▲ 210 ▼ 72% of devs believe Steam has a monopoly on PC games, according to study (www.gamesindustry.biz) submitted 1 year ago by mr_MADAFAKA@lemmy.ml to c/steam@lemmy.ml 237 comments fedilink hide all child comments
[+] circuitfarmer@lemmy.world 187 points 1 year ago* (63 children) [deleted] permalink fedilink source hideshow 63 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 57 points 1 year ago (28 children) I think there is a distinction to be made between being a monopoly and doing anti-competitive behavior. Steam hasn't done any anti-competitive behavior that I am aware of, but they do have enough market power to be considered a monopoly. Consider how companies like EA and Activision tried to maintain competing platforms but caved because those platforms were not viable compared to Steam. That's monopoly power. permalink fedilink source parent hideshow 28 child comments replies: [–] Dudewitbow@lemmy.zip 25 points 1 year ago (5 children) theres basically one anti conpetitive measure they hold primarily, and its the one that states the listing price of a game must be the same on all platforms policy. stops devs from having a lower listing price on other platforms. other than that its usually other platforms shooting their selves. permalink fedilink source parent hideshow 5 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 35 points 1 year ago I'm pretty sure that that only applies to steam keys being sold on other sites. If it's being distributed in some other form, it can be cheaper. permalink fedilink source parent [–] HailSeitan@lemmy.world -2 points 1 year ago* (last edited 1 year ago) (3 children) This “most favored nation” clause in contracts is huge! It means that even if another store takes half of Steam’s cut (say, 15% vs 30%), the game can’t be sold for less, meaning other rival stores can never compete on price. In other words, Steam drives up prices for games economy-wide. Amazon does something similar, and this was part of the basis the FTC’s antitrust lawsuit against them. permalink fedilink source parent hideshow 3 child comments replies: [–] mnemonicmonkeys@sh.itjust.works 7 points 1 year ago Steam drives up prices for games economy-wide. You must be joking permalink fedilink source parent [–] Godnroc@lemmy.world 3 points 1 year ago Say I sold a game for $10 on Steam and GameStoria. With the 30% you suggest I would take home $7 from Steam and $8.50 from GameStoria. I make more with a competitor who is willing to take less and of their instead wanted to charge more, Steam would be more profitable.. The consumer doesn't see anything but a $10 game. permalink fedilink source parent [–] UnspecificGravity@piefed.social 2 points 10 months ago Steam doesn't prevent anyone from selling their game at whatever price they want. They only prevent them from selling it through THEIR distribution platform at a lower price than it can be purchased directly from Steam. IE they cannot sell steam keys for less than the steam list price. If they want to distribute themselves they can. permalink fedilink source parent [–] skulblaka@sh.itjust.works 8 points 1 year ago (17 children) Failing to make a product that doesn't suck shit does not make a monopoly for your competitor. In fact, Steam is de facto not a monopoly because of the very existence of GOG. EA and Activision tried to break in to this arena but failed to provide a product that actually switched people off of steam, because they failed to provide a comparable experience to steam. GOG did, and they're doing fine. permalink fedilink source parent hideshow 17 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago If they do anti-competitive behaviour then that would make them a monopoly. "Steam is so popular because they're good not because they're a monopoly" "Oh yeah? Well what if Steam was a monopoly? They would be a monopoly then right!" permalink fedilink source parent [–] HailSeitan@lemmy.world 1 point 1 year ago (10 children) By this logic Google isn’t a search monopoly because DuckDuckGo exists, despite Google buying default placement in Safari, Firefox, Chrome, etc to make sure no other search provider can compete, with their bribe to Apple alone totaling $20 billion a year to maintain their search dominance. What do you think monopoly power is if not that? permalink fedilink source parent hideshow 10 child comments replies: [–] skulblaka@sh.itjust.works 11 points 1 year ago (9 children) Can you describe where Steam has done anything even approaching that, ever? EA and Activision stores didn't fail because Steam bought them out and bullied them out of the market, they failed because they were trash products. Steam doesn't buy "default placement" in anything. They just have a good product that people want to use over alternatives. Point out a situation in which Steam has acted anti-competitive and I might agree that you have a point, but I can't think of any situations to call out here. permalink fedilink source parent hideshow 9 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] skulblaka@sh.itjust.works 6 points 1 year ago Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc. None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge. One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used). Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren't distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform. permalink fedilink source parent [–] Mk23simp@lemmy.blahaj.zone 3 points 1 year ago (6 children) Whether something is a monopoly or not is independent of anti-competitive practices. It's about market power. permalink fedilink source parent hideshow 6 child comments replies: [–] Oppopity@lemmy.ml 5 points 1 year ago (4 children) If there's a genuinely good product that's popular because it's good. There's no need to step in and give shittier products more share in the market. The point in breaking up monopolies is to be more fair for consumers. If you want to say they're technically a monopoly because they have a large share of the market then fine. But I don't see that as a bad thing until it starts abusing its power. permalink fedilink source parent hideshow 4 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent load more comments (1 reply) [–] rapchee@lemmy.world 2 points 1 year ago* yes, it is "is independent of anti-competitive practices", a monopoly is when there is only one company providing a product or service permalink fedilink source parent load more comments (1 reply) [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (2 children) You're using a different definition of monopoly from what I'm using. To quote Wikipedia: In economics, a monopoly is a single seller. In law, a monopoly is a business entity that has significant market power, that is, the power to charge overly high prices, which is associated with unfair price raises. I'm using the latter of those definitions. I don't think it's particularly useful to only consider it a monopoly when there are literally no competitors. I think it is useful to consider it a monopoly when it has dominant market power. Steam's estimated 75-80% market share is dominant market power. permalink fedilink source parent hideshow 2 child comments replies: [–] athatet@lemmy.zip 1 point 1 year ago (1 child) So how often does steam charge overly high prices, which is associated with unfair price raises? permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) load more comments (2 replies) [–] Ledivin@lemmy.world 7 points 1 year ago (1 child) but they do have enough market power to be considered a monopoly Bullshit. Being the most popular platform does not automatically make a monopoly, this is armchair lawyer nonsense. permalink fedilink source parent hideshow 1 child comment replies: [–] Mk23simp@lemmy.blahaj.zone 2 points 1 year ago It's true that I am not a lawyer, so feel free to not take what I say as what the law says. I think that the law certainly should consider Steam to be a monopoly with its level of market power, even if it doesn't currently. From what I have heard from actual lawyers, monopolies are not currently illegal under US law anyways. They're only illegal when combined with anticompetitive practices. That's my best understanding as a non-lawyer, anyways. permalink fedilink source parent [–] olafurp@lemmy.world 1 point 1 year ago I think they were viable but nobody trusts EA and Activision with keeping the game they buy. permalink fedilink source parent load more comments (1 reply) [–] aReallyCrunchyLeaf@lemmy.ml 21 points 1 year ago* (4 children) Seriously. Part of the reason they're even so popular