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[–] 13 points 11 months ago* (2 children)

It would be an extremely risky strategy. The studio's whole portfolio are offbeat shortforms (indeed one of the higher profile indie devs) and I don't think getting banned from Steam and losing sales there was something they anticipated. Using this for publicity is plan B for damage control, never has been plan A.

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  • [–] -4 points 11 months ago (1 child)

    The steam ban was ages ago, the news was recent. They decided to go loud about the steam ban as they released, its clearly pr. I dont think they got banned intentionally but the difference is a little academic when you cry this loudly about it.

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