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[–] 22 points 1 year ago (4 children)

As someone who owns and uses a steam controller daily, that's pretty terrible

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  • [–] 7 points 1 year ago (3 children)

    Yeah, this looks awful to use. It's okay on the Deck because that's a mobile device and has a lot of functions it needs to satisfy on the go. For a dedicated controller? Why the hell would you prefer this over the better ergonomically designed SC 1 or literally any other console controller?

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  • [–] 6 points 1 year ago (1 child)

    The original Steam Controller was great for games that didn't support gamepads... and came out within like a year of "hey, we can actually map CRPGs, grand strategies, and RTSes to gamepads pretty well apparently?"

    The Steam Deck is awesome because it is a best of both worlds. Sticks for games that map to those and trackpads for navigating the OS/Steam and for games that don't map well to sticks. And a gamepad form of the Steam Deck would be awesome, if only for letting those of us with fewer brain cells to only learn one scheme for a game rather than two or three.

    This... is not that. Mechanically it is there (and it is a good ad for pcbway or whatever) but the ergonomics are just complete trash. The Steam Deck itself has shockingly awesome ergonomics (and is a great isometric exercise because that thing is a brick) because it is like holding a large hardcover book. Shrink that down and you are just straining your wrists . It is why basically every gamepad has flared "wings" these days. It softens the angle of your wrist while you hold it.

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  • [–] 3 points 1 year ago

    All fair points. I can definitely see the appeal of wanting the same functionality that the Deck controller brings, as I myself really enjoy the extra flexibility the trackpads and back buttons provide. But the ergonomics in this example just looks awful and feels really reminiscent of the original Xbox controller.

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