is because they aren't actively pursuing profit maxxing/enshittification business practices to corner the market and consolidate market share like every other one of these blood sucking cretins. They really are one of the extremely short list of corporations that ACTUALLY win in the marketplace because their product really is just that good. Running the steam deck with Linux, contributing to the development of Wine/Proton, and telling Microsoft to kick rocks has made me a Gaben fanboy for life. If Steam was the ONLY way you could purchase PC games, I'd honestly be fine with that, as long as Valve remains a private company under the iron fist of Mister Newell. permalink fedilink source parent hideshow 4 child comments replies: [–] malkien@lemmings.world 11 points 1 year ago (3 children) Remaining a privately held company is really the only protection from enshittification. Not a guarantee, mind you. permalink fedilink source parent hideshow 3 child comments replies: [–] pory@lemmy.world 2 points 1 year ago Gabe Newell is a man with a red button on his desk that, if pressed, will immediately grant him 11 figures to distribute as he pleases. It's labeled "sell Valve to Microsoft/go public". Newell hasn't pressed the button. Newell and his employees are satisfied with "making shitloads of money" and don't need to "make more shitloads than last year, forever". I can reasonably say that Newell probably won't press that button during his lifetime. Similarly, I'd trust anyone with that button to hold onto it no matter what, because "if it's getting pressed, it should be me pressing it." Once Newell dies, many bets are off. That's a really, really tempting button to press. There are very few humans likely to not press it. permalink fedilink source parent [–] sp3ctr4l@lemmy.dbzer0.com 1 point 1 year ago Yep, exactly. They don't have a board of investors demanding LINE GO UP FASTER, the way that say, MSFT did, demanding their games division hit a 30% profit margin for the last 5 years, and then I guess being surprised that that level of short term thinking blew it all up. But, on the flip side... who the fuck knows what's gonna happen when Gabe either passes the torch or quits. Hooray capitalism, lol. permalink fedilink source parent [–] aReallyCrunchyLeaf@lemmy.ml 1 point 1 year ago Well they are certainly the exception, not the rule. I'll take it, but we definitely got cosmically lucky to have steam exist in this timeline the way it does. 99/100 times it's a soulless shit factory that's entirely reflective of the AAA industry as a whole. permalink fedilink source parent [–] regedit@lemmy.zip 3 points 1 year ago* Words don't matter. Do well and have a platform that most prefer? You're a monopoly. People don't realize that to be a monopoly you must be the only source and actively prevent access to or other sources of the same product. How many of those using the term monopoly regarding Steam have GOG Galaxy, Epic, Battle.net, and etc. installed on their machines, ya think. Being the best does not a monopoly make! Edit: Further, and speaking of Epic, I never heard of Steam paying devs to pull their games from other platforms for exclusivity deals. permalink fedilink source parent [–] pewpew@feddit.it 2 points 1 year ago (3 children) Il Epic had free cloud saves and more social aspects they would be a much more appealing option, especially because they are much friendlier towards indie devs since they demand a much lower service fee. Steam is just the best for consumers right now permalink fedilink source parent hideshow 3 child comments replies: [–] Hawke@lemmy.world 7 points 1 year ago (2 children) Also if they didn’t have an irrational hatred for Linux. permalink fedilink source parent hideshow 2 child comments replies: [–] rapchee@lemmy.world 1 point 1 year ago heroic launcher to the rescue! permalink fedilink source parent load more comments (1 reply) [–] Whitebrow@lemmy.world 3 points 1 year ago (22 children) Steam does force the sellers on their platform to not give better discounts elsewhere. So basically if you see a game that’s 20% off on steam and it is ATL, you won’t find it 30% off anywhere else. Not necessarily a monopoly but definitely not allowing competitive pricing. Now that I think about it, it’s probably why Epic has to go with the “timed exclusive” approach instead of just giving you a bigger discount. permalink fedilink source parent hideshow 22 child comments replies: [–] Norodix@lemmy.world 20 points 1 year ago (16 children) Not actually true. They only require price parity for steam keys. Basically don't sell steam copies anywhere cheaper than on steam. Any other copy you can sell for whatever price. permalink fedilink source parent hideshow 16 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [+] Lfrith@lemmy.ca 6 points 1 year ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Whitebrow@lemmy.world 1 point 1 year ago (1 child) Good resource, thanks permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] Norodix@lemmy.world 4 points 1 year ago They don't want to drive you to your storefront so that you get the games cheaper. They want to sell for the same price without paying commission. They want to pocket the difference, not give it to you. I've never seen a reliable source display steam has price parity. Their steam key price parity however is very clearly displayed. https://partner.steamgames.com/doc/features/keys permalink fedilink source parent [–] Oppopity@lemmy.ml 3 points 1 year ago What do you mean it doesn't exist? Epic got me to download their launcher because they were selling gta 5 for free. How could I have found that out if I only play on steam??? permalink fedilink source parent [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Norodix@lemmy.world 2 points 1 year ago (1 child) I linked their own guidelines regarding steam key prices. They do require price parity with steam for steam keys. (with some exceptions) permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] ZeroHora@lemmy.ml 1 point 1 year ago (6 children) But the key price is the same, they giving you a discount. They can't change the price of 100$ to 80$ without giving a 20% discount. permalink fedilink source parent hideshow 6 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (5 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (4 children) They can set retail price to $1000 for all I care. As long as the actual sale price is $10 for instance is all that matters. It does matters because is how price parity works, promotions has a beginning and end date, it's not based on the lowest price at a time but in the consistency of the price. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent load more comments (2 replies) [–] Wfh@lemmy.zip 5 points 1 year ago (3 children) Not true. I just checked the first game currently discounted I know on GOG's front page: Ghost Runner. It's at -75% (7.49€) on GOG but full price (29.99€) on Steam. permalink fedilink source parent hideshow 3 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 1 point 1 year ago Goal post. permalink fedilink source parent load more comments (2 replies) load more comments (1 reply) [–] stupidcasey@lemmy.world 1 point 1 year ago* They have a functional monopoly on game launchers, but it isn’t illegal to have a monopoly — it’s only illegal to use that monopoly for anti-competitive actions. A monopoly in law doesn’t mean total (100%) market control; it means having the power to control prices or exclude competition. Courts often refer to this as monopoly power. A monopoly could exist with as little as 50% of the market, or even lower. Steam has around 70–80%, which is easily enough to be considered a monopoly. However, you could argue that despite their large market share, they can’t truly control the market, since it’s their goodwill and consumer-friendly behavior that earned them that share in the first place — and if they ever tried to abuse it, people might go elsewhere. Personally, I don’t really believe that. Considering your entire library is tied to their platform, they could pull all kinds of shady tactics if they wanted to. But it’s an argument. As far as I’m concerned, Steam is the least evil of the major corporations. I can overlook the secret gambling ring and possible dark-money smuggling complicity because they seem to be a net benefit to consumers, and the harm mostly falls on those complicit in the scheme — as well as on China and Russia. Edit, fixed spelling. permalink fedilink source parent
