[–] 2 points 1 year ago* (last edited 1 year ago)

Does it already support the legion go 1?

Do the disconnected controllers work along with fps mode?

EDIT: I am an idiot and I answered my question about the detarchable controllers and fps mode a month or so ago when I was giving steamos a try on my LeGo 1. Yes they work, so I guess in a way yes it is supported. I just do not know if valve has officially stated anywhere that they include it in the "offical supported devices" line up.

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    The mod is supposed ro inject 3 dlls on launch from what it seems (winmm.dll, miniupnpc.dll, and discord-rpc.dll. there is also another dll located in the SMT/Scripts folder provided by the mod called smt_release.dll.) the mod comes with a launcher but it seems to only set the launch options "-mp" in steam it doesn't inject the dlls itself.

    When you launch the game with said launch option you are supposed to get a new menu with options "host" and "join". However the dlls do not seem to inject properly and therefore it loads the normal spiderman "continue" "load" options.

    The devs have said that linux isn't a priority right now, but I feel that with enough elbow grease it might work.

    I have tried running the mod through lutris, heroic, and proton through steam and it still won't budge. I even ran the launcher through steam and it sets the proper launch options and launches the game but it still doesn't inject on launch.

    Any help is appreciated!

    EDIT: it seems to be an issue with the winmm.dll, all other dlls allow the game to launch, just with no multiplayer mod.

     

    Was hoping to give this game a shot, even though it is practically abandonware at this point.

    I downloaded the ARMGDDN repack/crack of star trek bridge crew. I was able to test it on a windows partition to see if online still worked. On the windows partition not only was I able to get past the ubisoft connect error, but I can also create private matches and join public ones as well. So that gave me a sliver of hope in getting it working on linux!

    It seems people have luck with a legitimate copy of bridge crew on protondb.

    https://www.protondb.com/app/527100

    I transferred the files to my personal linux rig and tried proton, bottles, and lutris. No dice. The game opens but says "connection error, unable to connect to uplay service". I think it specifically has to do with the emudata folder inside the game folder. It is the folder with what seems to be cracked ubisoft connect credentials, but when I launch the game through proton or wine it doesn't even look for that folder/files.

    Any help to rid me of this connection error is appreciated!

    Edit: the error is in the game. The game is able to launch, and it can even be launched in vr. It asks you for controller input from a headset or gamepad. Once you do it flashes "connecting..." For a few seconds and then gives you the "could not connect to uplay" error. On windows when you launch and confirm input it just loads right in.

    Edit 2: I have tried using the repack installer executable instead of the installed game files from the windows partition. I attempted this with both proton and lutris and still no luck.

    I have also found that the ARMGDDN repack installer did not install ubisoft connect on the windows partition, it seems to have just supplied the ubisoftconnectinstaller.exe and done nothing else with it.

    Edit 3: it has to do with dll injection of some sort. i am having yhe same issue with a mod on another gsme not properly injecting the dlls that come with it. So I assume this crack comes with dlls that are not injecting properly on launch. I have no idea how to get it to properly inject the needed dll files. I am also unsure as to which dlls are responsible for bypassing ubisoft connect.

     

    EDIT: TITLE FIX: I am trying to figure out the name for this ham sandwich recipe and I am losing it!!

    I have been trying to find this h sandwich recipe my mom used to make all the time for me as a kid so that I can attempt to veganize it!

    It was this ham and cheese slider recipe, usually these types of sandwiches could potentially be seen at mormon funerals/gatherings (at least most of the ones I was drug to 😂. These ham and cheese sliders were made with ham, I think some sort of white cheese (maybe swiss?), slider bread, and the piece of resistance was the sauce. Oh... The sauce.... Its like this Mayonnaise with herbs in it I think. Maybe parsley? Oregano? I have no idea but this sauce made the sandwich. Paired with the whatever cheese the sandwich made it so moist.... The sauce made the sandwhich a sweetish savory.

    Again I have no idea the name of the sandwich, looking up sandwich ham & cheese sliders just gives me.... Sliders with melted cheese and ham. Idk if any of the ingredients I listed are correct, it's just what it looked/tasted like (from memory)

    I'm pretty sure you bake these sliders with the sauce and everything put together, my mom would always pull out cookie sheets/ pans from the oven full of them.

    Thank you lemmy for helping me on my quest to recreate a childhood dish!

    EDIT: I was able to figure it out! I guess its just swiss cheese, ham, sauce: mayo, mustard, and dill 😂😂

    Thank you all for the help!!

     

    I have a steam deck and it automatically switches to the tv audio. When I installed bazzite on the legion go it automatically would switch too. However both steamos and cachyos do not automatically switch. Idk if this is because they are both arch based, but the steam deck automatically changes.

    Any help with this issue is appreciated!

    (Sorry if my LeGo blasphemy isn't allowed here :'( )

     

    I am running ubuntu with casa os. I was previously running an intel apu (the name has slipped me I will update the post when I can with this info). Recently I got a 1650 that I installed for nvenc transcoding. It seems all the proper drivers are installed but my jellyfin container still fails playback anytime with it turned on.

    I have reinstalled the container with the nvidia device variable and no dice. I have also tried installing the nvidia cintainer toolkit but that didn't work either. I am at a loss for trying to get nvenc to work.

    Any help is appreciated!

    EDIT: here is the ffmpeg log file

    https://gofile.io/d/9nsBFq

    EDIT 2: It was a problem with my docker compose file! I didn't list the needed devices from the jellyfin documentation. I thought the Container was detecting the gpu but it wasn't. Docker exec nvidia-smi is your friend!

    EDIT 3: so now it doesnt kick me out saying the playback failed but its just a black screen with 4k media

    EDIT 4: nvm i just didnt have the proper jellytin transcode settings set lol

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