[–] 7 points 3 weeks ago* (last edited 3 weeks ago)

He's right about the tool aspect of it, but, and I cannot emphasise this enough, it is not just a tool. Though we all bow (or salivate) before our fake materialist gods, and cast aside the beauty and relationships in the world, things are more than just their function.

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  • [–] 7 points 1 month ago* (last edited 1 month ago)

    Not me. I don't use it because it's (mostly) immoral. Sure, it feels like a thorn in the side, a parasite oozing through the walls, but I still enjoy coding.

    I also have good reason to believe that nothing resembling modern technology will understand what it's doing, so we always have that most important edge.

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  • [–] [S] 1 point 2 months ago* (last edited 2 months ago)

    jeez, that's a good answer. Thanks. I'd like to be flexible in size of dataset, though I don't know what I'll need yet. I expect I'll want latex. I don't know the difference between raytraced and mesh.

    1. Really useful to know c/c++ is a no-go.
    2. Do I want to support browser? Don't know yet
    3. I'm surprised you say there's no good 3D. I believed plotly was fine for 3D. Maybe we're talking about different levels of 3D

    I would like to stick to one language - python or js but not both

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    I'm curious about trying Arch Linux, but I want to know what's difficult or impossible with it first, as that's usually what stops me sticking with a distro.

    I'm particularly interested in software/driver support. For example, NVIDIA doesn't mention Arch in its CUDA download page.

    UPDATE: OK it sounds like Arch is for bleeding edge. That sounds fun, but I like things simple and reliable, so I'll still with Ubuntu. I might run Arch on my secondary drive, or toy with it in Docker.

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