[–] Mk23simp@lemmy.blahaj.zone 57 points 1 year ago (28 children) I think there is a distinction to be made between being a monopoly and doing anti-competitive behavior. Steam hasn't done any anti-competitive behavior that I am aware of, but they do have enough market power to be considered a monopoly. Consider how companies like EA and Activision tried to maintain competing platforms but caved because those platforms were not viable compared to Steam. That's monopoly power. permalink fedilink source parent hideshow 28 child comments replies: [–] Dudewitbow@lemmy.zip 25 points 1 year ago (5 children) theres basically one anti conpetitive measure they hold primarily, and its the one that states the listing price of a game must be the same on all platforms policy. stops devs from having a lower listing price on other platforms. other than that its usually other platforms shooting their selves. permalink fedilink source parent hideshow 5 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 35 points 1 year ago I'm pretty sure that that only applies to steam keys being sold on other sites. If it's being distributed in some other form, it can be cheaper. permalink fedilink source parent [–] HailSeitan@lemmy.world -2 points 1 year ago* (last edited 1 year ago) (3 children) This “most favored nation” clause in contracts is huge! It means that even if another store takes half of Steam’s cut (say, 15% vs 30%), the game can’t be sold for less, meaning other rival stores can never compete on price. In other words, Steam drives up prices for games economy-wide. Amazon does something similar, and this was part of the basis the FTC’s antitrust lawsuit against them. permalink fedilink source parent hideshow 3 child comments replies: [–] mnemonicmonkeys@sh.itjust.works 7 points 1 year ago Steam drives up prices for games economy-wide. You must be joking permalink fedilink source parent [–] Godnroc@lemmy.world 3 points 1 year ago Say I sold a game for $10 on Steam and GameStoria. With the 30% you suggest I would take home $7 from Steam and $8.50 from GameStoria. I make more with a competitor who is willing to take less and of their instead wanted to charge more, Steam would be more profitable.. The consumer doesn't see anything but a $10 game. permalink fedilink source parent [–] UnspecificGravity@piefed.social 2 points 10 months ago Steam doesn't prevent anyone from selling their game at whatever price they want. They only prevent them from selling it through THEIR distribution platform at a lower price than it can be purchased directly from Steam. IE they cannot sell steam keys for less than the steam list price. If they want to distribute themselves they can. permalink fedilink source parent [–] skulblaka@sh.itjust.works 8 points 1 year ago (17 children) Failing to make a product that doesn't suck shit does not make a monopoly for your competitor. In fact, Steam is de facto not a monopoly because of the very existence of GOG. EA and Activision tried to break in to this arena but failed to provide a product that actually switched people off of steam, because they failed to provide a comparable experience to steam. GOG did, and they're doing fine. permalink fedilink source parent hideshow 17 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago If they do anti-competitive behaviour then that would make them a monopoly. "Steam is so popular because they're good not because they're a monopoly" "Oh yeah? Well what if Steam was a monopoly? They would be a monopoly then right!" permalink fedilink source parent [–] HailSeitan@lemmy.world 1 point 1 year ago (10 children) By this logic Google isn’t a search monopoly because DuckDuckGo exists, despite Google buying default placement in Safari, Firefox, Chrome, etc to make sure no other search provider can compete, with their bribe to Apple alone totaling $20 billion a year to maintain their search dominance. What do you think monopoly power is if not that? permalink fedilink source parent hideshow 10 child comments replies: [–] skulblaka@sh.itjust.works 11 points 1 year ago (9 children) Can you describe where Steam has done anything even approaching that, ever? EA and Activision stores didn't fail because Steam bought them out and bullied them out of the market, they failed because they were trash products. Steam doesn't buy "default placement" in anything. They just have a good product that people want to use over alternatives. Point out a situation in which Steam has acted anti-competitive and I might agree that you have a point, but I can't think of any situations to call out here. permalink fedilink source parent hideshow 9 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] skulblaka@sh.itjust.works 6 points 1 year ago Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc. None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge. One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used). Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren't distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform. permalink fedilink source parent [–] Mk23simp@lemmy.blahaj.zone 3 points 1 year ago (6 children) Whether something is a monopoly or not is independent of anti-competitive practices. It's about market power. permalink fedilink source parent hideshow 6 child comments replies: [–] Oppopity@lemmy.ml 5 points 1 year ago (4 children) If there's a genuinely good product that's popular because it's good. There's no need to step in and give shittier products more share in the market. The point in breaking up monopolies is to be more fair for consumers. If you want to say they're technically a monopoly because they have a large share of the market then fine. But I don't see that as a bad thing until it starts abusing its power. permalink fedilink source parent hideshow 4 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent load more comments (1 reply) [–] rapchee@lemmy.world 2 points 1 year ago* yes, it is "is independent of anti-competitive practices", a monopoly is when there is only one company providing a product or service permalink fedilink source parent load more comments (1 reply) [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (2 children) You're using a different definition of monopoly from what I'm using. To quote Wikipedia: In economics, a monopoly is a single seller. In law, a monopoly is a business entity that has significant market power, that is, the power to charge overly high prices, which is associated with unfair price raises. I'm using the latter of those definitions. I don't think it's particularly useful to only consider it a monopoly when there are literally no competitors. I think it is useful to consider it a monopoly when it has dominant market power. Steam's estimated 75-80% market share is dominant market power. permalink fedilink source parent hideshow 2 child comments replies: [–] athatet@lemmy.zip 1 point 1 year ago (1 child) So how often does steam charge overly high prices, which is associated with unfair price raises? permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) load more comments (2 replies) [–] Ledivin@lemmy.world 7 points 1 year ago (1 child) but they do have enough market power to be considered a monopoly Bullshit. Being the most popular platform does not automatically make a monopoly, this is armchair lawyer nonsense. permalink fedilink source parent hideshow 1 child comment replies: [–] Mk23simp@lemmy.blahaj.zone 2 points 1 year ago It's true that I am not a lawyer, so feel free to not take what I say as what the law says. I think that the law certainly should consider Steam to be a monopoly with its level of market power, even if it doesn't currently. From what I have heard from actual lawyers, monopolies are not currently illegal under US law anyways. They're only illegal when combined with anticompetitive practices. That's my best understanding as a non-lawyer, anyways. permalink fedilink source parent [–] olafurp@lemmy.world 1 point 1 year ago I think they were viable but nobody trusts EA and Activision with keeping the game they buy. permalink fedilink source parent load more comments (1 reply)
