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[–] 33 points 11 months ago (21 children)

And what about Linux? A month ago I still had to go multi-arch on my x64 Debian system, leading to a lot of problems...

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  • [–] 30 points 11 months ago (11 children)

    I still had to go multi-arch on my x64 Debian system, leading to a lot of problems…

    That's what Flatpak is for. 32bit crap is moved into its own corner without interfering with any system level stuff.

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  • [–] 3 points 11 months ago (10 children)

    Doesn't the Flatpak version have it's own issues? I'm considering just installing Bazzite on a separate partition.

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  • [–] 8 points 11 months ago (4 children)

    I've been using Steam via flatpak on Debian without any issues (yet) since Trixie released.

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  • [–] 2 points 11 months ago (3 children)

    Thanks, I'll give that a try then!

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  • [–] 2 points 11 months ago (1 child)

    Bazzite has Steam preinstalled, and in fact it blocks the installation of Flatpak Steam

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  • [–] 2 points 11 months ago* (last edited 11 months ago)

    When I first read that the ship a dedicated Distrobox container just for Steam, I was utterly confused as to what the benefit would be and I still cannot see it. Maybe the Bazzite developers dislike some of the restricted permissions of the Steam Flatpak or maybe they just want to package it on their own but the benefit for the user escapes me.

    I've read another comment and then I realized it's because of Bazzite's Game Mode session. It's a special login session and not just Steam in Big Picture Mode. Flatpaks cannot be used for this kind of specific use case.

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  • [–] 1 point 11 months ago

    I should add, Debian is more "bare bones" than more gaming focused distros. e.g. flatpak isn't installed by default on Debian, so you have to take that step before you can install steam via the gnome store or command line. It's not difficult, but it is an additional step.

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  • [–] 1 point 11 months ago* (2 children)

    Yes, it doesn't work out of the box. Proton games literally won't launch. You need to run this command (at least on atomic distros):

    flatpak permission-set background background com.valvesoftware.Steam yes

    https://github.com/AeonDesktop/Project/wiki/Troubleshooting#steam-flatpak-opens-but-cant-start-games

    Mangohud also doesn't work without modifications, as well as a couple games having absolutely abysmal framerates like rocket league.

    Gamemode doesn't work AFAIK

    It is a worse experience in general, but works for a lot of people.

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  • [–] 2 points 11 months ago* (1 child)

    This is what I hate about flatpak. I shouldn't have to just know what random permission something needs. It should be marked with what permissions it requires, and then prompt for whether or not to grant them when it's launched.

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  • [+] -9 points 11 months ago* (8 children)

    And what about Linux?

    Every distro has supported 64-bit programs for the last decade. Why aren't you able to run 64-bit programs?

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  • [–] 28 points 11 months ago (6 children)

    Correct, so why does steam on linux still run as a 32 bit app and require 32 bit libraries to run games.

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  • [–] 15 points 11 months ago* (5 children)

    steam itself is moving towards 64-bit on linux on well, but fact is that most games are 32-bit and linux doesn't have the same compatibility guarantees as windows since you can just recompile software to run on new systems. you can't do that with old games, so you need multilib.

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  • [–] 20 points 11 months ago (2 children)

    I believe wine has a WoW64 implementation now, to allow 32 bit software to run on 64 bit wine prefixes. Which means any windows games (unless they are 16 bit) can work on 64 bit non-multi-arch system.

    Linux games are the core problem. But they also have a Steam Runtime where they ship the entire runtime libraries needed to run a game for compatibility reasons... and Steam Runtime 4.0 (which just shipped and/or announced a few days ago?) is set up for only 64 bit systems.

    So if the answer is:

    • Steam itself can be 64 bit, and is moving that direction
    • Windows games can be 64 bit only due to proton/wine handling the 32bit translation in WoW64
    • Linux games themselves can be any architecture since the steam runtime manages the libraries for the games.

    Then the answer is just "they're getting around to it, they are only just now getting around to it for windows, and linux is a lower priority" because clearly its all possible.

    So "What about linux?" is just asking if there is a timeline for the speed that things are moving in that direction.

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