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[–] 1 point 1 year ago* (last edited 1 year ago) (1 child)

So..old mods or mods for uninteresting and obscure games would eventually die because of zero seeders.

I know there's no easy answer for this question but this would happen. Just try looking on the p2P scene for an unpopular or extremely niche tv show. There's usually zero or sometimes in a rare occasion less than 3 seeders

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  • [–] 1 point 1 year ago

    I wonder if this could be solved on protocol level, i.e. automatically preserve objects with least redundancy, as known to the server.

    Like if federated servers hold 50 copies of a file, it's likely not worthy of saving, but if there is only 1 or 2, it must be stored.

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