[–] Dudewitbow@lemmy.zip 25 points 1 year ago (5 children) theres basically one anti conpetitive measure they hold primarily, and its the one that states the listing price of a game must be the same on all platforms policy. stops devs from having a lower listing price on other platforms. other than that its usually other platforms shooting their selves. permalink fedilink source parent hideshow 5 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 35 points 1 year ago I'm pretty sure that that only applies to steam keys being sold on other sites. If it's being distributed in some other form, it can be cheaper. permalink fedilink source parent [–] HailSeitan@lemmy.world -2 points 1 year ago* (last edited 1 year ago) (3 children) This “most favored nation” clause in contracts is huge! It means that even if another store takes half of Steam’s cut (say, 15% vs 30%), the game can’t be sold for less, meaning other rival stores can never compete on price. In other words, Steam drives up prices for games economy-wide. Amazon does something similar, and this was part of the basis the FTC’s antitrust lawsuit against them. permalink fedilink source parent hideshow 3 child comments replies: [–] mnemonicmonkeys@sh.itjust.works 7 points 1 year ago Steam drives up prices for games economy-wide. You must be joking permalink fedilink source parent [–] Godnroc@lemmy.world 3 points 1 year ago Say I sold a game for $10 on Steam and GameStoria. With the 30% you suggest I would take home $7 from Steam and $8.50 from GameStoria. I make more with a competitor who is willing to take less and of their instead wanted to charge more, Steam would be more profitable.. The consumer doesn't see anything but a $10 game. permalink fedilink source parent [–] UnspecificGravity@piefed.social 2 points 10 months ago Steam doesn't prevent anyone from selling their game at whatever price they want. They only prevent them from selling it through THEIR distribution platform at a lower price than it can be purchased directly from Steam. IE they cannot sell steam keys for less than the steam list price. If they want to distribute themselves they can. permalink fedilink source parent
[–] Mk23simp@lemmy.blahaj.zone 35 points 1 year ago I'm pretty sure that that only applies to steam keys being sold on other sites. If it's being distributed in some other form, it can be cheaper. permalink fedilink source parent
[–] HailSeitan@lemmy.world -2 points 1 year ago* (last edited 1 year ago) (3 children) This “most favored nation” clause in contracts is huge! It means that even if another store takes half of Steam’s cut (say, 15% vs 30%), the game can’t be sold for less, meaning other rival stores can never compete on price. In other words, Steam drives up prices for games economy-wide. Amazon does something similar, and this was part of the basis the FTC’s antitrust lawsuit against them. permalink fedilink source parent hideshow 3 child comments replies: [–] mnemonicmonkeys@sh.itjust.works 7 points 1 year ago Steam drives up prices for games economy-wide. You must be joking permalink fedilink source parent [–] Godnroc@lemmy.world 3 points 1 year ago Say I sold a game for $10 on Steam and GameStoria. With the 30% you suggest I would take home $7 from Steam and $8.50 from GameStoria. I make more with a competitor who is willing to take less and of their instead wanted to charge more, Steam would be more profitable.. The consumer doesn't see anything but a $10 game. permalink fedilink source parent [–] UnspecificGravity@piefed.social 2 points 10 months ago Steam doesn't prevent anyone from selling their game at whatever price they want. They only prevent them from selling it through THEIR distribution platform at a lower price than it can be purchased directly from Steam. IE they cannot sell steam keys for less than the steam list price. If they want to distribute themselves they can. permalink fedilink source parent
[–] mnemonicmonkeys@sh.itjust.works 7 points 1 year ago Steam drives up prices for games economy-wide. You must be joking permalink fedilink source parent
[–] Godnroc@lemmy.world 3 points 1 year ago Say I sold a game for $10 on Steam and GameStoria. With the 30% you suggest I would take home $7 from Steam and $8.50 from GameStoria. I make more with a competitor who is willing to take less and of their instead wanted to charge more, Steam would be more profitable.. The consumer doesn't see anything but a $10 game. permalink fedilink source parent
[–] UnspecificGravity@piefed.social 2 points 10 months ago Steam doesn't prevent anyone from selling their game at whatever price they want. They only prevent them from selling it through THEIR distribution platform at a lower price than it can be purchased directly from Steam. IE they cannot sell steam keys for less than the steam list price. If they want to distribute themselves they can. permalink fedilink source parent
[–] skulblaka@sh.itjust.works 8 points 1 year ago (17 children) Failing to make a product that doesn't suck shit does not make a monopoly for your competitor. In fact, Steam is de facto not a monopoly because of the very existence of GOG. EA and Activision tried to break in to this arena but failed to provide a product that actually switched people off of steam, because they failed to provide a comparable experience to steam. GOG did, and they're doing fine. permalink fedilink source parent hideshow 17 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago If they do anti-competitive behaviour then that would make them a monopoly. "Steam is so popular because they're good not because they're a monopoly" "Oh yeah? Well what if Steam was a monopoly? They would be a monopoly then right!" permalink fedilink source parent [–] HailSeitan@lemmy.world 1 point 1 year ago (10 children) By this logic Google isn’t a search monopoly because DuckDuckGo exists, despite Google buying default placement in Safari, Firefox, Chrome, etc to make sure no other search provider can compete, with their bribe to Apple alone totaling $20 billion a year to maintain their search dominance. What do you think monopoly power is if not that? permalink fedilink source parent hideshow 10 child comments replies: [–] skulblaka@sh.itjust.works 11 points 1 year ago (9 children) Can you describe where Steam has done anything even approaching that, ever? EA and Activision stores didn't fail because Steam bought them out and bullied them out of the market, they failed because they were trash products. Steam doesn't buy "default placement" in anything. They just have a good product that people want to use over alternatives. Point out a situation in which Steam has acted anti-competitive and I might agree that you have a point, but I can't think of any situations to call out here. permalink fedilink source parent hideshow 9 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] skulblaka@sh.itjust.works 6 points 1 year ago Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc. None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge. One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used). Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren't distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform. permalink fedilink source parent [–] Mk23simp@lemmy.blahaj.zone 3 points 1 year ago (6 children) Whether something is a monopoly or not is independent of anti-competitive practices. It's about market power. permalink fedilink source parent hideshow 6 child comments replies: [–] Oppopity@lemmy.ml 5 points 1 year ago (4 children) If there's a genuinely good product that's popular because it's good. There's no need to step in and give shittier products more share in the market. The point in breaking up monopolies is to be more fair for consumers. If you want to say they're technically a monopoly because they have a large share of the market then fine. But I don't see that as a bad thing until it starts abusing its power. permalink fedilink source parent hideshow 4 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent load more comments (1 reply) [–] rapchee@lemmy.world 2 points 1 year ago* yes, it is "is independent of anti-competitive practices", a monopoly is when there is only one company providing a product or service permalink fedilink source parent load more comments (1 reply) [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (2 children) You're using a different definition of monopoly from what I'm using. To quote Wikipedia: In economics, a monopoly is a single seller. In law, a monopoly is a business entity that has significant market power, that is, the power to charge overly high prices, which is associated with unfair price raises. I'm using the latter of those definitions. I don't think it's particularly useful to only consider it a monopoly when there are literally no competitors. I think it is useful to consider it a monopoly when it has dominant market power. Steam's estimated 75-80% market share is dominant market power. permalink fedilink source parent hideshow 2 child comments replies: [–] athatet@lemmy.zip 1 point 1 year ago (1 child) So how often does steam charge overly high prices, which is associated with unfair price raises? permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) load more comments (2 replies)
