[–] 2 points 1 year ago

I have absolutely no idea when I expect the y axis to be inverted or not. Every new game I expect the opposite of how it is.

Did, I guess. For the past ten years. All 3d games make me too sick to play them these days.

  • source
  • [–] 7 points 1 year ago (3 children)

    I don't think you have to change. But if you want a new hobby, try Arch. I got it just the way I like it years ago and haven't had to change anything. I picked Arch because I always ended up on their wiki anyway.

  • source
  • [–] 1 point 1 year ago

    I spent years working on code that did the same thing. I get it. It just makes me sad.

    But you deserve to make some money off of your work. And hyperscalars will undercut if at all possible.

    Amazon did it to us. They employed people to contribute back but never gave them time. They were nice people and they tried but never really managed much. When we adopted a new license on all new code they hired a bunch more folks.

  • source
  • [–] 26 points 1 year ago

    Inaccurate garbage.

    I use Arch because I'm old and set it up just the way I want it years ago and never have to change or reinstall. How dare you accuse me of, what was it, being a cranky asshole?! Wait.

    /s

    It's cute. Thanks for posting.

  • source
  • [–] 6 points 1 year ago (1 child)

    8/10.

    Software engineer. Respected across a small public tech company. Most folks who do 30 seconds of GitHub snooping are impressed. There's a decent chance you've used code I wrote. Hopefully it keeps working.

    No idea how to use Windows. Or mac. Lots of missing network and security stuff. Struggle every time I have to do python package management. Terrified of C++.

  • source
  • [–] 3 points 1 year ago

    I felt the same way about the characterization. I thought it might be a translation thing. I don't know that many folks that read it in Chinese, but I'm leaning towards "no, it's just like that."

    It's a fun series to read a wiki about.

  • source
  • parent
  • context
  • view more: ‹ prev next ›