I haven't played a Metroidvania in a while and I'm looking for suggestions of some good ones to try. Some I would recommend:

Ender's: Lilies (Magnolias is good too, but play Lilies first. The setting and theme hits better.)

Ori and the Blind Forest / Will of the Wisps (Will of the Wisps did bring a tear to my eye)

Monster Sanctuary (a creature capture metroidvania)

Any system is good, interested to hear of other good ones that are out there.

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[–] [S] 9 points 11 months ago (17 children)

Does it hold up well for someone who doesn't have nostalgia for it?

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  • [–] 8 points 11 months ago*

    You don’t have to have nostalgia for the game to appreciate how wonderfully crafted and expansive it is. It has one of the best soundtracks of any game, period, and its art is highly detailed and numerous. It has a ton of secrets (including one MAJOR secret) and a couple of extra game modes that enhance the replayability.

    I would say the game seems to get better every time I play it. Is that nostalgia or something else? There are a lot of games I played before I had ever seen SOTN, yet I don’t feel the same desire to keep replaying them. I think it’s like a piece of classical music or a great movie. The more you replay it, the more details you come to appreciate. The original Deus Ex is like that for me as well.

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  • [–] 13 points 11 months ago (5 children)

    Absolutely yes. It’s timelessly good. I played a bunch of the post-SotN Castlevanias on GBA and such and even with the more advanced systems and everything, none of them hit the same. It’s insane how well they nailed it on their first go.

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  • [–] [S] 2 points 11 months ago (2 children)

    Should I look for a remaster or emulate the original?

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  • [–] 3 points 11 months ago*

    There really isn’t a remaster, just ports. There’s very little to improve.

    I think there may have been some voice re-recordings here or there, but otherwise most versions are pretty much the same. I think the Xbox 360 Live Arcade version is missing some unimportant FMVs and some other minor details, but it’s still completely decent.

    It was a secret unlockable in the PSP game Castlevania: The Dracula X Chronicles with an added character and other stuff, but then you have to deal with the PSP emulation or whatever.

    I’d suggest either emulating the original or getting it as a PSOne Classic on PlayStation Store unless some other route is more convenient.

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  • [–] 2 points 11 months ago (1 child)

    I played it for the 1st time, no nostalgia googles and I didn't really enjoy the back tracking that much (even using the quick travel spots), the way to get the powers (you kinda need to remember where the monsters are) and discovering the secret rooms felt like a chore to me.

    The only Castlevania games that I have played to completion have been Dawn of Sorrow and Portrait of Ruin of ruin for DS, and regarding the genre, additionally to that, it would be Metroid Zero Mission, Guacamelee! And I think those are the ones I can remember... And I didn't feel that way with them.

    I did enjoy the OST and the graphics a lot though.

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  • [–] 3 points 11 months ago

    I’ll admit that 100%ing (or rather “100%”ing it - iykyk) it can get pretty tiresome, but I actually found that the backtracking wasn’t too bad because the castle map was so good. For some reason I was able to remember a lot of routes in it, but I couldn’t find my way through the later games for the life of me without checking the map screen every five seconds.

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  • [–] 4 points 11 months ago (4 children)

    Usually old ps1 games just don't do it for me, but sotn was one of the two exceptions.

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  • [–] 2 points 11 months ago (3 children)

    Which is the other exception?

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  • [–] 2 points 11 months ago (2 children)

    I’ll guess Metal Gear Solid but there are plenty of other bangers in the PS1 library.

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  • [–] 3 points 11 months ago (2 children)

    As someone who played later entries first and then went back to SotN, IMO it's a bit rough around the edges in comparison. Still a fantastic game, but I think later games managed to improve on it.

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