[–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago If they do anti-competitive behaviour then that would make them a monopoly. "Steam is so popular because they're good not because they're a monopoly" "Oh yeah? Well what if Steam was a monopoly? They would be a monopoly then right!" permalink fedilink source parent
[–] Oppopity@lemmy.ml 2 points 1 year ago If they do anti-competitive behaviour then that would make them a monopoly. "Steam is so popular because they're good not because they're a monopoly" "Oh yeah? Well what if Steam was a monopoly? They would be a monopoly then right!" permalink fedilink source parent
[–] HailSeitan@lemmy.world 1 point 1 year ago (10 children) By this logic Google isn’t a search monopoly because DuckDuckGo exists, despite Google buying default placement in Safari, Firefox, Chrome, etc to make sure no other search provider can compete, with their bribe to Apple alone totaling $20 billion a year to maintain their search dominance. What do you think monopoly power is if not that? permalink fedilink source parent hideshow 10 child comments replies: [–] skulblaka@sh.itjust.works 11 points 1 year ago (9 children) Can you describe where Steam has done anything even approaching that, ever? EA and Activision stores didn't fail because Steam bought them out and bullied them out of the market, they failed because they were trash products. Steam doesn't buy "default placement" in anything. They just have a good product that people want to use over alternatives. Point out a situation in which Steam has acted anti-competitive and I might agree that you have a point, but I can't think of any situations to call out here. permalink fedilink source parent hideshow 9 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] skulblaka@sh.itjust.works 6 points 1 year ago Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc. None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge. One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used). Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren't distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform. permalink fedilink source parent [–] Mk23simp@lemmy.blahaj.zone 3 points 1 year ago (6 children) Whether something is a monopoly or not is independent of anti-competitive practices. It's about market power. permalink fedilink source parent hideshow 6 child comments replies: [–] Oppopity@lemmy.ml 5 points 1 year ago (4 children) If there's a genuinely good product that's popular because it's good. There's no need to step in and give shittier products more share in the market. The point in breaking up monopolies is to be more fair for consumers. If you want to say they're technically a monopoly because they have a large share of the market then fine. But I don't see that as a bad thing until it starts abusing its power. permalink fedilink source parent hideshow 4 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent load more comments (1 reply) [–] rapchee@lemmy.world 2 points 1 year ago* yes, it is "is independent of anti-competitive practices", a monopoly is when there is only one company providing a product or service permalink fedilink source parent load more comments (1 reply)
[–] skulblaka@sh.itjust.works 11 points 1 year ago (9 children) Can you describe where Steam has done anything even approaching that, ever? EA and Activision stores didn't fail because Steam bought them out and bullied them out of the market, they failed because they were trash products. Steam doesn't buy "default placement" in anything. They just have a good product that people want to use over alternatives. Point out a situation in which Steam has acted anti-competitive and I might agree that you have a point, but I can't think of any situations to call out here. permalink fedilink source parent hideshow 9 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] skulblaka@sh.itjust.works 6 points 1 year ago Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc. None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge. One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used). Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren't distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform. permalink fedilink source parent [–] Mk23simp@lemmy.blahaj.zone 3 points 1 year ago (6 children) Whether something is a monopoly or not is independent of anti-competitive practices. It's about market power. permalink fedilink source parent hideshow 6 child comments replies: [–] Oppopity@lemmy.ml 5 points 1 year ago (4 children) If there's a genuinely good product that's popular because it's good. There's no need to step in and give shittier products more share in the market. The point in breaking up monopolies is to be more fair for consumers. If you want to say they're technically a monopoly because they have a large share of the market then fine. But I don't see that as a bad thing until it starts abusing its power. permalink fedilink source parent hideshow 4 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent load more comments (1 reply) [–] rapchee@lemmy.world 2 points 1 year ago* yes, it is "is independent of anti-competitive practices", a monopoly is when there is only one company providing a product or service permalink fedilink source parent load more comments (1 reply)
[–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] skulblaka@sh.itjust.works 6 points 1 year ago Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc. None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge. One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used). Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren't distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform. permalink fedilink source parent
[–] skulblaka@sh.itjust.works 6 points 1 year ago Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc. None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge. One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used). Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren't distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform. permalink fedilink source parent
[–] Mk23simp@lemmy.blahaj.zone 3 points 1 year ago (6 children) Whether something is a monopoly or not is independent of anti-competitive practices. It's about market power. permalink fedilink source parent hideshow 6 child comments replies: [–] Oppopity@lemmy.ml 5 points 1 year ago (4 children) If there's a genuinely good product that's popular because it's good. There's no need to step in and give shittier products more share in the market. The point in breaking up monopolies is to be more fair for consumers. If you want to say they're technically a monopoly because they have a large share of the market then fine. But I don't see that as a bad thing until it starts abusing its power. permalink fedilink source parent hideshow 4 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent load more comments (1 reply) [–] rapchee@lemmy.world 2 points 1 year ago* yes, it is "is independent of anti-competitive practices", a monopoly is when there is only one company providing a product or service permalink fedilink source parent
[–] Oppopity@lemmy.ml 5 points 1 year ago (4 children) If there's a genuinely good product that's popular because it's good. There's no need to step in and give shittier products more share in the market. The point in breaking up monopolies is to be more fair for consumers. If you want to say they're technically a monopoly because they have a large share of the market then fine. But I don't see that as a bad thing until it starts abusing its power. permalink fedilink source parent hideshow 4 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent load more comments (1 reply)
[–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent
[–] Oppopity@lemmy.ml 2 points 1 year ago (2 children) Videos games aren't like food or housing. If you want to buy a game you can look up all the different sites selling it and buy from which ever one you think is best. permalink fedilink source parent hideshow 2 child comments replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent
[–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (1 child) If you're a game developer, then the ability to sell games does buy food and housing, and you sell a lot more games on Steam than anywhere else. permalink fedilink source parent hideshow 1 child comment replies: [–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent
