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[–] 37 points 5 months ago (1 child)

/me lives with zero subscriptions

feels good. never paid ms to play games I own either

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  • [–] 20 points 5 months ago

    Microsoft has done a really good job of driving customers away for years. I should know they drove me away years ago …

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  • [–] 4 points 5 months ago (1 child)

    I'd buy a month for $10 once in a while if there are 2-3 games I'm interested in but don't want to commit to a full purchase for.

    For $5/mo, I'd probably just subscribe and forget about it until they inevitably start hiking the price up again.

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  • [–] 3 points 5 months ago

    I was in on the $5/mo for a long time. Even when I went to Linux while having dual boot for Windows when necessary, I kept my GamePass sub since it was so cheap. I finally dropped it after the big price hike, they just reminded me how much I don't need Microsoft.

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  • [–] 3 points 4 months ago

    I never subbed even after using free trials because all of these subscription services follow the same capitalist shareholder corporate path, doesn't matter what it's for.

    Initially cheap, good "value" and designed to be habit forming to retain their userbase. Operate at a loss. Then they jack the price up every year once they hit a magic number userbase goal and start cutting costs at the same time. Quality drops, price goes up.

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  • [–] 2 points 4 months ago

    I cancelled my whole Live sub, which had been uninterrupted since it was in beta.

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  • [–] 1 point 4 months ago

    I think they need to invent a new way of playing games on a subscription, like renting a game for 3 months for x dollars. I bet many players subscribe for one month and play the heck out of a new release then stop paying.

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  • [–] 1 point 4 months ago

    I mean, also around that time they doubled down on supporting Israel's genocide and, here in the US, mass surveilance by ICE. I know that's equally if not more important for me personally

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  • 21 comments in c/world@lemmy.world view that post
    [–] 43 points 5 months ago (8 children)

    My son disagrees with my decision to leave after that price hike. But, I set aside the annual amount in an "envelope" for him to buy games outright on steam etc vs renting them on Gamepass

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  • [–] 31 points 5 months ago (5 children)

    YES. This will actually show him the value of saving for owning something vs a subscription that is never guaranteed to not increase in price (in fact its almost guaranteed it will go up in price).

    This is a really good move.

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  • [–] 7 points 5 months ago (4 children)

    Except you're not really owning anything on Steam. Their policy might change, the CEO might go... Granted it probably won't happen anytime soon but you're not really owning anything on Steam too.

    There are people who buy hundreds of games on Steam who don't really play 90+% of their library, and people qho subscribe to Game Pass who "rent" and are able to play the latest games. Neither of them are wrong.

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  • [–] 10 points 5 months ago (2 children)

    The one upside with steam is that you can access the files. If the company was going down or changing policy you can take the latest installers/game files and back them up.

    There are a few games I've bought on steam and installed on my retro console because of this setup.

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  • [–] 5 points 5 months ago* (1 child)

    That's an oversimplification.

    For starters it depends on the game and there is zero information in Steam about whether that works or not for a game before you buy, so you can't make an informed buy there if you care about that.

    Further, for many games you have to install something like the Goldberg Emulator which is an implementation of the Steam API DLL that doesn't in fact talk to Steam.

    Without this some games will stop working because the Steam application is not present or the game has been started offline too often.

    Even then it's not guaranteed to work, especially if you have DLCs for that game.

    Disconnecting an installed game from Steam or backing up and later using a cached installer is a technically more demanding process and with a higher rate of failure than just downloading and backing up a GOG game's installer that you later use for installing the game - it's actually GOG's Unique Value Proposition that you're guaranteed to at a later date you're still able to install a the game in a system compatible with the installer (in my experience only a problem when trying to run an installer over a decade old in a more recent OS, but emphasized because even without phone-home related limitations, there are still possible hurdles due to evolving technology and insufficient backwards compatibility) so it makes sense that their process is seamless and works for all products.

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  • [–] 3 points 5 months ago

    I can still access the files and easily play the games offline in that scenario though AND not have to pay for playing over my own internet connection.

