I use it regularly for my 3d printer, nice simple software, but be warned it has quirks...
Still able to do 90% of the stuff I want to do
I use it regularly for my 3d printer, nice simple software, but be warned it has quirks...
Still able to do 90% of the stuff I want to do
For whatever reason I just could not for the life of me get FreeCAD to work at all.
No matter what I wanted to do, it felt like it would always behave in a way I didn't expect, do nothing at all, not work like it did in tutorials, or flat out make a change that then became impossible to undo, or take me to a menu that I somehow just couldn't get out of.
I don't know if it's just me, but I had to literally give up on FreeCAD after spending hours trying and failing to make even the simplest shapes, like a cube with an indent in the middle.
It's good FreeCAD exists, but it needs a LOT of polish, especially for people who don't already have experience with tools like Fusion, and only have more rudimentary CAD experience with tools like the ones built into slicers, Tinkercad, or Onshape.
Have you tried it recently? I had good success with their tutorials. Though I sure wasn't using advanced features. And plugins were hit or miss.
I second this. Version 1.0 was only released a year ago. I gave it another try and was pleasantly surprised!
How recently? Last time I tried was early December of 2024 (version 1.0), though I suppose a lot of the tutorials I was watching were probably made on at least 1 version prior based on their release dates.
Maybe it's just a skill issue on my part 💀
I couldn't get into fusion at all but had a bunch of (dated) solidworks experience, it worked well for me following a similar workflow I'd follow. Found it worked best to not use references to existing geometry and doing things like fillets last, I like to hand sketch first anyhow so that translates well in my experience.
Part design and sketch workbench are the way to go imo, it's gotten a lot friendlier since 1.0, I recall a lot of people liked ondsel in terms of ux, think a lot of the stuff they were doing actually ended up in 1.0, the topo naming problem is less of an issue, I'll still work around it (hence avoiding geometry references) though.
I am starting to learn FreeCAD for a picture for a research article. I do not want to learn Inventor or any other propertiary software.
FreeCAD is amazing. I'll gladly take it's issues over any modern software with the subscription, cloud or AI or similar bullshit.
I think the latest iteration ironed out a lot of UI issues. Not all, but a lot. If you care at all about owning your own files and designs then you basically have to use freecad.
Indeed. 1.0 made it much better and actually competitive with the commercial programs. The topological naming issue is still there but not nearly as bad as before.
I've made some more complex designs as well such as as a CNC machine and a multi channel peristaltic pump with an attached planetary gearbox. Freecad itself was never the issue when designing these things.
I love it. I had learned AutoCAD in college (a while ago) so FreeCAD feels natural enough. I use it for custom-designed 3d prints
The recent v1 updates were a big improvement
I don't know solve space, but I can not not recommend FreeCAD enough.
Have trouble parsing that sentence? Now image that level of mental gymnastics for everything you're about to learn in FreeCAD. Don't do it.
I am a FreeCAD fan, but I learned on AutoCAD and others way more polished before I ran into it. If FreeCAD had been my intro to CAD I would not have continued. They're doing great things but it is not entry level ready. To use and continue to use FreeCAD you have a special kind of blind spot for some of the less intuitive workflows, and it's tendency to randomly lose its fucking mind and turn your project into a mangled, inverted abortion of its former self and then forget what Ctrl+Z is.
My company has a detailing department that uses all the fancy paid CAD softwares like AdvancedSteel, TeklaStructures and so on, I am not apart of that department but I have to be able to view and interpret the 3D models they make, so I installed FreeCAD on my work desktop and the experience has been quite rough, essentially it does not do a great job at importing files exported from these fancy softwares, I have to fiddle and tinker with different settings every single time and it sucks.
Perhaps I’m using it wrong, feel free to call me out on it as CAD isn’t really apart of my expertise.
I've done a fair bit on TinkerCad. How does it compare?
my usability scale from most user friendly (top) to least (bottom)
TinkerCad is great to teach CAD, but it suffers on important CAD features for production. It also does not make round cylinders, they are polygons. But, sometimes when modifying another model, I can use TinkerCAD where Fusion360 chokes on too many vertices.
FreeCAD is a parametric modeler, so it's closer to Inventor, Fusion360 or OnShape than TinkerCAD. FreeCAD is GPL FOSS software, so it was made by programmers for programmers to program on, not for designers to design designs in. For the most part, features aren't implemented in ways that are useful for the user, they're implemented in ways that were easy or straightforward for the developers.
No hyperbole, a functioning understanding of Python is almost a prerequisite for getting anything actually done in FreeCAD, because you'll encounter things like variable scope.
In some ways, I like how FreeCAD handles things better than some other software. FreeCAD has a spreadsheet built in, you can put your dimensions there in one place and then reference them in drawings (again, think Python variable scope. Dimensions.overall_length) and then if you need to make revisions you don't have to hunt through sketches and shit you just change the parameter. And then watch as the model explodes because they still haven't solved the topological naming problem.
I model for my 3D printer in Blender, because that's what I know. I thought I might be missing something not using a parametric modeler, so I tried FreeCAD to reproduce one of my models. It was a struggle, but I got it done. The end product mesh was the same, though. There wasn't really any advantage for me, already knowing blender quite well, to switch to FreeCAD for my work. So, I stuck with Blender.
all 28 comments