[–] Oppopity@lemmy.ml 2 points 1 year ago And if you want to sell on a good platform that platform is going to want to take a cut. permalink fedilink source parent
[–] rapchee@lemmy.world 2 points 1 year ago* yes, it is "is independent of anti-competitive practices", a monopoly is when there is only one company providing a product or service permalink fedilink source parent
[–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (2 children) You're using a different definition of monopoly from what I'm using. To quote Wikipedia: In economics, a monopoly is a single seller. In law, a monopoly is a business entity that has significant market power, that is, the power to charge overly high prices, which is associated with unfair price raises. I'm using the latter of those definitions. I don't think it's particularly useful to only consider it a monopoly when there are literally no competitors. I think it is useful to consider it a monopoly when it has dominant market power. Steam's estimated 75-80% market share is dominant market power. permalink fedilink source parent hideshow 2 child comments replies: [–] athatet@lemmy.zip 1 point 1 year ago (1 child) So how often does steam charge overly high prices, which is associated with unfair price raises? permalink fedilink source parent hideshow 1 child comment load more comments (1 reply)
[–] Mk23simp@lemmy.blahaj.zone 1 point 1 year ago (2 children) You're using a different definition of monopoly from what I'm using. To quote Wikipedia: In economics, a monopoly is a single seller. In law, a monopoly is a business entity that has significant market power, that is, the power to charge overly high prices, which is associated with unfair price raises. I'm using the latter of those definitions. I don't think it's particularly useful to only consider it a monopoly when there are literally no competitors. I think it is useful to consider it a monopoly when it has dominant market power. Steam's estimated 75-80% market share is dominant market power. permalink fedilink source parent hideshow 2 child comments replies: [–] athatet@lemmy.zip 1 point 1 year ago (1 child) So how often does steam charge overly high prices, which is associated with unfair price raises? permalink fedilink source parent hideshow 1 child comment load more comments (1 reply)
[–] athatet@lemmy.zip 1 point 1 year ago (1 child) So how often does steam charge overly high prices, which is associated with unfair price raises? permalink fedilink source parent hideshow 1 child comment load more comments (1 reply)
[–] Ledivin@lemmy.world 7 points 1 year ago (1 child) but they do have enough market power to be considered a monopoly Bullshit. Being the most popular platform does not automatically make a monopoly, this is armchair lawyer nonsense. permalink fedilink source parent hideshow 1 child comment replies: [–] Mk23simp@lemmy.blahaj.zone 2 points 1 year ago It's true that I am not a lawyer, so feel free to not take what I say as what the law says. I think that the law certainly should consider Steam to be a monopoly with its level of market power, even if it doesn't currently. From what I have heard from actual lawyers, monopolies are not currently illegal under US law anyways. They're only illegal when combined with anticompetitive practices. That's my best understanding as a non-lawyer, anyways. permalink fedilink source parent
[–] Mk23simp@lemmy.blahaj.zone 2 points 1 year ago It's true that I am not a lawyer, so feel free to not take what I say as what the law says. I think that the law certainly should consider Steam to be a monopoly with its level of market power, even if it doesn't currently. From what I have heard from actual lawyers, monopolies are not currently illegal under US law anyways. They're only illegal when combined with anticompetitive practices. That's my best understanding as a non-lawyer, anyways. permalink fedilink source parent
[–] olafurp@lemmy.world 1 point 1 year ago I think they were viable but nobody trusts EA and Activision with keeping the game they buy. permalink fedilink source parent
[–] aReallyCrunchyLeaf@lemmy.ml 21 points 1 year ago* (4 children) Seriously. Part of the reason they're even so popular is because they aren't actively pursuing profit maxxing/enshittification business practices to corner the market and consolidate market share like every other one of these blood sucking cretins. They really are one of the extremely short list of corporations that ACTUALLY win in the marketplace because their product really is just that good. Running the steam deck with Linux, contributing to the development of Wine/Proton, and telling Microsoft to kick rocks has made me a Gaben fanboy for life. If Steam was the ONLY way you could purchase PC games, I'd honestly be fine with that, as long as Valve remains a private company under the iron fist of Mister Newell. permalink fedilink source parent hideshow 4 child comments replies: [–] malkien@lemmings.world 11 points 1 year ago (3 children) Remaining a privately held company is really the only protection from enshittification. Not a guarantee, mind you. permalink fedilink source parent hideshow 3 child comments replies: [–] pory@lemmy.world 2 points 1 year ago Gabe Newell is a man with a red button on his desk that, if pressed, will immediately grant him 11 figures to distribute as he pleases. It's labeled "sell Valve to Microsoft/go public". Newell hasn't pressed the button. Newell and his employees are satisfied with "making shitloads of money" and don't need to "make more shitloads than last year, forever". I can reasonably say that Newell probably won't press that button during his lifetime. Similarly, I'd trust anyone with that button to hold onto it no matter what, because "if it's getting pressed, it should be me pressing it." Once Newell dies, many bets are off. That's a really, really tempting button to press. There are very few humans likely to not press it. permalink fedilink source parent [–] sp3ctr4l@lemmy.dbzer0.com 1 point 1 year ago Yep, exactly. They don't have a board of investors demanding LINE GO UP FASTER, the way that say, MSFT did, demanding their games division hit a 30% profit margin for the last 5 years, and then I guess being surprised that that level of short term thinking blew it all up. But, on the flip side... who the fuck knows what's gonna happen when Gabe either passes the torch or quits. Hooray capitalism, lol. permalink fedilink source parent [–] aReallyCrunchyLeaf@lemmy.ml 1 point 1 year ago Well they are certainly the exception, not the rule. I'll take it, but we definitely got cosmically lucky to have steam exist in this timeline the way it does. 99/100 times it's a soulless shit factory that's entirely reflective of the AAA industry as a whole. permalink fedilink source parent
[–] malkien@lemmings.world 11 points 1 year ago (3 children) Remaining a privately held company is really the only protection from enshittification. Not a guarantee, mind you. permalink fedilink source parent hideshow 3 child comments replies: [–] pory@lemmy.world 2 points 1 year ago Gabe Newell is a man with a red button on his desk that, if pressed, will immediately grant him 11 figures to distribute as he pleases. It's labeled "sell Valve to Microsoft/go public". Newell hasn't pressed the button. Newell and his employees are satisfied with "making shitloads of money" and don't need to "make more shitloads than last year, forever". I can reasonably say that Newell probably won't press that button during his lifetime. Similarly, I'd trust anyone with that button to hold onto it no matter what, because "if it's getting pressed, it should be me pressing it." Once Newell dies, many bets are off. That's a really, really tempting button to press. There are very few humans likely to not press it. permalink fedilink source parent [–] sp3ctr4l@lemmy.dbzer0.com 1 point 1 year ago Yep, exactly. They don't have a board of investors demanding LINE GO UP FASTER, the way that say, MSFT did, demanding their games division hit a 30% profit margin for the last 5 years, and then I guess being surprised that that level of short term thinking blew it all up. But, on the flip side... who the fuck knows what's gonna happen when Gabe either passes the torch or quits. Hooray capitalism, lol. permalink fedilink source parent [–] aReallyCrunchyLeaf@lemmy.ml 1 point 1 year ago Well they are certainly the exception, not the rule. I'll take it, but we definitely got cosmically lucky to have steam exist in this timeline the way it does. 99/100 times it's a soulless shit factory that's entirely reflective of the AAA industry as a whole. permalink fedilink source parent
