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[+] -18 points 8 months ago (25 children)
  • [–] 20 points 8 months ago (4 children)

    If a company shows no respect for its consumers by nickel and diming them for everything, then there is no reason to show a company respect by purchasing its products.

    If they re-released their entire back catalogue at reasonable prices—not locking them behind a subscription—with a commitment to letting users transfer them to future consoles without an upgrade fee, then things would be different.

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  • [–] [S] 2 points 8 months ago (2 children)

    If a company shows no respect for its consumers by nickel and diming them for everything, then there is no reason to show a company respect by purchasing its products.

    Sure, but there is a difference between not giving them money, and not giving them money but getting their product anyway.

    "I don't like your product or practices, so I'm not going to purchase it" is not the same as "I like your product but not your practices, so I'm going to pirate it."

    Video games are not exactly a vital good like food.

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  • [–] 9 points 8 months ago (1 child)

    Blind consumer loyalty only incentivizes Nintendo to further raise prices and make their products less consumer friendly.

    Piracy simply demonstrates a problem with supply; if Nintendo wants to solve it, the solution isn't trying to cuts heads off of a hydra, but rather adjust prices to capture unrealized market potential.

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  • [+] 0 points 8 months ago (1 child)
  • [–] 7 points 8 months ago* (last edited 8 months ago)

    Unlike physical cartridges, a digital, emulated copy of FireRed has no resale or collector's value. The lack of physical copies for virtual console games also means each copy sold costs Nintendo nothing beyond the initial emulator development cost, which would be minuscule on a per-game basis.

    Considering those factors, and the Switch having a higher install base than prior systems (over ten times Wii U unit sales), maintaining the Wii U and 3DS price points is the most reasonable means for Nintendo to monetize their back catalogue in a way that makes piracy less enticing for many people: $3 per GB, $4 per GBC, $5 per NES, $7-8 per GBA, $8 per SNES, $10 per N64/DS, and $20 per Wii.

    Given that each emulated console only requires that a Switch emulator be developed for it once (something Nintendo has already done for NSO) to support hundreds of paid titles, there's no need to increase prices when the games will sell several times more than they had any chance to on the Wii U.

    Given how many games NSO includes, they could continue offering them that way for people who prefer renting their library. Consumers want meaningful options; pricing a GBA game at $20 is not that.

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  • [–] 24 points 8 months ago (9 children)

    Piracy is justified because I already own those games, and they're not backwards compatible. I'm not going to pay for the same game multiple times.

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  • [+] 12 points 8 months ago (2 children)
  • [+] -10 points 8 months ago (6 children)
  • [–] 6 points 8 months ago (3 children)

    Do you work for the billion dollar company? Weird fucking take you have portraying them as a victim

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  • [+] -3 points 8 months ago (3 children)
  • [–] 7 points 8 months ago (1 child)

    Thinking that pirating a $20 game from Nintendo is fucking someone over is a wild take. Stop treating international giga corporations like people

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  • [–] 2 points 8 months ago (1 child)

    You were right in your first comment, but this is plainly false. Not pirating, mind, but making copies of what you already own is legal, at least in US and most of Europe.

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  • [+] -9 points 8 months ago (9 children)

    I feel like people who were never gonna buy it no matter what the price tag was just want something to be mad at.

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  • [–] 9 points 8 months ago (8 children)

    When I had a Wii, I bought games I had played and wanted to play on the NES when I was younger. Now I have nothing to show for it. Never again. At least with Steam, GOG, or pirating, the power is in my hands to keep those games for as long as I can. Nintendo doesn't give me that option in any legal manner.

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  • [+] -6 points 8 months ago (7 children)

    So you were never gonna buy it no matter what the price tag was.

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  • [–] 8 points 8 months ago (4 children)

    You're right, because I've literally done it before with them and have nothing to show for it. So which of us is the fool?

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  • [–] -5 points 8 months ago (3 children)

    Well if you're replying me just to tell me you were never going to buy it, you're proving my point.

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  • [–] 7 points 8 months ago (2 children)

    I feel like people who were never gonna buy it no matter what the price tag was just want something to be mad at.

    So if no one responds, it's because they have no rebuttal, but if they do, they're proving your point. Quite the big brain theory there. My point was that it had nothing to do with the price tag, except that the value proposition isn't there when they can just stop giving you access whenever it becomes inconvenient for them. Moreover, while I have regrets about buying stuff on the Wii store, I'm not angry at them. So it just sounds like you're saying I'm not much of a customer for a restaurant that I don't go to anymore just because I got food poisoning a few times. Must be me and not them. And you sound like you're defending a shitty company because people say their product isn't worth buying.

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  • [–] -2 points 8 months ago (1 child)

    If you respond to tell me that you were never gonna buy it, you prove my point.

    It's just kind of tiring how every post about anything Nintendo does ever has the exactly same whining every time, especially when you're not actually whining about FRLG here at all, you're just whining to whine. You just want something to be mad at.

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  • [–] 5 points 8 months ago

    Well, you can keep going to the restaurant with hair in the food. It's not a problem with their practices, my standards are just unreasonably high. Whatever you have to tell yourself to justify why you keep eating food with hair in it.

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