before all the casuals go back to ARC because of spawn rushers (they were already doing that during the server slam). And while Delta Force Operations kinda behaves similarly, they do have some ways to reign in the sweats by having multiple maps, multiple difficulties with gear caps, and a ton of other things that prevent bad players from getting farmed 24/7.

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  • [–] 5 points 8 months ago (1 child)

    Given how boring it is to watch others play it, I don’t think it will see any huge success. It will probably find a loyal fanbase, but probably not enough to sustain it long term.

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