[–] pory@lemmy.world 2 points 1 year ago Gabe Newell is a man with a red button on his desk that, if pressed, will immediately grant him 11 figures to distribute as he pleases. It's labeled "sell Valve to Microsoft/go public". Newell hasn't pressed the button. Newell and his employees are satisfied with "making shitloads of money" and don't need to "make more shitloads than last year, forever". I can reasonably say that Newell probably won't press that button during his lifetime. Similarly, I'd trust anyone with that button to hold onto it no matter what, because "if it's getting pressed, it should be me pressing it." Once Newell dies, many bets are off. That's a really, really tempting button to press. There are very few humans likely to not press it. permalink fedilink source parent
[–] sp3ctr4l@lemmy.dbzer0.com 1 point 1 year ago Yep, exactly. They don't have a board of investors demanding LINE GO UP FASTER, the way that say, MSFT did, demanding their games division hit a 30% profit margin for the last 5 years, and then I guess being surprised that that level of short term thinking blew it all up. But, on the flip side... who the fuck knows what's gonna happen when Gabe either passes the torch or quits. Hooray capitalism, lol. permalink fedilink source parent
[–] aReallyCrunchyLeaf@lemmy.ml 1 point 1 year ago Well they are certainly the exception, not the rule. I'll take it, but we definitely got cosmically lucky to have steam exist in this timeline the way it does. 99/100 times it's a soulless shit factory that's entirely reflective of the AAA industry as a whole. permalink fedilink source parent
[–] regedit@lemmy.zip 3 points 1 year ago* Words don't matter. Do well and have a platform that most prefer? You're a monopoly. People don't realize that to be a monopoly you must be the only source and actively prevent access to or other sources of the same product. How many of those using the term monopoly regarding Steam have GOG Galaxy, Epic, Battle.net, and etc. installed on their machines, ya think. Being the best does not a monopoly make! Edit: Further, and speaking of Epic, I never heard of Steam paying devs to pull their games from other platforms for exclusivity deals. permalink fedilink source parent
[–] pewpew@feddit.it 2 points 1 year ago (3 children) Il Epic had free cloud saves and more social aspects they would be a much more appealing option, especially because they are much friendlier towards indie devs since they demand a much lower service fee. Steam is just the best for consumers right now permalink fedilink source parent hideshow 3 child comments replies: [–] Hawke@lemmy.world 7 points 1 year ago (2 children) Also if they didn’t have an irrational hatred for Linux. permalink fedilink source parent hideshow 2 child comments replies: [–] rapchee@lemmy.world 1 point 1 year ago heroic launcher to the rescue! permalink fedilink source parent load more comments (1 reply)
[–] Hawke@lemmy.world 7 points 1 year ago (2 children) Also if they didn’t have an irrational hatred for Linux. permalink fedilink source parent hideshow 2 child comments replies: [–] rapchee@lemmy.world 1 point 1 year ago heroic launcher to the rescue! permalink fedilink source parent load more comments (1 reply)
[–] rapchee@lemmy.world 1 point 1 year ago heroic launcher to the rescue! permalink fedilink source parent
[–] Whitebrow@lemmy.world 3 points 1 year ago (22 children) Steam does force the sellers on their platform to not give better discounts elsewhere. So basically if you see a game that’s 20% off on steam and it is ATL, you won’t find it 30% off anywhere else. Not necessarily a monopoly but definitely not allowing competitive pricing. Now that I think about it, it’s probably why Epic has to go with the “timed exclusive” approach instead of just giving you a bigger discount. permalink fedilink source parent hideshow 22 child comments replies: [–] Norodix@lemmy.world 20 points 1 year ago (16 children) Not actually true. They only require price parity for steam keys. Basically don't sell steam copies anywhere cheaper than on steam. Any other copy you can sell for whatever price. permalink fedilink source parent hideshow 16 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [+] Lfrith@lemmy.ca 6 points 1 year ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Whitebrow@lemmy.world 1 point 1 year ago (1 child) Good resource, thanks permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] Norodix@lemmy.world 4 points 1 year ago They don't want to drive you to your storefront so that you get the games cheaper. They want to sell for the same price without paying commission. They want to pocket the difference, not give it to you. I've never seen a reliable source display steam has price parity. Their steam key price parity however is very clearly displayed. https://partner.steamgames.com/doc/features/keys permalink fedilink source parent [–] Oppopity@lemmy.ml 3 points 1 year ago What do you mean it doesn't exist? Epic got me to download their launcher because they were selling gta 5 for free. How could I have found that out if I only play on steam??? permalink fedilink source parent [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Norodix@lemmy.world 2 points 1 year ago (1 child) I linked their own guidelines regarding steam key prices. They do require price parity with steam for steam keys. (with some exceptions) permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] ZeroHora@lemmy.ml 1 point 1 year ago (6 children) But the key price is the same, they giving you a discount. They can't change the price of 100$ to 80$ without giving a 20% discount. permalink fedilink source parent hideshow 6 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (5 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (4 children) They can set retail price to $1000 for all I care. As long as the actual sale price is $10 for instance is all that matters. It does matters because is how price parity works, promotions has a beginning and end date, it's not based on the lowest price at a time but in the consistency of the price. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent load more comments (2 replies) [–] Wfh@lemmy.zip 5 points 1 year ago (3 children) Not true. I just checked the first game currently discounted I know on GOG's front page: Ghost Runner. It's at -75% (7.49€) on GOG but full price (29.99€) on Steam. permalink fedilink source parent hideshow 3 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 1 point 1 year ago Goal post. permalink fedilink source parent load more comments (2 replies) load more comments (1 reply)
[–] Norodix@lemmy.world 20 points 1 year ago (16 children) Not actually true. They only require price parity for steam keys. Basically don't sell steam copies anywhere cheaper than on steam. Any other copy you can sell for whatever price. permalink fedilink source parent hideshow 16 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [+] Lfrith@lemmy.ca 6 points 1 year ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Whitebrow@lemmy.world 1 point 1 year ago (1 child) Good resource, thanks permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] Norodix@lemmy.world 4 points 1 year ago They don't want to drive you to your storefront so that you get the games cheaper. They want to sell for the same price without paying commission. They want to pocket the difference, not give it to you. I've never seen a reliable source display steam has price parity. Their steam key price parity however is very clearly displayed. https://partner.steamgames.com/doc/features/keys permalink fedilink source parent [–] Oppopity@lemmy.ml 3 points 1 year ago What do you mean it doesn't exist? Epic got me to download their launcher because they were selling gta 5 for free. How could I have found that out if I only play on steam??? permalink fedilink source parent [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Norodix@lemmy.world 2 points 1 year ago (1 child) I linked their own guidelines regarding steam key prices. They do require price parity with steam for steam keys. (with some exceptions) permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] ZeroHora@lemmy.ml 1 point 1 year ago (6 children) But the key price is the same, they giving you a discount. They can't change the price of 100$ to 80$ without giving a 20% discount. permalink fedilink source parent hideshow 6 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (5 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (4 children) They can set retail price to $1000 for all I care. As long as the actual sale price is $10 for instance is all that matters. It does matters because is how price parity works, promotions has a beginning and end date, it's not based on the lowest price at a time but in the consistency of the price. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent load more comments (2 replies)
