I haven't played a Metroidvania in a while and I'm looking for suggestions of some good ones to try. Some I would recommend:

Ender's: Lilies (Magnolias is good too, but play Lilies first. The setting and theme hits better.)

Ori and the Blind Forest / Will of the Wisps (Will of the Wisps did bring a tear to my eye)

Monster Sanctuary (a creature capture metroidvania)

Any system is good, interested to hear of other good ones that are out there.

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[–] 4 points 11 months ago (1 child)

Solid list!

but i always felt those two game designs were kissing cousin

I see them as the same genre. You have this "pushing the map's frontier" mechanic, along with some power or item progression to enable that. The rest is find-and-seek to connect all those dots. IMO, the only major difference is a side vs top-down perspective.

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  • [–] 4 points 11 months ago*

    Its true... i think the fundamental formula is that it makes you an explorer first- turns you loose with a very vague objective and lets you discover... map, traversal, sequence skips, w/e and gives you "clues" while letting you feel empowered to do things in your own order/way/time... thus making you feel clever.

    Zeldas, you could say, are more linear, more "adventure" in progression than exploration... but its not black n white and each title has varying degrees of freedom

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