Paragrah and image of the Steam Frame VR headset describing the power needed to run the it. The paragraph :| The headset ships in a special mode that requires plugging into power first.  Ensure your power adapter supports a minimum of 27W (45W recommended). After you have plugged it in, press the power button to turn it on, then follow the in headset instructions to get through the initial update.  After the headset reboots, log into Steam. |: The image :| Side Steam Frame schematic highlight the charging USB-C port on the battery situated in the back of the headset |:
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[–] 1 point 10 months ago* (3 children)

NGL,

this is a masterpiece of a post. Bravo. Perfect energy.

Still i think you are way to focused on the semantics. English certainly isnt my first language and with that i dont have any authority to judge how bypass charging is exactly defined. But that androidauthority article and many others pretty much use it to describe either a more intelligent battery management to improve battery health in the long term or/and to bypass the battery to directly power the hardware for heatmanagement. Samsung does the latter for its gaming mode on certain smartphones.

So your post is correct. But is still besides the point.

I absolutly take the blame for not beeing specific enough in my original post. But i feel like it was kinda implied that i meant the charge bypass which improves battery health in the long run edit: when the device is constantly or very often plugged in(which can be bad in the long run when the lion cells are constantly at 100%(i know its not really 100%)).

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  • [–] -1 points 10 months ago* (2 children)

    I literally just described, in the most layman's terms possible, how the BMSes of modern phones of at the very least the past decade have already been doing battery bypass. The laws of physics LITERALLY don't allow for any kind of "non-bypass" approach. If you still can't comprehend that, I'm afraid you might truly be a clinical case of mental retardation.

    Again: what hurts li-ion cells is staying under voltage (i.e. being charged even at 0.000 amps) when fully charged. It's not optimal for storage to be 100% charged and not used for a long period as the full capacity means higher self discharge rate thus more cycle usage thus (slightly) quicker degradation of the cell, but that doesn't matter when the battery is regularly used and the 100% storage isn't happening continuously for months at an end.

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  • [–] 3 points 10 months ago* (1 child)

    I'm amazed that you still cant get in your head that "bypass charging" as in the (probably) technically correct definition and "bypass charging" as in the colloquially used definition are both just coexisting things.

    You explained how batteries and charging works really well in your post. But you didnt really educate me because i already knew that. I just hoped that valve implements the more advanced softwarebased batterymanagement to FURTHER improve batteryhealth when the headset is constantly plugged in. EG to have option to keep the battery at 60% or to have the option to MANUALLY tell the device to bypass. But that seems to be still to complicated for a seemingly otherwise intelligent person.

    edit: Just to make another point. I even googled "bypass charging" before i made my original post just to be sure i use the correct term. i clicked through 3 articles which all used bypass charging pretty much the way i meant it. So idk man.

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