[–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [+] Lfrith@lemmy.ca 6 points 1 year ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Whitebrow@lemmy.world 1 point 1 year ago (1 child) Good resource, thanks permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] Norodix@lemmy.world 4 points 1 year ago They don't want to drive you to your storefront so that you get the games cheaper. They want to sell for the same price without paying commission. They want to pocket the difference, not give it to you. I've never seen a reliable source display steam has price parity. Their steam key price parity however is very clearly displayed. https://partner.steamgames.com/doc/features/keys permalink fedilink source parent [–] Oppopity@lemmy.ml 3 points 1 year ago What do you mean it doesn't exist? Epic got me to download their launcher because they were selling gta 5 for free. How could I have found that out if I only play on steam??? permalink fedilink source parent
[+] Lfrith@lemmy.ca 6 points 1 year ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Whitebrow@lemmy.world 1 point 1 year ago (1 child) Good resource, thanks permalink fedilink source parent hideshow 1 child comment load more comments (1 reply)
[–] Whitebrow@lemmy.world 1 point 1 year ago (1 child) Good resource, thanks permalink fedilink source parent hideshow 1 child comment load more comments (1 reply)
[–] Norodix@lemmy.world 4 points 1 year ago They don't want to drive you to your storefront so that you get the games cheaper. They want to sell for the same price without paying commission. They want to pocket the difference, not give it to you. I've never seen a reliable source display steam has price parity. Their steam key price parity however is very clearly displayed. https://partner.steamgames.com/doc/features/keys permalink fedilink source parent
[–] Oppopity@lemmy.ml 3 points 1 year ago What do you mean it doesn't exist? Epic got me to download their launcher because they were selling gta 5 for free. How could I have found that out if I only play on steam??? permalink fedilink source parent
[–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Norodix@lemmy.world 2 points 1 year ago (1 child) I linked their own guidelines regarding steam key prices. They do require price parity with steam for steam keys. (with some exceptions) permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) [–] ZeroHora@lemmy.ml 1 point 1 year ago (6 children) But the key price is the same, they giving you a discount. They can't change the price of 100$ to 80$ without giving a 20% discount. permalink fedilink source parent hideshow 6 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (5 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (4 children) They can set retail price to $1000 for all I care. As long as the actual sale price is $10 for instance is all that matters. It does matters because is how price parity works, promotions has a beginning and end date, it's not based on the lowest price at a time but in the consistency of the price. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[–] Norodix@lemmy.world 2 points 1 year ago (1 child) I linked their own guidelines regarding steam key prices. They do require price parity with steam for steam keys. (with some exceptions) permalink fedilink source parent hideshow 1 child comment load more comments (1 reply)
[–] ZeroHora@lemmy.ml 1 point 1 year ago (6 children) But the key price is the same, they giving you a discount. They can't change the price of 100$ to 80$ without giving a 20% discount. permalink fedilink source parent hideshow 6 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (5 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (4 children) They can set retail price to $1000 for all I care. As long as the actual sale price is $10 for instance is all that matters. It does matters because is how price parity works, promotions has a beginning and end date, it's not based on the lowest price at a time but in the consistency of the price. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[+] Lfrith@lemmy.ca 1 point 1 year ago* (5 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (4 children) They can set retail price to $1000 for all I care. As long as the actual sale price is $10 for instance is all that matters. It does matters because is how price parity works, promotions has a beginning and end date, it's not based on the lowest price at a time but in the consistency of the price. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[–] ZeroHora@lemmy.ml 1 point 1 year ago (4 children) They can set retail price to $1000 for all I care. As long as the actual sale price is $10 for instance is all that matters. It does matters because is how price parity works, promotions has a beginning and end date, it's not based on the lowest price at a time but in the consistency of the price. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (3 children) [deleted] permalink fedilink source parent hideshow 3 child comments replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[–] ZeroHora@lemmy.ml 1 point 1 year ago (2 children) Steam does require price parity, and the fact that Arc Raiders were cheaper at some point doesn't prove otherwise. Promotions and discounts are acceptable; the goal is for the price to be consistent. permalink fedilink source parent hideshow 2 child comments replies: [+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[+] Lfrith@lemmy.ca 1 point 1 year ago* (last edited 1 year ago) (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[–] ZeroHora@lemmy.ml 1 point 1 year ago Jesus Christ. You are ignoring the actual meaning of price parity and focusing on the meaning of the phrase "Basically don’t sell steam copies anywhere cheaper than on steam." which is correct for a basic summary of the policy. You ignoring real sales prices and just fixating on some imaginary price outcomes where sales prices aren’t cheaper. No you dumb fuck, I never say on this stupid thread that the sales price aren't cheaper, what you see to not understand is that SALES price is not what the Steam policy care, I said in my first response, they can change the price IF they give a discount. permalink fedilink source parent
[–] Wfh@lemmy.zip 5 points 1 year ago (3 children) Not true. I just checked the first game currently discounted I know on GOG's front page: Ghost Runner. It's at -75% (7.49€) on GOG but full price (29.99€) on Steam. permalink fedilink source parent hideshow 3 child comments replies: [–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 1 point 1 year ago Goal post. permalink fedilink source parent load more comments (2 replies)
[–] a comment that isn't shown here: deleted, from someone you've blocked, or on another page. view the thread from it replies: [–] Oppopity@lemmy.ml 1 point 1 year ago Goal post. permalink fedilink source parent
[–] stupidcasey@lemmy.world 1 point 1 year ago* They have a functional monopoly on game launchers, but it isn’t illegal to have a monopoly — it’s only illegal to use that monopoly for anti-competitive actions. A monopoly in law doesn’t mean total (100%) market control; it means having the power to control prices or exclude competition. Courts often refer to this as monopoly power. A monopoly could exist with as little as 50% of the market, or even lower. Steam has around 70–80%, which is easily enough to be considered a monopoly. However, you could argue that despite their large market share, they can’t truly control the market, since it’s their goodwill and consumer-friendly behavior that earned them that share in the first place — and if they ever tried to abuse it, people might go elsewhere. Personally, I don’t really believe that. Considering your entire library is tied to their platform, they could pull all kinds of shady tactics if they wanted to. But it’s an argument. As far as I’m concerned, Steam is the least evil of the major corporations. I can overlook the secret gambling ring and possible dark-money smuggling complicity because they seem to be a net benefit to consumers, and the harm mostly falls on those complicit in the scheme — as well as on China and Russia. Edit, fixed spelling. permalink fedilink source parent