    I always check GOG first for this reason but many games are not on there so I have to use steam but difference is on PS or Xbox once they stop supporting something or ban me I'm SOL unless I wait for a jailbreak which on the newest ones could be 10+ years away

    On steam I just simply crack the steam DRM in 2 easy steps and boom. You own it.

    But you are correct that on steam you only get a license.

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  • [–] 1 point 5 months ago (1 child)

    Maybe consider introducing him to GoG as well, I love Steam and buy most of my games through them, but you are just buying a license which they can revoke or delist games. At least with GoG you own the game. Granted this depends what your son likes playing…

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  • [–] 43 points 5 months ago

    Good. Then reduce the price and remove the useless parts of it.

    Interestingly, Apple made their One subscription pick&mix (you can choose to e.g. only have the iCloud expansion + Arcade in it, reducing the monthly cost), and it drove subscriber numbers up.

    Microsoft could do the same. Offer the service at a fair price, allow users to choose what parts of a conjoined service stack they want, and you'll have users.

    Force them to go all-or-nothing (which was what the restructuring of Game Pass led to), and jack up the prices 3-4x, and watch them go away by the millions.

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  • [–] 7 points 5 months ago*

    /me patting myself on the back for avoiding subscriptions like the plague since the 90s.

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  • [–] 6 points 5 months ago
    [–] 6 points 5 months ago

    It wasn't just the price increase, it's also that my fucking series x wasn't an upgrade in experience at all, (fuck off loading time bullshit).

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  • [–] 10 points 5 months ago (4 children)

    To be fair, Gamepass had 34 million subscribers before the price hike, so as long as they drove away less than 11 million, Microsoft still comes out on top after their 50% hike while having to provide services to fewer accounts.

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  • [–] 15 points 5 months ago* (3 children)

    Yeah, but from a business perspective the whole reason they raised the price was to make more money, not the same amount they made before. Their projected profits were probably based on current users so breaking even or not reaching those projected profits would be considered a huge failure.

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  • [–] 4 points 5 months ago

    The fact that I need a game pass to play LAN games is what drove me away.

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  • [–] 4 points 5 months ago
    7 comments in c/technology@lemmy.world view that post
    [–] 44 points 5 months ago* (3 children)

    I was one of them. What started as a "Gold" membership for $60/yr or $5/mo broken down, became "Game Pass"around 2017 and included Games With Gold for $10/mo. I want to say including PC was $15/mo.

    Fast Forward, my now $20/mo subscription went up to $30/mo, and for that $360/year price, that could afford me 5-6 triple A titles if there are even that many I'd actually be interested in. I canceled at the end of my $20/mo period.

    I don't play enough to make it worth it, Games with Gold are gone, and I rarely play online anymore to where I need to pay. Maybe CoD or Halo, but I think those are now free MP.

    If MS wants my business again, quit fucking your previously loyal customers time and time again. Bring back the $5/mo gold only tier.

    I feel like those hikes are only bc nobody else had alternatives to offer. PS just to massive price hikes, PC components went way up, so "to remain competitively priced" (aka gouge customers slightly less than the competition) they too increased prices..

    Well fuck your stupid fucking subscription service. I'll go back to pirating games. Thankfully, I hoard old PC parts so I'll build my kids some solid rigs out of spare parts, setup a shared network folder for game installs, and boom, we all have access.

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  • [–] 31 points 5 months ago (1 child)

    I did the math when this happened, they were absolutely banking on losing customers, but they misplayed their hand. They figured they would still be making money with the price increases even if they lost nearly third of their US gaming audience. By my back of the napkin numbers, as long as they lost less than 30%, they would be making more profit.

    They must have lost more than they planned if they pulled a reversal or the price increase was a trial balloon to gauge response and whether people would come back for reduced prices.

    These companies are of course happy to treat their customers like one big psychological experiment.

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  • [–] 11 points 5 months ago

    I canceled my subscription within a couple of days of the announcement and then sold my Series X.

    I thought I was going to miss playing it, but I don't.

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